+opcode #151 Posted April 17, 2014 100 2nd run SGMs ordered so far. So still plenty of them available. 2 Quote Share this post Link to post Share on other sites
Pixelboy #152 Posted April 17, 2014 100 2nd run SGMs ordered so far. So still plenty of them available. Please confirm: All SGMs that were shipped as part of the first run had Revision "D" (or maybe "E"?) circuit boards, and all SGMs shipped as part of the second run will be revision "F". Is that correct? Quote Share this post Link to post Share on other sites
ten-four #153 Posted April 18, 2014 http://atariage.com/forums/topic/203362-super-game-module-now-available-for-order/page-71?do=findComment&comment=2953279 REV E = 1st run, and REV F 2nd run as far as I know. Quote Share this post Link to post Share on other sites
David Alexander #154 Posted April 19, 2014 Confirmation received, thanks you. Are there any major differences between revisions? Quote Share this post Link to post Share on other sites
ten-four #155 Posted April 20, 2014 REV F will take care of the sound for ColecoVisions with RGB out. If you use an REV E SGM from the 1st batch in a ColecoVision with RGB out, -you will have no sound. REV F works on all ColecoVisions with or without RGB out. 2 Quote Share this post Link to post Share on other sites
+opcode #156 Posted April 20, 2014 REV F will take care of the sound for ColecoVisions with RGB out. If you use an REV E SGM from the 1st batch in a ColecoVision with RGB out, -you will have no sound. REV F works on all ColecoVisions with or without RGB out. Exactly. Quote Share this post Link to post Share on other sites
SiLic0ne t0aD #157 Posted April 20, 2014 (edited) In that case, I'll need a second SGM unit, since I plan on doing the mod to one of my other CV's, along with an F18a mod. on another console. Edited April 20, 2014 by SiLic0ne t0aD85 Quote Share this post Link to post Share on other sites
chart45 #158 Posted April 21, 2014 you dont need another sgm take the sound from the cap c88 this what i did with my f18a modded colecovision Quote Share this post Link to post Share on other sites
SiLic0ne t0aD #159 Posted April 21, 2014 you dont need another sgm take the sound from the cap c88 this what i did with my f18a modded colecovision I hate to void the warranty though.. I can't take that chance. I wouldn't mind another back-up unit anyway, you never know.. Quote Share this post Link to post Share on other sites
chart45 #160 Posted April 21, 2014 in the colecovision not in the sgm 1 Quote Share this post Link to post Share on other sites
Falconhood #161 Posted April 21, 2014 I can't find my Colecovision, but I'd totally want one! 1 Quote Share this post Link to post Share on other sites
SiLic0ne t0aD #162 Posted April 22, 2014 (edited) in the colecovision not in the sgm I see .. lol my bad. Gotcha Guess I read that too fast, duh. Yes, left leg of C88 (board, expansion port facing You) is where i pull sound from. Edited April 22, 2014 by SiLic0ne t0aD85 Quote Share this post Link to post Share on other sites
flanauf #163 Posted May 8, 2014 Hi , Eduardo, I have made the payment for the second run, but havent received the confirmation email. Tried to send a Pm but cant send pm to your account too. Quote Share this post Link to post Share on other sites
Falconhood #164 Posted May 8, 2014 I emailed, but haven't gotten a response. I want a super module, but the directions aren't clear to me (since it's now 2014). Please lmk. Quote Share this post Link to post Share on other sites
Rey #165 Posted May 8, 2014 I wouldn't worry about it too much guys. Paypal payment confirmation is usually enough but eventually he'll send you a PM. I got one a few weeks later after payment. No worries.... Quote Share this post Link to post Share on other sites
Gaztee #166 Posted May 9, 2014 Think I'm gonna splash out on one of these come payday just hoping that's not too late by then Quote Share this post Link to post Share on other sites
Sega Ages #167 Posted May 14, 2014 I have now sent my PayPal payment, for a second run Super Game Module. Quote Share this post Link to post Share on other sites
David Alexander #168 Posted May 16, 2014 (edited) Exactly. REV F will take care of the sound for ColecoVisions with RGB out. If you use an REV E SGM from the 1st batch in a ColecoVision with RGB out, -you will have no sound. REV F works on all ColecoVisions with or without RGB out. Hi, I am confused. I have a SGM 1st Run. I don't have any SGM games but my coleco has the AV mod with the red yellow & white cables. When I used the rom that tests the SGM I heard the music and as far as I know the test was successful Does this mean my AV mod is not the same thing as an RGB out. By the way what is an RBG out and do I have to worry about this issue? Thanks Edited May 16, 2014 by Protestari Quote Share this post Link to post Share on other sites
