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Re-Started Frenzy / Berzerk :)


PacManPlus

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:) Thanks!

 

Should have a bin to post in the next day or two... including Otto

 

Things to do:

 

- Change Berzerk Robot AI to be like the arcade version of Berzerk and not like the arcade version of Frenzy

- Make 'Crazy Otto' take 3 hits to die instead of 1

- Bonus lives

- More collision detection

- HSC

- Sound

- Voice

 

this is a tough one!... Also thinking more about the Dark Tower/Adventure/Advanced D&D: Cloudy Mountain game =)

You had me at Adventure !
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Ha!

 

Thanks :) But that one is still in the 'thinking about' stage. ;)

 

Here's another WIP of Frenzy

 

Things Added:

- Better robot shooting

- Otto

- start of animations (Big Otto, Power Plant, Central Computer, and Robot Factory)

- other small changes

 

Things Left:

- Change Berzerk Robot AI to be like the arcade version of Berzerk and not like the arcade version of Frenzy

- Fix 'Shaky Otto' when he starts to move faster each time you kill him

- Bonus lives

- More collision detection

- HSC

- Sound

- Voice

- More work on animations

 

Enjoy! :)

Bob

Frenzy.A78

Frenzy.bin

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Things Left:

- Change Berzerk Robot AI to be like the arcade version of Berzerk and not like the arcade version of Frenzy

- Fix 'Shaky Otto' when he starts to move faster each time you kill him

 

It's just those two things alone which helps demonstrate the kind of polish and perfection you get with a 'PacManPlus release'.

 

If Bob was to never even consider either points and leave those things "as is", would this game still be incredible? Absolutely!

 

However, Bob true to form, always goes above and beyond. Really looking forward to the final version as well as loving these 'beta updates'. It almost feels like your developing 'in the room' with him as he shares his works of art.

 

Thanks as always, Bob. Fantastic stuff!

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