Jump to content
VectorGamer

Arcade Games You Want On the ColecoVision

Arcade CV Games  

42 members have voted

  1. 1. What arcade ports would you like see for CV?

    • Donkey Kong 3
      18
    • Any Pac-Man Yet To Be Released
      6
    • Pole Position
      15
    • Radar Scope
      6
    • Zookeeper
      25
    • Bosconian
      12
    • Other
      11
    • None
      0
  2. 2. What arcade ports would you like to see redone?

    • Time Pilot
      22
    • Mappy
      5
    • Rally-X
      8
    • Dig Dug
      12
    • Galaga
      8
    • Other
      6
    • None
      5


Recommended Posts

We haven't done this in a while...post a list of arcade games you'd like to see for the console that delivers the arcade quality experience

 

Death Race (done in b/w with driving controller support)

Bosconian (forget the limited release Starcom - I want a Bosconian for the masses)

Eyes

Spiders

Tazzmania

Tempest

Zoo Keeper

Armored Car

Wacko

Krull

Amidar (complete with bonus stages)

Mappy

Bagman

Astro Fighter

Pop Flamer

Jr. Pac-Man (with Turbo mode)

Bubbles

Super Pac-Man

Reactor

Guzzler

Swimmer

Tac-Scan

Space Duel

 

Time's yours...

 

  • Like 2

Share this post


Link to post
Share on other sites

Zoo Keeper...I have been waiting to see this on at least one classic system. I would love to see it on either the CV or the 7800...take your pick!!!

  • Like 4

Share this post


Link to post
Share on other sites

Phoenix

 

Moon Cresta

 

Robotron

 

Not an Arcade game but an activision game - Megamania

 

Asteroids

 

Gauntlet

 

Sinistar

 

Missile Command

 

A redo of Astrosmash from the Intellivision

 

Lode Runner - Again not an arcade game but on many of the 80's computers

  • Like 1

Share this post


Link to post
Share on other sites

Zoo Keeper...I have been waiting to see this on at least one classic system. I would love to see it on either the CV or the 7800...take your pick!!!

One of my top 5 all time favorite games, I have the arcade cab and it gets tons of play!!

  • Like 1

Share this post


Link to post
Share on other sites

 

Lode Runner - Again not an arcade game but on many of the 80's computers

 

This was released by CollectorVision last year

Share this post


Link to post
Share on other sites

There is many, let me see:

 

Wizard Of Wor

Qix

Arkanoid

New Rally X

Moon Patrol

Space Zap

Galaga

Pole Position

Crush Roller

Tempest

Pengo

Moon Cresta

Berzerk

Kangaroo

Boot Hill

Super Mario Brothers

Space Chaser

Bomb Jack

R-Type

Crazy Baloon

Gradius

Salamander

 

And yes, I also plays MAME. :)

Share this post


Link to post
Share on other sites
  • Popeye (truer to arcade quality)
  • Sarge
  • Cyberball 2084
  • Ironman Ivan Stewart's Off-Road (with steering wheel support)
  • Renegade
  • Alcon/Slap Fight
  • Gauntlet (yes)
  • Black Tiger
  • Indiana Jones and the Temple of Doom
  • Paperboy (with steering wheel support)

:-o :D

  • Like 1

Share this post


Link to post
Share on other sites

These kinds of threads are always fun. :)

 

Okay, here's my list in alphabetical order, with several obscure ones that would make the CV proud:

 

- 1942 (port of the MSX version would do nicely)

- Arabian

- Astro Blaster

- Bag Man

- Blue Print

- Bogey Manor

- Bomb Bee (perhaps with Roller Controller support?)

- Bomb Jack

- Bubble Bobble

- Cabal (with Roller Controller support)

- Chameleon

- Crystal Castles (with Roller Controller support)

- Discs of Tron

- Dock Man (a.k.a Port Man)

- Do! Run Run

- Dr Micro

- Eyes

- Funky Fish

- Funny Mouse

- Galaga

- Gauntlet (port of the MSX version would do nicely)

- Gravitar

- Guzzler

- Jack the Giant Killer

- Joust (someone add some sounds to the CV prototype!)

- Kangaroo

- Kung-Fu Master

- Lizard Wizard

- Lunar Lander

- Lunar Rescue

- Moon Cresta

- Nibbler

- Night Driver (with steering wheel support)

- Pandora's Palace

- Pengo

- Peter Pepper's Ice Cream Factory

- Phoenix

- Pole Position

- Pulsar

- R2D Tank

- Rally X

- Rampart

- Rip Cord (just because it's a Coleco vaporware title :P )

- Rootin' Tootin'

- Route 16

- Sheriff (a.k.a. Bandido)

- Solar Fox

- Super Pac-Man

- Thief

- Two Tigers

- Vanguard

- Wacko (for use with Roller Controller exclusively)

- Wizard of Wor

- Xevious

- Zoo Keeper

  • Like 3

Share this post


Link to post
Share on other sites

- Joust (someone add some sounds to the CV prototype!)

 

 

Just have to get the guy that found the proto with the sound to give it to the masses instead of hiding it for himself.

  • Like 4

Share this post


Link to post
Share on other sites

 

Just have to get the guy that found the proto with the sound to give it to the masses instead of hiding it for himself.

Even if we had the sound code, it would still be quite a bit of work to integrate it into the protoype, because we don't have the original source code of that prototype. Daniel Bienvenu tried, and after adding minor sound effects like the "flap" sound, he gave up, mostly because the prototype did not naturally lend itself to having the sound routine+data added to it.

 

Just to give you an even better idea of the complexity of the endavour, even Mystery Man didn't want to do it...

Share this post


Link to post
Share on other sites

 

It may sound weird/inocent/noob but I must try it:

Who is Mistery Man?

He's the guy responsible for these Team Pixelboy titles:

 

- Quest for the Golden Chalice

- Dragon's Lair

- Zaxxon Super Game

- Buck Rogers Super Game

- Module Man

- Battle of Hoth (he provided help with the background music)

- The Black Onyx (he completed the port started by Bruce Tomlin)

Share this post


Link to post
Share on other sites

These kinds of threads are always fun. :)

 

Okay, here's my list in alphabetical order, with several obscure ones that would make the CV proud:

.....

Well then, forget the trading card project, BasicVision, your decision to stop publishing CV games and concentrate on making your own eventually. This way you can start tacking all those great games from your list and you would actually be good for at least 10 years... plus all your fans will have that great X-Mas morning email waiting for them! :P

  • Like 1

Share this post


Link to post
Share on other sites

 

 

Even if we had the sound code, it would still be quite a bit of work to integrate it into the protoype, because we don't have the original source code of that prototype. Daniel Bienvenu tried, and after adding minor sound effects like the "flap" sound, he gave up, mostly because the prototype did not naturally lend itself to having the sound routine+data added to it.

The complete Joust proto with sound has been found and we just have to be patient to see what transpires.

Edited by NIAD
  • Like 1

Share this post


Link to post
Share on other sites

The 3 , i have already started to develop aside my main project

 

-Outrun (using driver controller)

-Metal Slug

-Commando

 

Then the ones i would like to work on it , if i can find time :

-Green Beret

-Gauntlet (but not the msx port!!!!)

-pole position

 

Then the ones i would like somebody else release :

-Pandora Palace

-Donkey kong 3

-Zoo keeper

-Timber

-Bombjack ( could come soon)

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...