VladR #1 Posted November 12, 2012 I am looking for a stable dev environment for 68000 assembler. It should run well under WinXP. Anything that you would recommend ? Thanks Quote Share this post Link to post Share on other sites
+CyranoJ #2 Posted November 12, 2012 You could try this. Quote Share this post Link to post Share on other sites
VladR #3 Posted November 13, 2012 My post got cut before I pasted other half of the post (it is tricky on the phone): 1. I already have easy68k, so am looking for an alternative that is proven - e.g. prefer a direct feedback from someone using something else 2. Please, no LMGTF "jokes" It appears, I was absolutely right about the second point... Quote Share this post Link to post Share on other sites
+CyranoJ #4 Posted November 13, 2012 Well in that case, you could try this. Quote Share this post Link to post Share on other sites
VladR #5 Posted November 13, 2012 Wow. That was really mature :-) Quote Share this post Link to post Share on other sites
+CyranoJ #6 Posted November 13, 2012 Yeah it was a bit, sorry. Try , it's a really good one. Quote Share this post Link to post Share on other sites
LoTonah #7 Posted November 14, 2012 I see nothing wrong with asking for opinions about what environments work for users on here. I'm sure if he wanted just a list of what was available he'd know to Google it... after all, he found this website, didn't he? Unfortunately, CyranoJ, I haven't set anything up myself or I'd be able to help you. Quote Share this post Link to post Share on other sites
sh3-rg #8 Posted November 14, 2012 I am looking for a stable dev environment for 68000 assembler. It should run well under WinXP. Why don't you use Steem Debug and Devpac? Quote Share this post Link to post Share on other sites
candle #9 Posted November 15, 2012 sh3-rg because it's counterproductive why not using real thing then? you would replace windows notepad with devpack's editor and pc keyboard with genuine atari one - right, so much for cross development anyways, i'm looking forward for more replies to this thread, as i'm seriously pushed off by "devpack" approach Quote Share this post Link to post Share on other sites
Christos #10 Posted November 15, 2012 Well steem debug is probably the best debugger out there and if you don't like devpac (and many don't) there is always turbo assembler. Plus there is this little thing called a fast forward button that kind of makes a huge difference compared to a real machine. As for being counterproductive, all those new ste demos wouldn't have been possible without STEEM so I guess your definition of counterproductive isn't really backed by data. 1 Quote Share this post Link to post Share on other sites
+Gemintronic #11 Posted November 15, 2012 I know part of the reason C compilers seem to force you to cobble together a dev environment is that, well, C programmers love to tailor things specifically for their tastes. I can only assume assembly devs are even more so. I doubt the OP will find any consensus - at best maybe a nice list of alternatives. My suggestion would be to use emulation so you can run a real Atari ST assembler yet never have to leave your PC. 1 Quote Share this post Link to post Share on other sites
sh3-rg #12 Posted November 15, 2012 As for being counterproductive, all those new ste demos wouldn't have been possible without STEEM so I guess your definition of counterproductive isn't really backed by data. All our games were made with a combination of steem debug, devpac and pure c, mrpink has said, along with others, without steem debug build, it simply wouldn't be possible to do some of the things he did in such a timely and efficient way. Yes, we even used notepad and genuine PC keyboards. Quote Share this post Link to post Share on other sites
+CyranoJ #13 Posted November 16, 2012 without steem debug build, it simply wouldn't be possible to do some of the things he did in such a timely and efficient way. Steem Debug is fantastic. I use it quite a lot for our Jaguar development. Quote Share this post Link to post Share on other sites