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Robin Gravel's Blog - From Qbasic to Commodore Basic v2.0

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Hi there

 

I was thinking making a new Commodore game who will work on C64, Vic-20 or C16/+4.

 

It's a text adventure game.

 

 

 

Before starting a new game, I'll check if I can put DG: a text adventure game to work on Commodore computers.

 

I noted that Commodore Basic 2.0 lacks some commands found on Basica or GwBasic like While, Wend, Print Using "Money : ####"

 

After a few tries I managed to make the DG text to work on Commodore computers.

 

DG text on C64

 

 

DG text on Vic 20 (24k)

 

 

DG text on Plus 4 / C16 (32k)

 

 

 

The first problem is to convert the game from qbasic to basic, not just by adding numbers at the begin of the command line but also reworking some commands to make the game to run.

 

And it's worst on Basic 2.0. Some commands on Basica are not exist on Basic 2.0

 

DG text on Basica works but not all rooms. Complexe rooms are not coded yet.

 

Simple rooms work fine but more complexe rooms need more work to run.

 

 

 

Some codes on C64

 

Anyway. It's a funny way to explore Basic in different computers.

 

 

Robin Gravel

 

http://www.atariage.com/forums/blog/56/entry-10034-from-qbasic-to-commodore-basic-v20/

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