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The Official NEO-GEO Thread!


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Hi guys,

【止まらない狂気の蛇使い開催のお知らせ】 本日より、INFERNO難易度を追加しました! さらに強くなった闇社会の山崎に挑戦してみましょう
 
メダルを集めて[★5 ギロチン]を製作しよう! 開催期間:1/14 10:00~1/28 09:59 詳細はこちら▼ https://kofallstar.netmarble.jp/notice/view/10033/ #KOFAS #KOF
Translated from Japanese by
[Notice of crazy snakes that never stop] From today, INFERNO difficulty has been added! Let's challenge Yamazaki in a darker society
 
Collect medals [ ★ 5 Guillotine]! Period: 1/14 10:00-1/28 09:59 Click here for details ▼https://kofallstar.netmarble.jp/notice/view/10033/#KOFAS#KOF
9:00 PM · Jan 13, 2020
 

Anthony...

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Hi guys,

【集結!サウスタウン!?ピックアップガチャのお知らせ】 アリスがKOFASに初参戦! ★5 XIV アリス/’98 アンディ・ボガード/’98 不知火舞と SPカードの出現率がUPしたピックアップガチャを開催! 開催期間:1/14 10:00~2/4 09:59 詳細▼ https://kofallstar.netmarble.jp/notice/view/10031/ #KOFAS #KOF
Translated from Japanese by
[Gather! South Town! ? Pickup news] Alice participates in KOFAS for the first time! ★ 5 XIV Alice / '98 Andy Bogard / '98 A pickup gacha with an increased appearance rate of Mai Shiranui and SP cards! Period: 1/14 10:00-2/4 09:59 Details ▼https://kofallstar.netmarble.jp/notice/view/10031/#KOFAS#KOF
 
 
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8:25 PM · Jan 13, 2020
 

Anthony..

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Hi guys,

【超!バトルカードフェスガチャのお知らせ】 出現率がUPした超!バトルカードフェスガチャ開催! 新★6バトルカード7種がピックアップ対象として登場
 
アンディ・ボガード/不知火舞の新スキル獲得のチャンス! 開催期間:1/14 10:00~1/30 09:59 詳細▼ https://kofallstar.netmarble.jp/notice/view/10032/ #KOFAS #KOF
Translated from Japanese by
【Super! Battle Card Fes Gacha Notice] The appearance rate has been improved! Battle card festival is held! new ★ 7 types of 6 battle cards appear as pickup targets
 
Chance to acquire new skills of Andy Bogard / Mai Shiranui! Period: 1/14 10: 00 ~ 1/30 09:59 Details ▼https://kofallstar.netmarble.jp/notice/view/10032/#KOFAS#KOF
 
 
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8:35 PM · Jan 13, 2020
 

Anthony..

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Hi guys,

【もっちもちのお餅ッチ!開催のお知らせ】
 
ユリぴょんと一緒に餅つきをしよう!
 
制限時間内にたくさんのもちを作って お正月ギフトセットを製作しよう! 開催期間:1/14 10:00~1/28 09:59 製作所:1/14 10:00~2/4 09:59 詳細はこちら▼ https://kofallstar.netmarble.jp/notice/view/10034/ #KOFAS #KOF
Translated from Japanese by
[Mochi mochi sticky! Announcement]
 
Let's make rice cake with Yuri Pyon!
 
Make a lot of rice cakes within the time limit and create a New Year gift set! Period: 1/14 10:00-1/28 09:59 Factory: 1/14 10:00-2/4 09:59 Click here for details ▼https://kofallstar.netmarble.jp/notice/view/10034/#KOFAS#KOF
 
 
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8:45 PM · Jan 13, 2020
 

Anthony..

