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Trying to start an interactive arts museum (2600 and all the rest)


Godzilla

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I live just west of you, so I'd definitely visit your museum if it gets off the ground. :)

 

How would you make it interactive? My main concern would be the longevity of the publicly accessible hardware (mainly controllers). Would you also be allowing visitors to swap games in the consoles? What about the cost involved in the replacement of parts when they get broken by rough players and ne'er-do-wells, or just plain worn out?

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The ideal goal would be that everything is playable, on real hardware. The logistics may boil down to things like harmony carts, timers on the consoles when people are waiting and custom industrial controllers capable of withstanding the public. Also staff on hand to keep things working

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