solidcorp Posted January 11, 2013 Share Posted January 11, 2013 I was looking for the woman who worked with John Skruch when I worked for Atari and I found THIS! I hope this is not a repeat post, but this is AWESOME! http://www.digitpress.com/library/books/book_atari_lynx_hint_book.pdf I always loved the Zarlor Mercenary "Game of Life" egg and the Chips Challenge Mandelbrot generator. Notes: The RoadBlasters egg is wrong - you have to be holding a button when you drive into the tree. Toki eggs were unknown to Sunnyvale apparently (hehehehe). 2 Quote Link to comment Share on other sites More sharing options...
+karri Posted January 11, 2013 Share Posted January 11, 2013 Thanks for sharing this! In the early Epyx times I signed up as a developer because it was claimed to be a 16-bit system. When I got the docs and found out the truth I decided to skip games and went into medical electronics instead. This is the first time I read about the background of why it was introduced as a 16 bit system. A very interesting piece of history. Thanks again for sharing it. -- Kind regards, Karri Quote Link to comment Share on other sites More sharing options...
108 Stars Posted January 11, 2013 Share Posted January 11, 2013 Good stuff, thanks for posting. @Karri Wow, you were also a developer back in the day? I always presumed you were too young to have been a coder back in the day. In hindsight, do you regret your choice not doing games? Why did you eventually start with the Lynx as a hobby even though you were disappointed of it not being 16-bit? Quote Link to comment Share on other sites More sharing options...
GadgetUK Posted January 11, 2013 Share Posted January 11, 2013 Awesome!!! Gonna print this off I think. Quote Link to comment Share on other sites More sharing options...
Atari_afternoon Posted January 11, 2013 Share Posted January 11, 2013 Thank you this is excellent. Just reading it Quote Link to comment Share on other sites More sharing options...
+karri Posted January 11, 2013 Share Posted January 11, 2013 Good stuff, thanks for posting. @Karri Wow, you were also a developer back in the day? I always presumed you were too young to have been a coder back in the day. In hindsight, do you regret your choice not doing games? Why did you eventually start with the Lynx as a hobby even though you were disappointed of it not being 16-bit? I already had my Amiga and lots of hardware. They were gaining dust for years until my oldest son one day asked what they were for. So I checked that the Lynx still worked and then kicked up the development system and got interested again. Actually my great idea was to use the Lynx LCD and 16-bit math for a GPS cart. I actually created the cart based on a Transputer chip but the math support was so buggy so I ditched the project and went to develop MRI technology instead. And as MRI later became a mainstream diagnostic tool I am glad that I spent all the years to develop that technology instead of making games. Being a full-time game developer would just have ruined a good hobby. But at least I had a chance to meet some legends like the Lynx guru R,J. MIcal here in Finland and the Transputer guru David May in San Francisco. 1 Quote Link to comment Share on other sites More sharing options...
high voltage Posted January 12, 2013 Share Posted January 12, 2013 It helps to visit DP a bit more often, it's been on there for ages. Quote Link to comment Share on other sites More sharing options...
GadgetUK Posted January 12, 2013 Share Posted January 12, 2013 Very cool Karri! Glad you got into MRI technology, thats something to be really proud of. It was a loss to the Lynx scene but a massive gain to world health and scientific research =) Quote Link to comment Share on other sites More sharing options...
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