pirx Posted April 23, 2014 Share Posted April 23, 2014 That Game, Flappy.xex It seems not working properly. When I loading up and it will not stop flying. On Commodore 8 bits side, it suppose to wait for the user to press the space bar and start the game. On the Atari version, it automatic start the game WITHOUT wait until pressing the space bar first and play the stage . This is so to acquaint the player with the inevitable - the failure :] Best, pirx Quote Link to comment Share on other sites More sharing options...
Island2Live Posted April 23, 2014 Share Posted April 23, 2014 This is so to acquaint the player with the inevitable - the failure :] Best, pirx Hehe! To be honest: My game also starts immediately and it drops back to the BASIC interpreter at it's end. There simply was no room in those ten lines to wait for a trigger press ... which is of course an excuse for my laziness to implement something like that after everything else in the game worked. Kind regards, Henrik (Island2Live) Quote Link to comment Share on other sites More sharing options...
Bunsen Posted April 23, 2014 Author Share Posted April 23, 2014 37th game registered Jumpsheep by fdingler Paddleship by Bill Kendrick Sijmen by Gunnar Kanold Squirrel by fdingler Shmup by Bill Kendrick Colfusion by Irgendwer Planets by Bill Kendrick Slice by Bill Kendrick GozMind by gozar Retracted Carrera by Daniel Serpell Minijong by Bill Kendrick Jump! by Xuel Count1ng Zoo by 1NG Hanged Man by Jakub Husak Gwobby Micro by Jason Kendall Minidash by Bill Kendrick Puzzler 2014 by Sleepy Drunk Pistol by mgr inz. Rafal Crack My Luggage by gozar Roguelike by Jakub Debski Nimx by Cliff Hatch Catch by Chris Read Grue Killer by Reaperman Joyas by Daniel Serpell Dodge Racer by Reaperman Abyss by Jakub Debski Fuky Bird by 1NG Puzzler Duell by Sleepy Flappy by pirx BluesJam by Savetz Abduct10 by Savetz Maze by Bill Kendrick Bagh Chal by Bill Kendrick Isol by Bill Kendrick 2047 by pirx Cavern 10 by Xuel Atlas TXL by island2live Minimalist Guaton by devwebcl Quote Link to comment Share on other sites More sharing options...
Rybags Posted April 23, 2014 Share Posted April 23, 2014 (edited) Here's mine - "Escape 10". It's a mini, downfeatured version of my Moon Shuttle game - guide your ship through the growing asteroid field and through the gap in the force-field on the right (only to have to repeat it until end of game). Bonus pickups - (L) for extra life (I) gives temporary invincibility - grab this then just run over rocks and don't worry about the force-field for the remainder of the level. Game uses some custom characters, so there's a bit of a delay each time it starts. Esc10.zip ESC10.TBA - TurboBasic Version ESC10.BAS - version that runs on normal Atari Basic. Edited April 23, 2014 by Rybags 4 Quote Link to comment Share on other sites More sharing options...
Sikor Posted April 23, 2014 Share Posted April 23, 2014 O.k. I send my short, poor entry to Bunsen - in classic form for keyboard masters. Thx for compo Quote Link to comment Share on other sites More sharing options...
Bunsen Posted April 24, 2014 Author Share Posted April 24, 2014 39th game registered Jumpsheep by fdingler Paddleship by Bill Kendrick Sijmen by Gunnar Kanold Squirrel by fdingler Shmup by Bill Kendrick Colfusion by Irgendwer Planets by Bill Kendrick Slice by Bill Kendrick GozMind by gozar Retracted Carrera by Daniel Serpell Minijong by Bill Kendrick Jump! by Xuel Count1ng Zoo by 1NG Hanged Man by Jakub Husak Gwobby Micro by Jason Kendall Minidash by Bill Kendrick Puzzler 2014 by Sleepy Drunk Pistol by mgr inz. Rafal Crack My Luggage by gozar Roguelike by Jakub Debski Nimx by Cliff Hatch Catch by Chris Read Grue Killer by Reaperman Joyas by Daniel Serpell Dodge Racer by Reaperman Abyss by Jakub Debski Fuky Bird by 1NG Puzzler Duell by Sleepy Flappy by pirx BluesJam by Savetz Abduct10 by Savetz Maze by Bill Kendrick Bagh Chal by Bill Kendrick Isol by Bill Kendrick 2047 by pirx Cavern 10 by Xuel Atlas TXL by island2live Minimalist Guaton by devwebcl Escape 10 by Rybags Letter Better by Sikor Quote Link to comment Share on other sites More sharing options...
