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How to make a Colecovision Title Screen


Kiwi

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I made a video demonstrating how I make graphics for the Colecovision. My goal is to make a title screen in this video. ICVGM and the CV Graphic Toolkit is what I rely on making graphics for the Colecovision. In this video I wanted to show how to use these graphic programs and how to import data from these 2 graphic programs into your project. I'm not very good at explaining but I think showing you how to do something is best for me to explain.

 

 

I usually export ICVGM and CV Sprite2 to RLE compression format.

 

rle2vram(nameTYPE,0x0000)

I memorized the Colecovision VRAM memory map.

0x0000 is where your tileset go, 0x2000 is where the color of the tiles go. 0x1800 is the screen data, and 0x3800 is where your sprite pattern go.

duplicate_pattern() is necessory to copy 0x0000 to 0x0800 and 0x1000. The VRAM address 0x2800-0x37FF are not used in Screen_mode_text_2();

 

pause(); is pause, until you press a side button.

 

I will do more of these videos. I felt maybe if I do these video, it can answer some of your questions you may have difficulty with.

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