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Jan Hermanns

Source code release "Blinky Goes Up"

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Hi Guys,

 

here is the source code of "Blinky Goes Up". I hope this may help some future 2600 homebrewers.

 

Have fun!

 

Jan

Thanks dude. Even though I can't read German, maybe this will help me figure out Assembly and might have me graduate from Batari one day.

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Thanks dude. Even though I can't read German, maybe this will help me figure out Assembly and might have me graduate from Batari one day.

You're welcome! I really think you should start learning Assembly language. You're very creative with Batari - but imagine how nice it would be if you had total control over the VCS ;-)

 

Please let me know, if I can help you in any way.

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I have a lot of respect for anyone who can write assembly. Thanks for the source code. I am trying my best to learn assembler from what I can find on atariage and YouTube. I also think you are very creative Mr spry!

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Any chance of some new levels on ROM now? The game could use more levels. :)

Maybe, if my plan works. Here it is:

 

1. I'll program a level-editor and release it

2. Hope that a little community gathers and that those people design new levels

3. I release a 32k Version with those levels

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Just got my copy... If this is 4k, then you could conceivably get 30-40 levels on a 32k. (That's my basic math.. Not even close to understanding the programming world)

 

Awesome game.. Very fun to play!

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Just got my copy... If this is 4k, then you could conceivably get 30-40 levels on a 32k. (That's my basic math.. Not even close to understanding the programming world)

Awesome game.. Very fun to play!

 

Thank you!

 

Btw, big levels like level 3 need aprox. 160 Bytes, so a 32k ROM could easily have 150 big levels...

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Thank you!

 

Btw, big levels like level 3 need aprox. 160 Bytes, so a 32k ROM could easily have 150 big levels...

That would be awesome... This is one of the most enjoyable games I have ever played. Frustrating sometimes, but laughably. Absolutely love it!

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