tep392 Posted April 14, 2014 Share Posted April 14, 2014 I could look into putting my POKEY sound code into the game. 8 Quote Link to comment Share on other sites More sharing options...
Trebor Posted April 14, 2014 Share Posted April 14, 2014 I could look into putting my POKEY sound code into the game. Quote Link to comment Share on other sites More sharing options...
Jinks Posted April 14, 2014 Share Posted April 14, 2014 Cart please!! Ah maybe a day or two early?? Quote Link to comment Share on other sites More sharing options...
+Defender_2600 Posted April 15, 2014 Share Posted April 15, 2014 I could look into putting my POKEY sound code into the game. Quote Link to comment Share on other sites More sharing options...
+Defender_2600 Posted April 15, 2014 Share Posted April 15, 2014 Shellcreepers done. Sidesteppers done. Fighterflies done. Slipice done. This is just my interpretation of the arcade sprites. I'm open to using better sprites from other ppl. Marco, I like your turtle. If you make a complete set, I'll probably use it instead of mine... or I could do an alternate version if you prefer. The crabs (and any other sprites) are open for improvement. I'm just done with "my" interpretations. I haven't checked out the XE fireball yet. I haven't looked at the arcade fireball yet either. Mario Hack.png Mario_h1.a78 Kevin, excellent work as usual! Thanks for be open to evaluate other sprites, this is much appreciated. I will try to make the complete set of turtles and some crabs. Thank you! Quote Link to comment Share on other sites More sharing options...
Mayhem Posted April 15, 2014 Share Posted April 15, 2014 Looking good (better) so far! And yes, cart list as usual Quote Link to comment Share on other sites More sharing options...
Jaynz Posted April 16, 2014 Share Posted April 16, 2014 Looks good so far, visually...Tep, please do put in your POKEY sounds. This is one of those 7800 games that should have been great, but the sounds made it so irritating... Quote Link to comment Share on other sites More sharing options...
bikeguychicago Posted April 17, 2014 Share Posted April 17, 2014 Existing games I would vote for would be: Donkey Kong Jr., Galaga and Dig Dug New games I would love to see created would be: Gorf (with full speech and ALL levels), Galaxian, Zaxxon, Mr. Do! and Gyruss 1 Quote Link to comment Share on other sites More sharing options...
Rhomaios Posted April 17, 2014 Share Posted April 17, 2014 OK, guys, I change my mind. We must have POPEYE for the 7800 XM! 2 Quote Link to comment Share on other sites More sharing options...
TrekMD Posted April 17, 2014 Share Posted April 17, 2014 OK, guys, I change my mind. We must have POPEYE for the 7800 XM! Oh, that would be awesome! Quote Link to comment Share on other sites More sharing options...
ColecoGemini Posted April 17, 2014 Share Posted April 17, 2014 OK, guys, I change my mind. We must have POPEYE for the 7800 XM! THIS is an awesome idea. Quote Link to comment Share on other sites More sharing options...
Synthpopalooza Posted April 18, 2014 Share Posted April 18, 2014 Did these up for Mario Bros. Hopefully more pleasing for the ears than the horrid TIA music (if you can call it that) we have now. mario-title.A78 mario-shellcreeper-intro.A78 mario-levelstart.A78 mario-gameover.A78 7 Quote Link to comment Share on other sites More sharing options...
+Defender_2600 Posted April 18, 2014 Share Posted April 18, 2014 I can not try it right now but thank you Synthpopalooza! Quote Link to comment Share on other sites More sharing options...
Synthpopalooza Posted April 19, 2014 Share Posted April 19, 2014 Also ... no fireball sound on 7800 Mario Bros. Really?? You gotta be kidding me. In the arcade Mario Bros., the low pitched rumble of the fireballs used to unnerve me, it added to the menace. 3 Quote Link to comment Share on other sites More sharing options...
KevinMos3 Posted April 20, 2014 Share Posted April 20, 2014 (edited) Here's something I've been working on. I've still got a long way to go, but here's what's done so far: Updated the title screen with more vibrant colors Redrew the monster icons on the character selection screen Added detail to the buildings Tweaked various colors within the game Edited font to be more like arcade version Added a single frame of George by PAC-MAN-RED To Do: Redraw all character animations (more than I have time for, so I'll need help with this) I want to have the characters finished before I upload the ROM. Edited April 20, 2014 by KevinMos3 7 Quote Link to comment Share on other sites More sharing options...
mmervine Posted April 20, 2014 Share Posted April 20, 2014 Kevin-Rampage is looking pretty awesome!!! Quote Link to comment Share on other sites More sharing options...
