+Trebor #251 Posted January 25, 2015 On of the big things about KC is that once you start in a certain direction you cannot change direction until you hit the next section of the grid. Think of the maze as a grid. That's a great way to view the maze. See Pac-Man as being able to change direction/reverse anytime on the grid lines, but with KC you need to reach certain points to do so. I tried to find a visual of the mazes indicating points of where you can/can't change or reverse direction - No dice. Perhaps one of the community's talented graphic artist may be able to furnish something to demonstrate the point further. Quote Share this post Link to post Share on other sites
Jinks #252 Posted January 25, 2015 I find now to get the energy pills and eat the monsters and repeat. Playing with all bad guys is near impossible I think I passed 3 or 4 levels now. A couple lives would have been better but then it would not have been the same game. Question the maze editor on how it works. I can make a maze then what? Can you play that maze? I have no idea what to do next. Quote Share this post Link to post Share on other sites
+Trebor #253 Posted January 25, 2015 I find now to get the energy pills and eat the monsters and repeat. Playing with all bad guys is near impossible I think I passed 3 or 4 levels now. A couple lives would have been better but then it would not have been the same game. What I've found that works for me is the need to be more defensive with the enemy and less aggressive clearing the dots. It requires me to be a lot more patient compared to Pac-Man. When playing Pac-Man, even at the higher levels, I know exactly where the dots are stationed, they don't move. So I just go to those set places and avoid the enemy. There's more strategy involved with the dots constantly moving under KC. It requires me to somewhat change my game plan, couple with not being able to change your course at anytime, I find it better to almost view it more as a game of avoiding the enemy, rather than eating the dots. Quote Share this post Link to post Share on other sites
Defender_2600 #254 Posted January 26, 2015 That's a great way to view the maze. See Pac-Man as being able to change direction/reverse anytime on the grid lines, but with KC you need to reach certain points to do so. I tried to find a visual of the mazes indicating points of where you can/can't change or reverse direction - No dice. The player moves one space at a time, you can to experience this giving the player a direction only for a moment (as a single press of the fire button, for example). After the player will have advanced a box will be possible to reverse the direction in the next box. As always, Bob has made an outstanding job. This should be the grid: 1 Quote Share this post Link to post Share on other sites
Jinks #255 Posted January 26, 2015 I didnt even notice the box direction changing deal. My reactions are not that fast to matter.. Quote Share this post Link to post Share on other sites
gilsaluki #256 Posted January 26, 2015 I played again. But this game is still kickin' my [email protected] Well programmed, no complaints there. I just think my games should last longer than a minute. I never claimed to be Mr. Gamer, but this game is hard for me. I will still love maze games forever. Heck, I love Qix (8-bit), so you know what kind of "complex gamer" I am. Quote Share this post Link to post Share on other sites
Defender_2600 #257 Posted January 26, 2015 Here my humble score. I think I can improve a bit, however. 1 Quote Share this post Link to post Share on other sites
+Trebor #258 Posted January 26, 2015 The player moves one space at a time, you can to experience this giving the player a direction only for a moment (as a single press of the fire button, for example). After the player will have advanced a box will be possible to reverse the direction in the next box. As always, Bob has made an outstanding job. This should be the grid: Outstanding, thank you! The above hopefully will make it clearer how movement of your character works both under the original O2 version, and recreated faithfully for the 7800 port. Thanks again! 1 Quote Share this post Link to post Share on other sites
Albert #259 Posted March 11, 2015 I now have boxes for K.C. Munchkin. I will make them available soon. 10 Quote Share this post Link to post Share on other sites
san-d-2000 #260 Posted March 11, 2015 Are these from Marc? Quote Share this post Link to post Share on other sites
AtariBuff #261 Posted March 11, 2015 Yes, it says so beneath the game title on the back cover Quote Share this post Link to post Share on other sites
SS #262 Posted March 24, 2015 Does anyone know what the proper Cuttle Cart 2 settings might be for K.C. Munchkin? All I am getting is a rolling screen. Thanks. Quote Share this post Link to post Share on other sites
+iesposta #263 Posted March 24, 2015 Does anyone know what the proper Cuttle Cart 2 settings might be for K.C. Munchkin? All I am getting is a rolling screen. Thanks. It is the difficulty switch. That sets it PAL/NTSC Quote Share this post Link to post Share on other sites
SS #264 Posted March 24, 2015 Thanks but that didn't seem to fix it. Here are the CC2 settings that I am using right now : 7800: KC Munchkin KC 78SC_BIG 78BIOS Is it a High Score Cart game? Maybe I should use the "HSC_16K" setting? Or maybe "78SC_LOW"? My card reader is giving me some headaches lately, so I don't want to keep trying and re-trying settings if possible. Thanks for any other ideas. Quote Share this post Link to post Share on other sites
+iesposta #265 Posted March 24, 2015 I don't have a Cuttle Cart, but I have the AtariAge game. And the first time I used it it rolled. It is either the Player 1 difficulty or Player 2 difficulty. Probably says in this thread. All I know is that the store says it is 16K. Quote Share this post Link to post Share on other sites
CPUWIZ #266 Posted March 24, 2015 Anything 78SC_ won't work, this is not a bankswitched game, IIRC it is 48K. Quote Share this post Link to post Share on other sites
+iesposta #267 Posted March 24, 2015 The last versions were 16K in post 171. I was wrong about the diff switches, that must be another another game. Three.s for 2600 I think. Quote Share this post Link to post Share on other sites
SS #268 Posted March 24, 2015 This set me in the right direction. Success! CC2 settings that work with K.C. Munchkin are : 7800: KC Munchkin KC HSC_16K HSC Quote Share this post Link to post Share on other sites
sodarun #269 Posted March 26, 2015 I created a video for this homebrew ( A look at/review) hope you enjoy https://youtu.be/WWL-VbfMT2A 1 Quote Share this post Link to post Share on other sites
Jinks #270 Posted March 27, 2015 I created a video for this homebrew ( A look at/review) hope you enjoy Great job!! Quote Share this post Link to post Share on other sites
sodarun #271 Posted March 27, 2015 Great job!! Thanks Quote Share this post Link to post Share on other sites
Defender_2600 #272 Posted March 27, 2015 My new score...but I have to improve. Quote Share this post Link to post Share on other sites
Nutsy Doodleheimer #273 Posted April 10, 2015 I just bought this a couple days ago!! I seriously can't wait to play this!! The conversion looks phenominal! I will give feedback once I first play it. Quote Share this post Link to post Share on other sites
Dauber #274 Posted July 15, 2015 I now have boxes for K.C. Munchkin. I will make them available soon. Say, Albert....are these available yet? Quote Share this post Link to post Share on other sites
Albert #275 Posted July 15, 2015 Say, Albert....are these available yet? Yes, boxes for this, Astro Fighter, and any other boxes I've made available in the store (Stay Frosty 2, Omicron, etc.) are available for $20 each, which includes the cardboard insert to keep the cart in place. I ship the boxes flat (in a larger box), so you can unfold them and tuck the flaps in yourself. A box bag will be included for each box you buy. Shipping will be $3.50 in the US, more if you're outside the US (send me a PM and I can calculate the shipping based on destination). ..Al Quote Share this post Link to post Share on other sites