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Hi guys,

【KOF ALLSTARに新ファイター参戦!】 「O.K!!オフコース!!」 テリーに憧れを抱くアリス、KOFASに参戦!★ CV.林 あき乃 アリスを動画でチェック! 次回もお楽しみに
 
ダウンロードはこちら▼ http://kofallstar.netmarble.jp #KOFAS #KOF #アリス
Translated from Japanese by
[Participate in new fighters in KOF ALLSTAR! ] "OK! Off course !!" Alice, admiring Terry, participates in KOFAS! ★ CV.Akino Hayashi Check Alice in the video! Next time we look forward to
 
click here to download ▼http://kofallstar.netmarble.jp#KOFAS#KOF#アリス

 

Anthony..

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Hi guys,

 

Great article with me and Atariage member Adriano Arcade that we think that you'll enjoy.  Hugo from Sylph Arcade dedicated his time with us regrading his upcoming title, "Arcade Battlers" ( Now renamed "Dragon Blazers") will be available for the consumer to play. If all goes well, this has the potential to be a future Neo-Geo title. Enjoy. :)

 

 
 
We've been a bit quiet on the ol' #indiedev/#gamedev of late so thought we'd better break the silence with the excellent Arcade Battlers from , an action platformer where you can line up mega combos! Check our feature here: https://arcadeattack.co.uk/arcade-battlers-sylph-arcade/ #retrogaming
 
 
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Arcade Attack

Arcade Battlers (Sylph Arcade) – Indie feature

arcadeattack27th Dec 2019 AA Articles

 

https://www.arcadeattack.co.uk/arcade-battlers-sylph-arcade/

 

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There’s a glut of excellent retro indie games being developed at the moment and Arcade Battlers from Sylph Arcade will continue this one its scheduled release mid-next year. To get the inside scoop Adrian and Anthony chatted to Hugo from Sylph Arcade about what will make Arcade Battlers stand out.

To keep an eye on the project you can follow Hugo on Twitter.

 

Can you give our readers a quick background of Sylph Arcade?

Our goal is to develop games as good as good old ones back in the NES/SNES/SEGA/NEOGEO days, especially in the japanese style.

 

What inspired you to create an indie development company Hugo? Was it always on your mind to do so?

I always wanted to do it since I was a child.

 

arcade-battlers-1.jpg?resize=450%2C253&s

 

Is Arcade Battlers the first game you have worked on, and if not, which other titles have you created?

  • Bad School Boy, a puzzle game on Steam, not that bad but not that good neither, don’t buy it, lol!
  • Jar Battlers, a smash game, I’m going to remove it from Steam don’t buy it neither!! lol!

Actually, Arcade Battlers heroes was invented in Jar Battlers, but the mechanic is totally different.

 

 

Arcade Battlers looks incredibly fun and frantic. Can you explain what sort of game our readers can expect to see?

My goal here is to make a cool rythm’d arcade style game, that’s not a metroidvania or open world exploration game, but an action platformer full of action, very handy and intuitive. You should (be able to) master the gameplay within one minute, but always discovering new cool stuff & features.

It could look like a beat’em up and like a kind of platformish Double Dragon at moments, and then more like a Goemong Gambare/Mario-like action platformer in some other moments.

 

What features and game mechanics will help your game stand out?

The main special mechanic is the air combo bouncing system. What is cool too is that you can do several attacks with only one button, depending on the direction and the situation, in the air and on floor (only 2 attack buttons, the normal attack and the super attack).

I’m also happy with that new corner hanging feature, I prefer it than the usual wall jump.

You’ll be able to buy weapons and other stuff during the game, weapons will change the gameplay a bit, if you attack an enemy in the air with a saber for example, you’ll pass through him, instead of bouncing as usual with the air kick.

You’ve got 3 characters + 3 unlockable characters (unlockable during the game).

Finally, I do my best to capture that old Manga-ish Japanese style, used in so many old games, but so much used in neo retro indies. And note the kinda Japanese voices too, made on my own, I’m proud of them haha!

 

What classic retro titles helped inspire Arcade Battlers?

1- Goemon Gambare 2

2- Shinobi III

3- Sparkster, Strider, Blue’s journey…

all those mixed up with Toriyama style. My gameplay is kinda different from those, but I hope that’s for the best!

