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Creating MULE for the TI99 - And now a pause to learn some stuff

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I'm working with a musical friend of mine on recreating the music. The music in MULE is one of the elements that everyone remembers most fondly so I want to get it right. Unfortunately we both work odd hours so the progress is slow.

SO, while I'm waiting, and since I feel I need to learn assembler for this project (even though I will be writing it in C99), I'm going to write a very crude TI version of the 2600 Megamania. It's a real simple game with limited graphics and sound.

I'm actually taking a look a Space Ace code to get a feel.

Not sure how far I'm going to take it, depends on how much we do with the music and how fast it goes.

If I get anything useful I will post it.

So this will be the Megamania, MULE blog for a little while.

 

http://www.atariage.com/forums/blog/528/entry-10027-and-now-a-pause-to-learn-some-stuff/

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