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Xonox Press Release: Thundarr the Barbarian (aka Tomarc)


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In the spirit of sharing, I give you this picture of a Xonox Press Release Flyer for the game Thundarr the Barbarian by Xonox. As most of you know already, Thundarr was the original working title to this game and then it was later changed (I assume for legal reasons) to Tomarc.

 

Plenty more interesting stuff to share, but I think the rest will have to wait for the Coleco Museum (which could be a ways off yet), unless of course people want to share on this forum as well. You know, a little give and take.

post-25956-0-87163900-1358115673_thumb.jpg

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I've never been able to get anywhere in Tomarc the Barbarian (not that I really tried much either with this game :sleep: ), but was pretty sure that the screen mock-ups in the ress Release were considerably different. I guess they weren't lying with that small text under the box, you know, the one that goes somethings like "Actual game screens may blah, blah, blah, blah".

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In the spirit of sharing, I give you this picture of a Xonox Press Release Flyer for the game Thundarr the Barbarian by Xonox. As most of you know already, Thundarr was the original working title to this game and then it was later changed (I assume for legal reasons) to Tomarc.

 

Plenty more interesting stuff to share, but I think the rest will have to wait for the Coleco Museum (which could be a ways off yet), unless of course people want to share on this forum as well. You know, a little give and take.

Thundarr: The Barbarian was copyright to Ruby-Spears Enterprises (now part of Warner Bros. Entertainment), and began life as a Saturday morning cartoon that aired on ABC in the years 1980 to 1982, and re-ran on NBC in the 1983-84 season. I would think that R-S, then owned by Taft Entertainment, wanted too much of Xonox' money for the license.

 

~Ben

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It remembers me when I was a kid, I used to read Compute! magazines. Always I was wondering why the screenshots were looking like drawings done by hand. Later I was running my own contest for myself: is real this screenshot or not? :) I took it very seriously.

 

Besides I slowly became disappointed when I was able to read the descriptions and discovered that the game descriptions were way too good versus the real game.

Edited by nanochess
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Thundarr: The Barbarian was copyright to Ruby-Spears Enterprises (now part of Warner Bros. Entertainment), and began life as a Saturday morning cartoon that aired on ABC in the years 1980 to 1982, and re-ran on NBC in the 1983-84 season. I would think that R-S, then owned by Taft Entertainment, wanted too much of Xonox' money for the license.

 

~Ben

Thanks for the detailed info Ben and indeed I do recall watching the cartoon.. the first run on ABC. As far as the licensing fees being the reason why the name was changed (which undoubtedly caused the game and game graphics to change), I would say that is highly likely, but there had to have been something else as well seeing that Xonox must have already acquired the license and negotiated license fees before they went ahead producing mock-up screens, press release flyers, etc.

 

I would venture a guess that R-S Enter./Taft was extremely disappointed with the quality of the game and pulled the license per a clause in the contract that allowed them to protect their intellectual property from subpar productions. You know, the same crap that Mattel states (or supposedly states :roll: ) with that certain CV He-Man game.

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There are 2 adventures in Tomarc the Barbarian. Each with 2 screens. I only found this out about a year ago when making a gameplay video for Youtube.

 

What's really funny is that in adventure 2 Tomarc looks completely different and is less than half the size as in adventure 1. The sound effect of his climbing the spider web is taken from DK Junior. When climbing, Tomarc is even shaped similar to the Intellivision version of DK Junior done by Coleco.

 

http://youtu.be/Iv3GnPM_dC4

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In the spirit of sharing, I give you this picture of a Xonox Press Release Flyer for the game Thundarr the Barbarian by Xonox. As most of you know already, Thundarr was the original working title to this game and then it was later changed (I assume for legal reasons) to Tomarc.

 

Plenty more interesting stuff to share, but I think the rest will have to wait for the Coleco Museum (which could be a ways off yet), unless of course people want to share on this forum as well. You know, a little give and take.

 

Quite a while back, I spoke with a programmer who did some development for Xonox. Regarding Thundarr/Tomarc, he had this to say...

 

You’re right about the quality of many of the Xonox games being lacking. We gave them what we could in the time allowed but as I remember we never had more than 90 days for any of the titles. Motocross Racer was done in 70 days (I think). I was never happy with Tomarc (Thundarr) or Lancelot but nothing could really be done about it. I don’t remember the exact details (so don’t take this as fact) but it was my impression that the license for Thundarr was pulled because the trademark holder was not happy with the way the game turned out.

 

EDIT: The programmer is actually referring to the 2600 versions of these games, but take that for what you will.

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...and another jacked on steroids type cartoon guy (not He-Man) who had one half of a sword and the main bad guy had the other...together the swords did some crazy shit, who knows...it was ages ago.

You thinking of

?

 

Back on topic, I always wondered why there was never a Thundarr game- I mean, it ran on ABC until from 1980-82 and then again on NBC in 1983, right around the time Atari was riding high. Now I see why- it just sucked :(

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You thinking of

?

 

Back on topic, I always wondered why there was never a Thundarr game- I mean, it ran on ABC until from 1980-82 and then again on NBC in 1983, right around the time Atari was riding high. Now I see why- it just sucked :(

When NBC had re-ran Thundarr in '83, the video game crash was sadly just beginning...

 

~Ben

Edited by ColecoFan1981
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For that matter, with the exception of maybe 2 games, all of Xonox' CV games were turds but that is to be expected when programmers are given a timeframe of 90 days to get the job done. Maybe with a team of programmers working together, better games could have been developed, but it seems like most were done by 2 programmers at most.

 

So what do I consider the two exceptions in Xonox' CV library? I would say Artillery Duel with it's 2-player simultaneous gameplay and Motocross Racer. I know some people have a sweet spot for It's Only RnR, but I just could never get into that game and Sir Lancelot was close but should have been so much more especially considering the game, Joust, they borrowed heavily from.

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