 

When do you hope to see Arcade Battlers released to the public and will it be available on modern or retro consoles?

Within 2020 it should be available, as the development is going pretty fast. I’m planning new consoles for sure, old consoles would be amazing too, hopefully I’ll be able to do it.

 

What are your plans for the future? Do you have any other games in the pipeline?

There is that metroidvania I started a long time ago but unfortunately never finished, called Dragoon, maybe I’ll go back to it.

 

 

I’m also dreaming of a versus game, inspired by Kizuna Encounters, I tried some sprites some months ago (below).

 

fightPortrait.png?resize=450%2C316&ssl=1

 

What advice would you give to anyone looking to develop their own indie game?

So if you wanna make retro style game, I have 3 golden rules (which I didn’t respect in my first attempts)

1 – Keep it simple & fun – means handy intuitive and not punitive.

2 – Attractive style – means heroes, enemies and world has got to look cool, and story too if there is one.

3- Good level design – this rule makes the other two come alive. Uou could have the best graphics and stylish characters in a cool world and it would be nothing without a good level design. And designing a good level is not that simple!

Then, still if you looking for retro style, better use Godot or GM at least for video display options, as Construct is limited for this. I’m currently porting all the game to Godot, learning it all.

 

What are your top 3 games of all time?

1- Goemon Gambare 2 (SNES)

2- Battle of Olympus (NES)

3- Kizuna Encounters (Neo-Geo)

 

If you had the opportunity to hire any iconic video game character to work with Sylph Arcade, who would that be and why?

Goemon!! Or Chrono but in a platformer game! (Enki looks a bit like Chrono lol…just a bit haha!)

 

If you could share a few drinks with a video game character, who would you choose and why?

Ryu Hayabusa, let’s learn some ninja techniques!

 

Adrian & Anthony

 

Now go check out Anthony’s Official Neo-Geo thread on Atariage!

 

Anthony..   

Edited by fdurso224
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Hi guys,

 
/
 
隻眼の復讐鬼「ルガール」期間限定で登場! \ 代表的なボスとして、ルガールは堅固なガードだけでなく、攻撃も強力。 相手にスタンを与えると同時に味方のHPも回復してくれます。更に「不屈」も付与し、一撃死を免れる事ができる。 #SNKオールスター #ルガール
Translated from Japanese by
/
 
One-eyed revenge demon "Rugar" appears for a limited time! \ As a representative boss, Rugal has a strong guard as well as a strong attack. Gives a stun to your opponent and restores your HP. In addition, "indomitable" is given, so that one shot can be avoided. #SNKオールスター#ルガール
 
 
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3:00 AM · Jan 12, 2020
 

Anthony...

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Hi guys,

武者「羅神将ミヅキ」が納札箱に登場! 世界最古の巫女として、千年を生きてきたが今だ若い美貌を持つ。暗黒神の敬虔な信者で、暗黒神の復活を目標にしている。 共に出陣すると主人公の全状態異常ダメージと追加ダメージを強化できますぞ
 
どうぞお見逃しなく! #サムスピOL
Translated from Japanese by
Warrior "Rajin Sho Mizuki" appears in the invoice box! As the world's oldest shrine maiden, she has lived for a thousand years, but still has a young beauty. He is a religious believer of the Dark God and aims to revive the Dark God. Joining together will enhance the hero's all condition damage and additional damage
 
Please do not miss it! #サムスピOL
 
 
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4:00 AM · Jan 11, 2020
 

Anthony..

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Hi guys,

【新春!東海決戦 結果報告①】 KOF14部門 優勝:SANWA|M' 準優勝:KRone|あば男★権利獲得 3位 ライ 4位 校長 SWCJapanツアー本戦出場枠はあば男が獲得
Translated from Japanese by
[New Year! Tokai Battle Results Report ① ] KOF14 division champion: SANWA | M 'runner-up: KRone | ★ 3rd in the right acquisition 4th in the rye 4th place Principal SWCJapan tour main game participation slot is won by Ababa
 
 
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7:18 AM · Jan 14, 2020
 

Anthony...