+Defender_2600 Posted April 20, 2014 Share Posted April 20, 2014 Here's something I've been working on. I've still got a long way to go, but here's what's done so far: Updated the title screen with more vibrant colors Redrew the monster icons on the character selection screen Added detail to the buildings Tweaked various colors within the game Edited font to be more like arcade version Added a single frame of George by PAC-MAN-RED To Do: Redraw all character animations (more than I have time for, so I'll need help with this) I want to have the characters finished before I upload the ROM. Rampage Title Hack.png Rampage-Char-Sel.png Rampage-In-Game.png Wow Kevin! And I really hope PAC-MAN-RED wants to share his awesome work: http://atariage.com/forums/topic/221322-rampage-licensed-by-me-to-a-coder/?p=2921365 Quote Link to comment Share on other sites More sharing options...
KevinMos3 Posted April 21, 2014 Share Posted April 21, 2014 Just finished inserting my new title screen. It's been cleaned up quite a bit and I've added the two small copters in the background and the paratrooper. It's much closer to the arcade title screen now. It could still be cleaned up a bit more, but I'm pretty satisfied now. First the original 7800 title screen, followed by the new title screen: 10 Quote Link to comment Share on other sites More sharing options...
ColecoGemini Posted April 21, 2014 Share Posted April 21, 2014 I would like a cart of this please. Quote Link to comment Share on other sites More sharing options...
Trebor Posted April 21, 2014 Share Posted April 21, 2014 Wow, Kevin...The color tweaks alone is a breath of fresh air into the game. It looks great! Your enhancement of the graphics are really putting it over the top. Thank you! 2 Quote Link to comment Share on other sites More sharing options...
NIKON Posted April 21, 2014 Share Posted April 21, 2014 Aw Man this just goes to show what can be done with a little time and attention to detail. I want to take this time and THANK ALL of those who are taking the time to better the 7800 library by either creating software or enhancing current software...I am sooooo loving all the love the 7800 is getting. 5 Quote Link to comment Share on other sites More sharing options...
KevinMos3 Posted May 4, 2014 Share Posted May 4, 2014 (edited) I'm still plugging away at this. Redid the title screen again yesterday and added more building designs. I've got a long way to go on George's sprites and haven't even touched Lizzie or Ralph yet. The character sprites are the most challenging. Here's what's done so far: New title screen (again), New building designs (again), New ground in train and water stages, New broken windows, New dust cloud, New building crumble, Some new enemy sprites, Item edits, George walking animation If anyone would like to help with the character sprites, I've put together a sheet to help see how they align (or don't align). As you can see, some of them align a little odd which was causing a lot of difficulty in aligning new sprites, before I put this together. Also, the punching arm/fist actually overlaps the main body sprites. The same thing goes for Lizzie's tail... it overlaps the main body sprite. Other than Lizzie's tail, the other characters are exactly the same as George. The lighter background is the boundary for each sprite. I left a 1 pixel space between them for visual cues. Each sprite is numbered to show when it is used in multiple cases. There are a few superfluous combinations I didn't include. The ideal way would be if someone with the skill were to edit the alignment tables for the sprites. This is beyond my ability, so unless someone volunteers, we'll just have to work within the current alignment/layout of the existing character sprites. Even so, we can still make them look much better, IMO. (I still don't want to upload the ROM until I have more done on the character sprites... but hopefully, soon) Edited May 4, 2014 by KevinMos3 7 Quote Link to comment Share on other sites More sharing options...
mmervine Posted May 5, 2014 Share Posted May 5, 2014 Kevin-looking really awesome!!! Quote Link to comment Share on other sites More sharing options...
DracIsBack Posted May 5, 2014 Share Posted May 5, 2014 Here's something I've been working on. I've still got a long way to go, but here's what's done so far: Updated the title screen with more vibrant colors Redrew the monster icons on the character selection screen Added detail to the buildings Tweaked various colors within the game Edited font to be more like arcade version Added a single frame of George by PAC-MAN-RED To Do: Redraw all character animations (more than I have time for, so I'll need help with this) I want to have the characters finished before I upload the ROM. Rampage Title Hack.png Rampage-Char-Sel.png Rampage-In-Game.png I'm drooling right now! I have always been dying to see the half-arsed graphics on this redone. 2 Quote Link to comment Share on other sites More sharing options...
Trebor Posted May 5, 2014 Share Posted May 5, 2014 A night and day difference Kevin, thank you for sharing the update/news! 1 Quote Link to comment Share on other sites More sharing options...
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