+evg2000 #169 Posted May 16, 2014 Hi, I am confused. I have a SGM 1st Run. I don't have any SGM games but my coleco has the AV mod with the red yellow & white cables. When I used the rom that tests the SGM I heard the music and as far as I know the test was successful Does this mean my AV mod is not the same thing as an RGB out. By the way what is an RBG out and do I have to worry about this issue? Thanks I believe they are talking about this mod: http://atariage.com/forums/topic/153635-component-video-mod-for-colecovision/?p=1882129 1 Quote Share this post Link to post Share on other sites
David Alexander #170 Posted May 16, 2014 I believe they are talking about this mod: http://atariage.com/forums/topic/153635-component-video-mod-for-colecovision/?p=1882129 ok thanks I got worried for a second there. Quote Share this post Link to post Share on other sites
ten-four #171 Posted May 16, 2014 No, not the modification from 5-11under. RGB refers to the French CBS ColecoVision with Scart output. Scart RGB output is a special connector which connects to the monitor or TV. with a SCART plug. >>Protestari maybe you will have to worry. 1st run do not support RGB out (Scart), but i can not say if it not Work for you. I think that it is the way that your modification is made to that determines it. I can tell you the 1st run allows picture to work with ColecoVisions with RGB (Scart), but it will not allow sound. Eduardo might define it better when he comes back from his stay in Brazil. Quote Share this post Link to post Share on other sites
NIAD #172 Posted May 16, 2014 (edited) Hi, I am confused. I have a SGM 1st Run. I don't have any SGM games but my coleco has the AV mod with the red yellow & white cables. When I used the rom that tests the SGM I heard the music and as far as I know the test was successful Does this mean my AV mod is not the same thing as an RGB out. By the way what is an RBG out and do I have to worry about this issue? Thanks Your A/V mod is outputting Composite Video and mono audio. It is not the same as the RGB output and the mod board pictured above is 5-11under's Component Mod Board. Anyway, the 1st run SGM will work properly with these mods, but it won't work with the French CVs that have SCART A/V outputs... this is why Opcode had to make modifications to the SGM for the second run that is known as Rev. F. As was mentioned, Rev. F will work on all CVs whether they are U.S., Canadian, European, Australian or French modules and if they have a video mod installed or not. Well maybe not... I think the old Composite Video Mod with Audio had issues with sound output for the Atari Adapter and if this is the case, these modded CVs will probably not output sound correctly from the additional sound chip of the SGM. This is not the fault of the SGM, rather it is the fault of this old A/V Mod. Edited May 16, 2014 by NIAD Quote Share this post Link to post Share on other sites
David Alexander #173 Posted May 16, 2014 Your A/V mod is outputting Composite Video and mono audio. It is not the same as the RGB output and the mod board pictured above is 5-11under's Component Mod Board. Anyway, the 1st run SGM will work properly with these mods, but it won't work with the French CVs that have SCART A/V outputs... this is why Opcode had to make modifications to the SGM for the second run that is known as Rev. F. As was mentioned, Rev. F will work on all CVs whether they are U.S., Canadian, European, Australian or French modules and if they have a video mod installed or not. Well maybe not... I think the old Composite Video Mod with Audio had issues with sound output for the Atari Adapter and if this is the case, these modded CVs will probably not output sound correctly from the additional sound chip of the SGM. This is not the fault of the SGM, rather it is the fault of this old A/V Mod. ok so if I have already connected the 1st Run SGM to my A/V modded CV and done the SGM test using that special ROM and I heard the music and the test completed successfully then I don't have a problem. Right? thanks Quote Share this post Link to post Share on other sites
kneehighspy #175 Posted May 19, 2014 (edited) i preordered a second run sgm awhile ago and already sent payment then and it was recieved. i havent seen any sgm second run emails. i tried sending a pm to opcode but it wont send, keeps telling me Array error. any info is appreciated. mike danick Edited May 19, 2014 by kneehighspy Quote Share this post Link to post Share on other sites