+Tarzilla #451 Posted September 7, 2015 Play Sydney Hunter & The Shrines of Peril for FREE on your Android device!! (soon on IOS) https://play.google.com/store/apps/details?id=com.collectorvisiongames.sydneyhunter1 Cool, some of us would be interested in the emulator wrapper. Why free and not 99 cents? Quote Share this post Link to post Share on other sites
retroillucid #452 Posted September 7, 2015 Cool, some of us would be interested in the emulator wrapper. Why free and not 99 cents? Because free is super hyper cool! No? Quote Share this post Link to post Share on other sites
+Tarzilla #453 Posted September 7, 2015 Because free is super hyper cool! No? Yes, free is cool, especially since I own the original, just wondering if there was a reason... Quote Share this post Link to post Share on other sites
retroillucid #454 Posted September 7, 2015 Yes, free is cool, especially since I own the original, just wondering if there was a reason... Yes, the reason is there's ads at the end of the game (GameOver screen) Quote Share this post Link to post Share on other sites
+Tarzilla #455 Posted September 7, 2015 (edited) Yes, the reason is there's ads at the end of the game (GameOver screen) Ah, I just downloaded to my Note 3, haven't had a change to play it yet, too busy with multiple PM's Edited September 7, 2015 by Tarzilla 1 Quote Share this post Link to post Share on other sites
+cmart604 #456 Posted September 7, 2015 Wait. That's not a new Intellivision game! 😜 1 Quote Share this post Link to post Share on other sites
retroillucid #457 Posted September 7, 2015 Wait. That's not a new Intellivision game! Kind of? Quote Share this post Link to post Share on other sites
+Tarzilla #458 Posted September 7, 2015 Ah, I just downloaded to my Note 3, haven't had a change to play it yet, too busy with multiple PM's Just tried it. Plays great!. Only thing is the wrapper doesn't let you exit the app with the hardware menu or the Android back arrow, at least on the Note 3 running the previous Android OS 4.4.2 1 Quote Share this post Link to post Share on other sites
retroillucid #459 Posted September 7, 2015 Just tried it. Plays great!. Only thing is the wrapper doesn't let you exit the app with the hardware menu or the Android back arrow, at least on the Note 3 running the previous Android OS 4.4.2 Thanks for the feedback! I'm taking note of this Quote Share this post Link to post Share on other sites
Rick Reynolds #460 Posted September 7, 2015 Oh please say that there is a back door to place other roms into the app space and turn this into a general Inty emulator! I've been wanting one on iOS for years! Quote Share this post Link to post Share on other sites
retroillucid #461 Posted September 7, 2015 Oh please say that there is a back door to place other roms into the app space and turn this into a general Inty emulator! I've been wanting one on iOS for years! No, this's not the case Although, we can make whatever INtv games on Android/IOS Quote Share this post Link to post Share on other sites
Rev #462 Posted September 7, 2015 Oh please say that there is a back door to place other roms into the app space and turn this into a general Inty emulator! I've been wanting one on iOS for years! Normally its Cmart asking for the back door....... Quote Share this post Link to post Share on other sites
Games For Your Intellivision #463 Posted September 19, 2015 Elektronite told me they have dibbs on this one I proposed to gave them all graphics if they're going to make it Thank you for this....you've done an amazing job on the graphics. The wheels are moving very slowly on this game, but there IS progress with the Intellivision Miner 2049er rights. We are talking with Bill Hogue himself (Programmer of Miner2049er) regarding being able to do a legitimate release. Hopefully he will be able to legally give the go ahead soon. 8 Quote Share this post Link to post Share on other sites
+cmart604 #464 Posted September 19, 2015 Thank you for this....you've done an amazing job on the graphics. The wheels are moving very slowly on this game, but there IS progress with the Intellivision Miner 2049er rights. We are talking with Bill Hogue himself (Programmer of Miner2049er) regarding being able to do a legitimate release. Hopefully he will be able to legally give the go ahead soon. Excellent! Quote Share this post Link to post Share on other sites
wolfy62 #465 Posted September 19, 2015 Thanks, great news and I personally hopes this work out as the game was a top favorite of mine! Quote Share this post Link to post Share on other sites
+Lathe26 #466 Posted September 20, 2015 Woo Hoo! Quote Share this post Link to post Share on other sites
First Spear #467 Posted September 20, 2015 If the game on the Intellivision is unique in gameplay or has programmatic level generation or something, it could sell well. If it is a great port of the game as-is I am not so sure. When I played it back in the day it seemed to me to be a cross between Boulderdaah and Donkey Kong - with a very frustrating timing jump mechanism. Fun initially but not a lot of replay value and not something to show to visitors "hey watch me play this 1-player game you don't recognize". A modern version on the Inty would have to be a big differentiator to pick up sales beyond what we have seen in the Inty homebrew/independent past, so I hope that is there with a new 2049er release. Thank you for this....you've done an amazing job on the graphics. The wheels are moving very slowly on this game, but there IS progress with the Intellivision Miner 2049er rights. We are talking with Bill Hogue himself (Programmer of Miner2049er) regarding being able to do a legitimate release. Hopefully he will be able to legally give the go ahead soon. Quote Share this post Link to post Share on other sites
Kiwi #468 Posted October 10, 2015 I wanted to play around with FG/BG graphic mode for the Intellivision. I had Simon's Quest on my mind and had to get it out of my head and put it on something before I go insane. I made the tiles in Tilestudio. I used IntyColor to port it over to IntyBASIC. I made the sprites and place them in place. 7 Quote Share this post Link to post Share on other sites
+cmart604 #469 Posted October 10, 2015 Wow! Nice! Any pics of the box art yet? 😂😂😂😂 1 Quote Share this post Link to post Share on other sites
First Spear #470 Posted October 11, 2015 That looks incredible. It looks like you have more the one color in a single file location (for example th grey stones have white in the top-left corner but green in the bottom-right). How did you do that? shot0011.gif I wanted to play around with FG/BG graphic mode for the Intellivision. I had Simon's Quest on my mind and had to get it out of my head and put it on something before I go insane. I made the tiles in Tilestudio. I used IntyColor to port it over to IntyBASIC. I made the sprites and place them in place. Quote Share this post Link to post Share on other sites
+GroovyBee #471 Posted October 11, 2015 That looks incredible. It looks like you have more the one color in a single file location (for example th grey stones have white in the top-left corner but green in the bottom-right). How did you do that? The large stones are 16x16 pixels so that uses up 4 GRAM cards. Each card can be 2 colours in foreground/background mode. Quote Share this post Link to post Share on other sites
retroillucid #472 Posted November 9, 2015 After 4 months of hard works, I've finally completed all graphics Next step, programming the game! 13 Quote Share this post Link to post Share on other sites
Intymike #473 Posted November 9, 2015 Wow, that's impressing! 1 Quote Share this post Link to post Share on other sites
pimpmaul69 #474 Posted November 9, 2015 Suhhhhweeeeeet! Cant wait. 1 Quote Share this post Link to post Share on other sites
+intellivotion #475 Posted November 9, 2015 Fantastique!! 1 Quote Share this post Link to post Share on other sites