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Hi guys,

【新春!東海決戦 結果報告②】 サムライスピリッツ部門 優勝:KRone|あば男 準優勝:Hishow 3位 GEWP|K2 4位 gamera★権利獲得 SWCJapanツアー本戦出場枠はgamera選手が獲得
Translated from Japanese by
[New Year! Tokai Battle Results Report ② ] Samurai Spirits Champion: KRone | Abao Runner-up: Hishow 3rd GEWP | K2 4th gamera ★ Gamera player wins SWCJapan tour main game participation slot
 
 
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7:20 AM · Jan 14, 2020
 

Anthony...

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Hi guys,

 

Boy are we in for a treat. AtariAge member  PikoInteractive is having a Kickstarter on their last project of Jim Powers for the NES, SNES, Genesis, TurboGrafx-16 and CD32. If all goes well and exceeds it's goal, the possibility of a whole new Jim Power game for the Neo-Geo has the chance to become a reality. WOW!! :-o

 

 

Searchuser avatar
 
 
 
 

All or nothing. This project will only be funded if it reaches its goal by Fri, February 14 2020 10:20 AM EST.

Jim Power - A NES, SNES, Genesis, Turbografx and CD32 Game!

A New NES, Sega Genesis/Megadrive game! With re-releases for SNES, Turbografx CD and CD32!

 
 

Story

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 Back Story of the Project

In 2014 we decided to acquire the license of the Amiga classic game Jim Power to develop a version of the game for NES.

When we finalized the licensing agreement, the original programmers sent us a batch of files and assets of the game. To our surprise, in those folders, we found a fully playable Sega Genesis version of Jim Power In the Lost Dimension.

We started development for NES version right away. We developed tools, engine, and assets from scratch. We planned to release the project in 2016. Unfortunately in 2016, as we started emailing the original creator about the progress of the game for approval,  we stopped hearing back from him. We waited for responses for over a year, so we kept delaying the release. 

Unfortunately, in 2018, we found out that the original creator of Jim Power had passed away in 2016. This complicated things for the project, as we needed certain permissions for what we wanted to do with the game release. We then started working with the original creator's partner and his estate to fully acquire the rights of Jim Power IP.

Around September 2019, we acquired full rights of Jim Power intellectual properties, which would allow us to work with the property as we wanted and release the game without complications.

Jim Power NES was built from scratch by popular NES programmer Shiru. He developed level design tools, as well as graphics conversion tools. He also developed the game engine from scratch. Jim Power NES was NOT made by any sort of game maker program; so the quality of the product is far superior. With this port, we'd like to reach a much higher bar quality as far as NES game releases.

Our acquisition of the Jim Power IP now allows us to produce other kind of projects/media with the character and story. The Stretch Goals list will reflect what sort of other projects we'd like to envision for Jim Power!

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 The Game, The Media, and The Software

Jim Power is a shoot'em up game similar to Mega Man, Turrican, Contra and the like. There is a bit of a split story of the game, as two different versions were made that share the same enemies, bosses, level designs, and soundtrack. In Jim Power Mutant Planet, Jim Power is sort of John MClane type detective, which is called in to rescue the president's daughter who has been captured by an evil monster and taken to Mutant Planet. In Jim Power in Lost Dimension, which portrays Jim Power as an Intergalactic Soldier, Jim travels to a 5th dimension to stop an evil monster called Vaprak from invading and destroying earth.

Game cartridges will be produced with high quality parts and materials. We will use either 5V compatible integrated circuits, or level shifters to ensure there are no worries from backers that the PCBs may damage their consoles. Also, the cart pins will be gold and beveled (to avoid death grip). The PCBs (as always for Piko) will use gold plated pins. The CDs will be pressed professionally. In the case of TurboGrafx CD, they will be pressed at the slowest speed.

This Kickstarter campaign will offer 5 different physical versions of Jim Power, they all will be available on day one! 