Bunsen Posted April 25, 2014 Author Share Posted April 25, 2014 NOMAM 2014 starts NOW! 5 Quote Link to comment Share on other sites More sharing options...
Bunsen Posted April 27, 2014 Author Share Posted April 27, 2014 Today is the last day of the NOMAM. The tenliners contest ended yesterday midnight. Contest was completely different to last year. Last year some people of nomam visitors coded live all the time and we got 6 entries at the end. This year all visitors were so busy to test all the fantastic programs that only one coded live, we've got 39 remote entries before the NOMAM has started, and 40 at the end of the contest. Since most visitors haven't tested anyof the programs before the meeting, we decided to choose a very special mode for voting. First every judge (=all visitors) have chosen their favorites (3) in each category. Then we had the 16 games the visitors liked best in the category with correct line lenght and 8 games in the category with the over long lines. Now we drawed two programs and compared them, visitors voted by show of hands which program shall come in the next round. We repeated this procedure until we had a ranking. Ok, seems to be a bit unfair... Joyas was drawn against Jump early and lost, also Flappy against Cavern 10. But it was easier for the visitors to judge the flood of entries. The results: Category regular lines: 1. Jump! 2. Maze 3. Dodge Racer 4. Escape 10 5. Carrera 5. Puzzler Duell 5. Count1ing Zoo 5.Fuky Bird 9. Letter Better 9. Joyas 9. Sijmen 9. Squirrel 9. Minidash 9. Puzzler 2014 9. Colfusion 9. Minijong 17. Abduct10 17. Bagh Chal 17. BluesJam 17. Catch 17. Grue Killer 17. Gwobby Micro 17. Jumpsheep 17. Nimx 17. Paddleship 17. Planets 17. Shmup 17. Slice 17. Zen3D Category long lines: 1. 2047 2. Roguelike 3. Cavern 10 4. Atlas TXL 5. Drunk Pistol 5. Hanged Man 5. Flappy 5. Minimalist Guaton 9. Abyss 9. Crack my luggage 9. Isol Thank you all so much for contributing and for presenting so much fun with your programs! In the next days I will upload all entries in one ATR. I have a request to all participiants. Please contact me via email and send me your adress, then I will send a small prize to you (Atari software, books,magazines, abbuc t-shirts, abbuc mags). 5 Quote Link to comment Share on other sites More sharing options...
GroovyBee Posted April 27, 2014 Share Posted April 27, 2014 Congratulations to the winner and many thanks to everybody else who entered. Its pretty amazing what A8 programmers can do with a 10 line limit. 3 Quote Link to comment Share on other sites More sharing options...
Irgendwer Posted April 27, 2014 Share Posted April 27, 2014 (edited) 9. Colfusion Thanks for voting! Nice rank for a pure Atari-Basic program in a major Turbo-Basic driven contest. Please find attached the English and German version of my game, PAL/NTSC compatible. Have fun! COLFUSION.zip Edited April 27, 2014 by Irgendwer 3 Quote Link to comment Share on other sites More sharing options...
hatchcliff Posted April 27, 2014 Share Posted April 27, 2014 Congratulations to Xuel and pirx on their category wins - and thanks to Bunsen and the folks at NOMAM for running a fun contest. I'm looking forward to seeing the ATR and all 40 games. Best Regards Cliff 2 Quote Link to comment Share on other sites More sharing options...
pirx Posted April 27, 2014 Share Posted April 27, 2014 yay! thank you voters! making them games was the best 8-bit fun I had for years. Personally I wished for my graphical masterpiece flappy to land higher, but I fully understand that the game itself has got negative playability Take care, pirx Quote Link to comment Share on other sites More sharing options...
Rybags Posted April 27, 2014 Share Posted April 27, 2014 4. Escape 10 Thanks for the votes. TBXL version a last-minute thing - actually I think only 1 or 2 statements differ. I'll have to get started earlier for next year's one, although I had this one practically done a month ago but left it to the last day to add the chset and put the final polish on. 1 Quote Link to comment Share on other sites More sharing options...
devwebcl Posted April 27, 2014 Share Posted April 27, 2014 (edited) I have to give thanks to Bunsen by creating this contest. Also to my shared 5th place 5. Minimalist Guaton Last but not least, to Rybags for his tips to save code. And I also started too late programming, I have one line left for Special Characters redefinition, however it is simple atascii. I have left the second Rybags' tip Edited April 27, 2014 by devwebcl 1 Quote Link to comment Share on other sites More sharing options...
