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Project Z Release


Fothlyrdrag

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I was just playing. This game is a lot of fun.

 

A cool addition, if you made a sequel, would be to have a gun power bar that depletes as you fire. When you stop firing it recharges. This would make you think twice about just holding the fire button down. One other thing would be to have a random zomnie appear every know and then that requires a head shot to kill.

 

 

Regardless, the game is pretty cool. nice job.

 

-B

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I was just playing. This game is a lot of fun.

 

A cool addition, if you made a sequel, would be to have a gun power bar that depletes as you fire. When you stop firing it recharges. This would make you think twice about just holding the fire button down. One other thing would be to have a random zomnie appear every know and then that requires a head shot to kill.

 

 

Regardless, the game is pretty cool. nice job.

 

-B

Along the same lines you could make this more of a 'heat issue' with the barrel which requires some cool down time if you fire too much like the computer game Threshold

 

Maybe add 'clips' as pickup items if you want to limit bullets.

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NICE, gave it a rip on STELLA, feels good, fun gameplay, I like it!!! Few questions, do the walls do anything more than block bullets? #2 Could it be coded for two player, PO/MO the good guy/shooter, P1/M1 the dead/only able to do harm by touch, like you have it? I know its hard to find a second player for 2600 these days, but I'm raising one!! He's 5 and digs the game also.

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