+Gemintronic #1 Posted July 16, 2013 The batari BASIC command reference doesn't have any clear statement on this. How does one detect the fire button on the four paddles? Is it simply joy0fire from whatever the current paddle is? As a side the only indication that paddles wont work with the multisprite kernel is that "no kernel options are supported". Which includes paddles - but it isn't very clear. At least to me. This seems like another big drawback to the multi sprite kernel. Quote Share this post Link to post Share on other sites
+Random Terrain #2 Posted July 16, 2013 I just did a quick search and found this: http://atariage.com/...s/#entry1566397 If that's correct and it's not on the bB page, it should be. 1 Quote Share this post Link to post Share on other sites
+Gemintronic #3 Posted July 16, 2013 They are equal to the joystick-directions left and right. joy0right=fire on paddle 0 joy0left=fire on paddle 1 So, that clears up the fire buttons for the first two paddles. What about paddles 3-4? Quote Share this post Link to post Share on other sites
+SpiceWare #4 Posted July 16, 2013 joy1right and joy1left 2 Quote Share this post Link to post Share on other sites