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JamesD

The Internet's Guide to Dealing with EA :)

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There is so much truth in those comics that it makes me sad. I hear loads of people complain about EA but the company only seems to get larger and consume more development studios. This explains how they succeed.

Edited by iswitt

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I heard SimCity is online only and it simply doesn't work at the moment due to server issues.

 

I also read that its so bad that Amazon has pulled the digital download from its store.

 

If this is true: I laugh at anyone who bought this game. I laugh at their face repeatedly.

REPEATEDLY.

 

:lolblue:

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Completely doesn't surprise me. They will keep doing crap like this for the slaves who can't live without their favorite game series. I don't care who the developers are if they are under a lousy publisher umbrella.

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I've been purposely steering clear of EA games. My main beef is their taking down the servers for games sometimes less than 2 years after they release the game.

To me that is BS, the least they could do is make the games system link . Burnout Revenge made me upset but Army of Two REALLY pissed me off.

A game billed as an "incredible cooperative experience." and they pull down the online servers? Of course there is also no system link. Nice hu? They are releasing a sequel soon called, Army of TWO The Devil's Cartel, I won't even consider picking it up. I understand games lose popularity, and the servers aren't going to remain up forever, but they've shut down servers on games less than two year after releasing them, and even games specifically designed for co-op they make so you can't play co-op except crappy split screen. Forget that.

 

Quake 4 (Not an EA game) was a launch game released in 2005, to this day you can still set up online matches, and when they do take down the servers, it has system link, so I can still play local (I have 3 copies of the game) Compare that to Create, an EA game release in 2010 that had it's servers taken down in 2012, many of the menu choices now are useless because they were online dependent, a lot of the achievements, are now un-achievable. Screw that.

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As the manager of global support policy for Xbox for a number of years, I can tell you that they could have gotten well in front of this issue, but chose not to. It isn’t a priority to them.

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Honestly the way gamers are, at the end of the day when it does eventually "work well" they will forget all about the launch difficulties. Look at Diablo 3 (whether you think it's a good game or not is besides the point) which had the same issues.. once that was up and running no one cared anymore.

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Honestly the way gamers are, at the end of the day when it does eventually "work well" they will forget all about the launch difficulties. Look at Diablo 3 (whether you think it's a good game or not is besides the point) which had the same issues.. once that was up and running no one cared anymore.

 

Very true. I remember when Battlefield 3 hit. Launch day was hit and miss on the servers.....lots of bitching......servers went back up.....game then became awesome.

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If they don't give you a refund, take them to small claims court.

If you can afford the time to go to small claims court over a $65 game, I guess that would work...for me, loosing at least a whole work day in court would end up costing me more than $65. I guess it is a nice fantasy though to be able to do things like that out of principal.

 

Honestly, it is just so much easier for me to make a statement by not buying their games...sadly, the few of us who stand our ground won't even make a dent. There are far too many kids out there who just have mommy and daddy buy them the latest release, regardless of the fact that EA is involved. They just don't care...it's not their hard earned money anyhow.

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Honestly, it is just so much easier for me to make a statement by not buying their games...sadly, the few of us who stand our ground won't even make a dent. There are far too many kids out there who just have mommy and daddy buy them the latest release, regardless of the fact that EA is involved. They just don't care...it's not their hard earned money anyhow.

 

Yup and as soon as servers are up again as someone mentioned all is forgotten. EA loves it. They LOVE it.

 

The day publishers are not needed anymore is a day of celebration.

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I've been thinking, I don't think I've bought an EA game since they really were EA (back in my Apple II / Atari days). Wow...

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I've been thinking, I don't think I've bought an EA game since they really were EA (back in my Apple II / Atari days). Wow...

 

The most recent EA game I own is Lord of the Rings Tactics on the PSP, and that's almost a decade old.

 

The last time I recall EA being a badge of quality was back in the C64 era. That was the age of the various Construction Set titles, Legacy of the Ancients, Bard's Tale, Archon, Lords of Conquest, Mail Order Monsters, and all those other games packaged in those folios. By the time of the 16-bit era they had already become uncool, and EA on the label of a Genesis package was often enough to scare me away from the game. Still, during that era nd the PS1 days, the label was at least mixed. You had awful stuff like Blades of Vengeance, but you occasionally had cool stuff like Mutant League Football and the first and third Need for Speed games.

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If they don't give you a refund, take them to small claims court.

 

Best make sure you didn't accidentally agree to a no-sue clause in the EULA for that eh.

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I've hated EA ever since they cut support for the Atari 8 bit, starting a tidal wave of everyone cutting support for it that killed the system a few years earlier than it should have been. Not to mention they were a big factor in the demise of the Sega Dreamcast, and they are a million times worse now than they were then.

Edited by VW
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My "last straw" moment with EA was when they screwed people over on Android devices a couple of years ago. Now granted, I already disliked EA quite a bit up to that point (Spore really put me in ill favor with them, enough so I didn't buy the game). But they had a 99-cent sale going shortly after Christmas, and I bought Need For Speed. About a month later, the game stopped working and required a re-download. Conveniently, the game had been removed from the market and, though listed on my purchase list, was labeled as "not available for your device." Here's a hint: every EA game in that 99-cent sale was rendered "not available" for everyone's devices, no matter what you had.

 

EA's solution? Re-list the game under a different app ID for $4.99 and have you to re-purchase the game at full price. I complained several times, but to no avail, explaining that I bought the game on sale, felt I was entitled to it as I paid good money for it, and I expected to have what I paid money for. In the end, instead of unlocking the app for me to download, they refunded my 99-cents and basically told me to re-purchase the game for $4.99 or take a hike.

 

Now granted it's just a dollar. But it's the principle of the whole matter. I haven't purchased anything from EA since, and doubt that I ever will again.

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CheapAssGamer reports on Facebook EA is having a Player Appreciation Sale today.

 

My comment to the news " Can you really use EA and Player Appreciation in the same sentence? LOL"

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EA is almost a monopoly, and monopolies usually don't act right. It's a combination of being too big for one's britches, and being too large of an organization where any ONE individual can do the right thing.

Edited by Trekker_1138

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Worms Armageddon for PC was released almost 15 years ago. it's servers at Wormnet are still up and running. EA can learn a lot from Team17.

 

edit: 15, not 20. but still. shit.

Edited by bomberpunk

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There is so much truth in those comics that it makes me sad. I hear loads of people complain about EA but the company only seems to get larger and consume more development studios. This explains how they succeed.

 

Read "Step 1" in the comic, that explains how EA got so big & powerful in the first place...

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