  • Jim Power In The Lost Dimension for NES - Developed from scratch port by our team.
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  • Jim Power in The Lost Dimension for Sega Genesis - Unreleased game fully playable.
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7646e2c9f5a6298be1aba35560a730c6_origina
  • Jim Power in The Lost Dimension for SNES - A reworked version of the original SNES version. This version has a lot of improvements and polishing. For example, the dizzy inverted parallax scroll is removed. Also, the game features a hit system, which balances the difficulty of the game. Other additions, like level screens, and different endings have been included on this version.
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  • Jim Power Mutant Planet for Amiga CD32 - A Conversion of the Amiga version for the Amiga CD32 console. This version will feature the TurboGrafx Soundtrack (as it is CD quality music). It will also include the DOS version for you to plan on your Windows computer.
670da7900b2bf9dd1a6e9fd6f01d1407_origina
75c6ad4d95971b3a8a83a8f5199e18b6_origina Amiga cover art will change to a new version.
  • Jim Power Mutant Planet for TurboGrafx CD - A Japan Exclusive PC Engine game, finally available worldwide.
3209030b38d758a495a104e02e4090d2_origina
d09a793a9f9b1a5236dc7a5f9466a948_origina Turbografx CD cover art will change to a new version.
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 We have put together some great stretch goals that reflect our future vision for Jim Power Intellectual Property!

1.- If we reach $65,000 we will produce Jim Power #1 Comic Book. A 24 page full color comic book written by Kevin Roditeli. This stretch goal would be included for free to all Special Edition Backers.

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2.- If we reach $80,000 we will produce Jim Power #2 Comic Book. A 24 page full color comic book. This stretch goal would be included for free to all Special Edition Backers.

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3.- If we reach $95,000 we will produce Jim Power #3 Comic Book. A 24 page full color comic book. This stretch goal would be included for free to all Special Edition Backers.

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4.- If we reach $140,000 we will produce a Jim Power Famicom and Super Famicom completely in Japanese with Japanese Art Style and Japanese Box Dimensions. This Stretch Goal would be free for Special Edition Backers of $400+ Tiers; it will be available for sale at discount to other Special Edition Backers.

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5.- If we reach $180,000 we will put Jim Power Lost Dimension on Nintendo Switch   and PSN digital Stores. This would be based on the Sega Genesis version of the game. This stretch goal would be included for free to all Special Edition Backers.

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6.- If we reach $300,000 we will produce Jim Power Lost Dimension Switch and PS4 In Physical Format and in Limited Quantities . This would be based on the Sega Genesis Version of the game. This stretch goal would be included for free to all Backers of $200+ Tiers, for other Special Edition Backers it will be sold at discount.

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7.- If we reach $350,000 we will produce Jim Power Arcade Game. This would be a New Jim Power game for Neo Geo. This game would be whole new entry into the Jim Power series with new levels, enemies, bosses, and soundtrack. Due to the high cost of producing  Neo Geo Cartridges, this stretch goal would not be included for free to special edition backers. However, a discounted version would be available for purchase to all Special Edition Backers, and regular priced to the public.

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8.- If we reach $550,000 we will produce a 22 minute Jim Power Animated Cartoon Pilot Episode In Both English and Spanish dub. This stretch goal would be included for free to all Special Edition Backers.

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9.- If we reach $700,000 instead of 22 minutes, we will produce a 40-minute Jim Power Animated cartoon Special in Both English and Spanish dub. This stretch goal would be included for free to all Special Edition Backers (digitally).

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10.- if we reach $1,050,000.00  instead of a 40 minute Jim Power Animated cartoon Special, we will produce a 75 minute Jim Power OVA in both English and Spanish dub this stretch goal would be included for free to all Special Edition Backers (digitally).

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More Stretch Goals will be revealed as others are reached!

Thank you for reading, and please back our project! Remember, every pledge done on the Campaign, helps us bring more similar projects in the future, such as Glover and Dragon Sword. If this kickstarter doesn't offer something you particularly like, please share it with someone that you know that may wan to back it! Every little bit helps!

