wanax Posted October 20, 2015 Share Posted October 20, 2015 I can say it is a multiload game, the screen are hires bitmap. When you play the screens are loaded in background with a IRQ loader... Quote Link to comment Share on other sites More sharing options...
José Pereira Posted October 20, 2015 Author Share Posted October 20, 2015 I can say it is a multiload game, the screen are hires bitmap. When you play the screens are loaded in background with a IRQ loader... ????? Don't get anything. Bruce Lee II hi-res (only hi-res is the top status)? The released C64 version is in bitmap but why multiload, don't get it? Quote Link to comment Share on other sites More sharing options...
wanax Posted October 20, 2015 Share Posted October 20, 2015 Multiload? Not enough memory for signle load : ) Yes, only the top status is hi-res : ), the game is bitmap multicolor 2x1 1 Quote Link to comment Share on other sites More sharing options...
José Pereira Posted October 20, 2015 Author Share Posted October 20, 2015 Oops!... I was almost worried that at the sides of the window you will reveal something ... Good it wasn't there!... Quote Link to comment Share on other sites More sharing options...
wanax Posted October 20, 2015 Share Posted October 20, 2015 Most people won't even notice... Quote Link to comment Share on other sites More sharing options...
kiwilove Posted October 21, 2015 Share Posted October 21, 2015 (edited) Back in the day - I was a big fan of Bruce Lee. Even aware of his first big Hollywood film and of the sad news he wasn't able to view the final cut. I did think the Atari 800 videogame as OK as such - but for me, it didn't really capture the essence of his movies, etc. And it was only until the appearance of the StreetFighter II games - did it all come into fruition. International Karate was significantly better - but not so much it's II version. On the ST/Amiga - it's 16-bit version did not reach the graphic height as it should have - enter StreetFighter II to do that. I would like to see something more along the lines of SF2 being done? But is this the A8 hardware capable of? Doing something better than Chop Suey? There's enough sprite sheets available to make the graphics task easier. The figures in Bruce Lee are too small to my liking - and the combat small like too - reminding me Last Ninja scale - but this is what the hardware can comfortably handle? I probably seen almost every Bruce Lee doco ever made? And sat through that extra long Bruce Lee China produced drama TV series - which wasn't badly produced at all, though it tend to focus a lot on family and other relationships of his, which one can guess was purely made up - just for TV? Harvey Edited October 21, 2015 by kiwilove Quote Link to comment Share on other sites More sharing options...
emkay Posted October 21, 2015 Share Posted October 21, 2015 I would like to see something more along the lines of SF2 being done? But is this the A8 hardware capable of? Doing something better than Chop Suey? There's enough sprite sheets available to make the graphics task easier. The figures in Bruce Lee are too small to my liking - and the combat small like too - reminding me Last Ninja scale - but this is what the hardware can comfortably handle?Harvey If you have a closer look, Chop Suey is the best of all those games, as there were not just "5" different Animation steps. The movement, the jumps, they look incredibly fluent... The game suffers mostly by the presentation. Much better? Well, technically it is the border of the possible, as already 32 bytes width is set and double scanline mode gives a lot of CPU ressources. Quote Link to comment Share on other sites More sharing options...
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