Xuel Posted April 27, 2014 Share Posted April 27, 2014 Wow! Thanks voters! It's an honor to place first among so many great entries. Thanks to the organizers for the contest. I have loved playing the other entries and learning tricks from their source code. I'm looking forward to the ATR. 2 Quote Link to comment Share on other sites More sharing options...
dmsc Posted April 27, 2014 Share Posted April 27, 2014 (edited) Hi! I wish to thank first Bunsen for its work organizing this fun contest, more than a contest transformed to a 'wold cup' of turbo-basic 10-liner games :-). Writing in turbo-basic reminds me of may fun hours as a child. Also, thanks to all other participants, the many entries encouraged me to write my second game. It is really good to see so many people motivated to write for the 8bitters. Congratulations to the winner, Jump was a really fun game! Edited April 27, 2014 by dmsc 1 Quote Link to comment Share on other sites More sharing options...
Reaperman Posted April 27, 2014 Share Posted April 27, 2014 email sent Thanks so much for this competition. After 30 years, this is what finally motivated me to write my first ever Atari games. I hope everybody at the gathering found time to 'properly gather' with all this 10-liner judging going on. I also hope there's another one next year, because this was a ton of fun. It's amazing what can be done with 10-lines, but it'd be great to see some expanded versions. 3. Dodge Racer 17. Grue Killer 1 Quote Link to comment Share on other sites More sharing options...
billkendrick Posted April 28, 2014 Share Posted April 28, 2014 Today is the last day of the NOMAM. <snip> The results: Category regular lines: 1. Jump! 2. Maze 3. Dodge Racer 4. Escape 10 Wow, even after all the impressive competition, I actually placed. Cool! And congrats to those who won, and thanks to everyone who participated. This was hella fun. Quote Link to comment Share on other sites More sharing options...
billkendrick Posted April 28, 2014 Share Posted April 28, 2014 yay! thank you voters! making them games was the best 8-bit fun I had for years. Personally I wished for my graphical masterpiece flappy to land higher, but I fully understand that the game itself has got negative playability When my wife saw a screenshot of your game she asked "really? that's done in 10 lines? then why do YOUR games look so crappy?" Ouch! 4 Quote Link to comment Share on other sites More sharing options...
Island2Live Posted April 28, 2014 Share Posted April 28, 2014 Category long lines: ... 4. Atlas TXL ... WHOW! Thank you so much! I've never believed I would have any chance against all the other great programs. 4th place! That's absolute great in my opinion. Even if I would not have landed on the 4th place the contest was totally fun. Again: Thank you so much to everyone. You might be interested to know the making of my little ten-liner gave me so many ideas ... I am currently in the process of developing a full game made in assembly language for the Atari 800 line of computers from it. Stay tuned for »Atlas XL«. Kind regards, Henrik (Island2Live) Quote Link to comment Share on other sites More sharing options...
mgr_inz_rafal Posted April 28, 2014 Share Posted April 28, 2014 E-mail sent. Thanks for the competition! Now I am waiting for a release of all the games on a tape 1 Quote Link to comment Share on other sites More sharing options...
1NG Posted April 30, 2014 Share Posted April 30, 2014 Yeah, NOMAM was fun! - Multijoy programming without a multijoy and it worked! We played Zoo Count1ng with 8 players. (16 are possible with a Multijoy16). I also learned some nice things from the other programs. And I thought I had packed a lot in 10 lines... Turbo Basic XL is something! Now I am waiting for a release of all the games on a tape About 50 tapes have to be ordered. I would take one. Quote Link to comment Share on other sites More sharing options...
Bunsen Posted April 30, 2014 Author Share Posted April 30, 2014 I'm sorry for the delay with the release of all programs. I stayed some more days in Lübeck. Now I am back home again, and here it is ... NOMAM14_final.atr 9 Quote Link to comment Share on other sites More sharing options...
pirx Posted April 30, 2014 Share Posted April 30, 2014 E-mail sent. Thanks for the competition! Now I am waiting for a release of all the games on a tape Laaaaame!!! Magazine print-out is the way to distribute :] 2 Quote Link to comment Share on other sites More sharing options...
Sikor Posted April 30, 2014 Share Posted April 30, 2014 Thx for sharing atr, Bunsen. reat compo Quote Link to comment Share on other sites More sharing options...
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