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Gemintronic

Example for lives (6lives.asm) Available? [SOLVED]

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[sOLVED] see bogaxs post here.

 

I'd like to use this minikernel but I've seen no example to work off of. Batari posted a binary but no code. Anyone know of a code example? Or, could someone make at least a demonstration of the mini kernel still working?

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Just an update on my own research. I found this old topic with code that calls 6lives.asm

http://www.atariage....ayfield-pixels/

 

The new bblint doesn't like it but the code compiles. No visible use of the lives even though it's included.

 

I'm beginning to think the lives feature/mini kernel is so depreciated not only does it not work with multi-sprite but even the standard kernel anymore.

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not sure what you want, works for me.

 

dim lives_centered = 1
dim lives_compact = 1

lifecolor = $aa
lives = 224

 lives:
 %11111111
 %10000001
 %11111111
 %10000001
 %10000001
 %10000001
 %11111111
 %11111111
end

LOOP
drawscreen
goto LOOP


inline 6lives.asm

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not sure what you want, works for me.

 

dim lives_centered = 1
dim lives_compact = 1

lifecolor = $aa
lives = 224

lives:
%11111111
%10000001
%11111111
%10000001
%10000001
%10000001
%11111111
%11111111
end

LOOP
drawscreen
goto LOOP


inline 6lives.asm

 

Yes! This works for me as well! Thank you bogax :)

 

I think this was another case of bB expecting certain values to be set and me not realizing they're needed. Confirmed still working on standard kernel with various options. Still fails on multi-sprite but that is to be expected. I guess bonus points for someone who confirms DPC+ is out of the question.

 

bblint still doesn't like lives: .. end

 

UPDATE: New info! 6lives.asm clobbers pfscore2 so you can't use the right-hand pfscore bar and 6lives.asm.

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