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My first steps into making Intv GFXs


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It may be possible if Sydney manage to find his way out of this castle ;)

 

You know, I've heard of some castles where it snows inside! :)

 

 

 

GroovyBee , you're now in the game! :D :P

 

Is that a Groovy Bee or a Nasty Waspy? :lol:

 

-dZ.

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:lol: you guys are really obsessed by snow, eh? ;)

 

Maybe I'll trow some bacon in the game ;) :D

Well adding bacon pretty much guarantees it's a hit so that's entirely up to you. Maybe instead of finding random food to replenish his/her energy, the hero could search for bacon and it would give them superpowers for a brief period of time. (Not even kidding) ?

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Well adding bacon pretty much guarantees it's a hit so that's entirely up to you. Maybe instead of finding random food to replenish his/her energy, the hero could search for bacon and it would give them superpowers for a brief period of time. (Not even kidding)

 

Oh no! That's the Curse of the Bacon!!!

 

You guys insisted GroovyBee did the same to Rocketeer, we all thought it was funny and cool, and he went ahead and started adding references to the "Baconauts," and then... *crickets* *crickets* :o

 

I'm holding you personally responsible if the very act of adding bacon to this game causes it to be delayed for several years. :mad:

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Time for another update! :)

 

I'm about 30% done at this point, so I guess I will stop posting progress about this game

Or else, you'll have the complete map for the game ;) :P

 

Hope you guys like it! :)

 

That looks great! By the way, are these actual screenshots of gameplay, or are you just designing the graphics for a game to be developed in the future?

 

-dZ.

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Do you run the screens through IntyColor to see if they will display on a real Intellivision and still leave enough GRAM for the game play?

 

Time for another update! :)

 

I'm about 30% done at this point, so I guess I will stop posting progress about this game

Or else, you'll have the complete map for the game ;) :P

 

Hope you guys like it! :)

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  • 3 weeks later...

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