sh3-rg #51 Posted October 29, 2012 SEUCK games often lived up to the unfortunate acronym, but there were a few interesting games made with it even though it had its limits. But good games come from creative designers and SEUCK did allow people to design some enjoyable titles. Yes, there are examples of far more technically impressive games on the ST than the handful of decent SEUCK games, and these were often created by genius programmers, but when it comes to enjoyable or interesting gameplay they often completely flopped. Really though, I don't the Jaguar fans are ready for a SEUCK onslaught just yet 1 Quote Share this post Link to post Share on other sites
Christos #52 Posted October 29, 2012 I can't remember a good SEUCK or 3DCK game. Quote Share this post Link to post Share on other sites
Orion_ #53 Posted October 29, 2012 CJ's doc V0.1 is on the reboot site. Thanks CJ for this article ! I'm sure I will use it one day to try porting something from ST, it seems fun and an interesting challenge ! 6 Quote Share this post Link to post Share on other sites
+CyranoJ #54 Posted October 29, 2012 Well, there is a lot more too it than that, but you know that If you ever try doing these and need any help just ask. The more the merrier, and there are some amazing games on the ST that would be great to have on the Jaguar. 7 Quote Share this post Link to post Share on other sites
ggn #55 Posted October 29, 2012 (edited) I can't remember a good SEUCK or 3DCK game. Driller, Castle Master 1, Castle Master 2, Total Eclipse and the list goes on Edited October 29, 2012 by ggn 1 Quote Share this post Link to post Share on other sites
Goochman #56 Posted October 29, 2012 Spherical (Wizard) - loved that game. Quote Share this post Link to post Share on other sites
+CyranoJ #57 Posted November 2, 2013 Hi, I've decided to release this because I don't think I'll be working on it much more. It's still got one or two small issues: there is a bit of flicker on the text in the middle of the screen but that corrects itself) sometimes the music gets stuck on the wrong tune To Do: Implement the above fixes! Import sh3-rg's custom graphics set and also add the new levels found on the internet. Some notes: This is not a 'port' in the sense that the source code was available. This is the Jaguar running the ST binary directly, with all the patches made to the binary before execution. I'm occasionally coming back to this, but I'm rapidly losing interest in working on it. Requires to be run from ROM, so emulator or Skunkboard, or Jagtopus (for the lucky few) or slow-as-snails Atari Flash Cart only. Albert has kindly given me permission to host this here on AA. This version for personal use only - use on emulator, skunk or other device Not for redistribution, duplication, copying "for a favour", charing for "media only", charging for "handling only", not for selling out of a backwater website or the boot of your car, etc. etc. Personal use means you, the person who downloaded this from Atari Age and nobody else. Here's the goods! bubble.rom 13 Quote Share this post Link to post Share on other sites
racerx #58 Posted November 3, 2013 Cool...dumping to Skunk now! Quote Share this post Link to post Share on other sites
racerx #59 Posted November 3, 2013 (edited) Okay, I'll display my ignorance...can a Skunk bank be erased via skunkgui? I'd like to flash it to bank 2, which currently has Fallen Angels on it. What's the best way to go about it? Edited November 3, 2013 by racerx Quote Share this post Link to post Share on other sites
+CyranoJ #60 Posted November 3, 2013 No idea, I've never used the GUI - however, from the command line: jcp -2f "bubble.rom" Quote Share this post Link to post Share on other sites
racerx #61 Posted November 3, 2013 Yeah, I got it. I reinstalled the GUI and it worked like a champ to erase and reflash. Weird. Quote Share this post Link to post Share on other sites
lotek_style #62 Posted November 4, 2013 Neat port Quote Share this post Link to post Share on other sites
sh3-rg #63 Posted November 4, 2013 Neat port It's far more interesting than a simple port, it's actually the ST game running on the Jaguar, emulating the ST's bitplane screen (was originally using s routine by GroovyBee but now using one by Orion and optimised by SCPCD). That's only a small fraction of what is needed to get it working, there's a feature on the Reboot site by CJ that explains much more in a nice simple way: http://reboot.atari.org/new-reboot/redirection.html 4 Quote Share this post Link to post Share on other sites
LinkoVitch #64 Posted November 4, 2013 Sometimes you really regret decisions you make in your life.. 8kHz is one of mine :D 2 Quote Share this post Link to post Share on other sites
+Gemintronic #65 Posted November 4, 2013 Yeah. This is much better. While my best friend had Bubble Bobble on NES I had to deal with the DOS version at home. Only took about 20 some years but I've finally got a proper version! That whole ST conversion thing still makes me think about ideas too big for my brain. Like somehow modifying GFA BASIC to create binaries compatible with your framework for Bubble Bobble. Quote Share this post Link to post Share on other sites
Isgoed #66 Posted November 4, 2013 Downloaded this and it's an instant hit! Atm the game is being played by two enthusiastic childeren, who can't get enough of it One (probably dumb) question.... the music sounds very bad, is this just the way the game is? Quote Share this post Link to post Share on other sites
+Gemintronic #67 Posted November 4, 2013 NOW IT IS THE BEGINNING OF A FANTASTIC PORT! LET US MAKE A JOURNEY TO DOWNSAMPLE THE MOD FILES! GOOD LUCK! *cough* Sorry, that's just what I heard in my head as I read the previous post 3 Quote Share this post Link to post Share on other sites
+CyranoJ #68 Posted November 4, 2013 Yes, the music is very bad - I have a fix lined up for it but it'll have to wait until November at the earliest. 4 Quote Share this post Link to post Share on other sites
sh3-rg #69 Posted November 4, 2013 Yes, the music is very bad - I have a fix lined up for it but it'll have to wait until November at the earliest. November is such a looong wait... Quote Share this post Link to post Share on other sites
+Gemintronic #70 Posted November 4, 2013 November is such a looong wait... I keep refreshing his post and it says "Today". I expect all music to be replaced by the Degz soundtrack by sunset. PRE-EMPTIVE UPDATE: THAT WOULD ROCK!!! 3 Quote Share this post Link to post Share on other sites
+CyranoJ #71 Posted November 4, 2013 So you want non-stop NYANCAT action? I keep refreshing his post and it says "Today". I expect all music to be replaced by the Degz soundtrack by sunset. PRE-EMPTIVE UPDATE: THAT WOULD ROCK!!! 4 Quote Share this post Link to post Share on other sites
+CyranoJ #72 Posted November 5, 2013 I didn't say which year. November is such a looong wait... 2 Quote Share this post Link to post Share on other sites
JagChris #73 Posted November 5, 2013 This is very nice. Thanks CJ. I've never played Bubble Bobble before. I have no idea what I'm doing. Quote Share this post Link to post Share on other sites
ggn #74 Posted November 5, 2013 (edited) I've never played Bubble Bobble before. Edited November 5, 2013 by ggn 4 Quote Share this post Link to post Share on other sites
+CyranoJ #75 Posted November 5, 2013 Here is a page that now woefully needs an update. LOL. http://en.wikipedia.org/wiki/Bubble_Bobble Reboot - breaking wikipedia entries since 2008. 1 Quote Share this post Link to post Share on other sites