Special Thanks to the Velez Family, VdDev Games, Omar Carrillo (intro music), and Dane Jacobs (animated intro).

In Loving Memory if Fernando Velez, may he Rest in Peace.

Risks and challenges

The only risks that we foresee on this product, is having hiccups on the production of certain stretch goals. If by any chance there is a problem with any of the products. We will offer the backers other alternative stretch goals. Due to the current political and trade climate, there may be delays in certain products or materials as the rates and costs fluctuate. We'll keep the backers informed if there are any delays, and when/how are they going to be resolved.

 

Anthony...

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Hi guys,

 
METAL SLUG ATTACK: The event "THE MOTH" is now available! #MSA App Store URL https://itunes.apple.com/us/app/id1012231677?mt=8 Google Play URL https://play.google.com/store/apps/details?id=com.snkplaymore.android014
 
 
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Anthony...

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Hi guys,

 
This weekend, one of the winter's major tournament will be upon us! Who is going to take home the SAMURAI SHODOWN SWC qualifier spot at ! Tune in to find out! Streaming Schedule: JAN 18th 4 PM – 10 PM on https://twitch.tv/rsblackrose/ #SWC #SAMURAISHODOWN #FFXII
 
 
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Anthony..

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Hi guys,

 
The standard registration for HYPER DRIVE, a west coast tournament showcasing multiple SNK titles as well as being a SWC qualifier, will finish next week! You can enter later as well, but this is your chance to save some money so don't miss it! https://smash.gg/tournament/hyper-drive-2020/ #SWC
 
 
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Anthony..

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Hi guys,

 
#KOFクロニクル 近日リリース予定のイベント「Episode of Fighters ~いにしえの血の宿命~」トレーラーを公開!!KOF主催者「R」こと「ルガール・バーンシュタイン」の闘いの歴史やオロチとの関係を初公開します! https://youtu.be/e6uiP794rD4 #KOFC
Translated from Japanese by
#KOFクロニクル The upcoming event "Episode of Fighters-The Fate of the Ancient Blood" will be released! ! KOF organizer "R", "Rugar Bernstein", will premiere the battle history and relationship with Orochi! https://youtu.be/e6uiP794rD4#KOFC
 
 
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Anthony..

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Hey folks,

Another SNK game review-- this is the weird BERMUDA TRIANGLE, also known as WAR OF WORLDS.  Released in 1987 (and 1988 in the US), this is a vertically scrolling shmup with an odd weapon power up system.  Increasing your energy meter enough will allow you new firepower upgrades, up to 4.  You can pick up little option fighters as well, and you can rearrange their position.  You time travel to various different eras in history, and a weird black hole can appear on occasion that will warp you-- if you touch it-- to some sort of negative universe (?) that you can't escape from unless you die!  Also, the game scrolls up.. then scrolls down.. then back up before you face the boss of the stage!  Weird, weird game; but it has very nice graphics and challenging action.

 

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On 1/12/2020 at 10:38 PM, fdurso224 said:

Hmmm. Just saw this off Ebay Lu. Maybe this will be to your interest?

 

https://www.ebay.com/itm/S-Controller-15-Pin-for-Neo-Geo-Aes-CD-Mvs-New/362702953871?hash=item5472c7dd8f:g:ptIAAOSw1pZdL0wM

 

s-l1600.jpg

 

Anthony..

Hi Anthony, thanks for the suggestion.  It's something I'm definitely going to consider, however, I currently went down a rabbit hole on getting non-SNK controllers working.

I found SNES, Genesis, PSX, Saturn adapters....

I may just end up forking over the money for the SNK controller. Thanks again for the suggestion.

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17 hours ago, retrorussell said:

Hey folks,

Another SNK game review-- this is the weird BERMUDA TRIANGLE, also known as WAR OF WORLDS.  Released in 1987 (and 1988 in the US), this is a vertically scrolling shmup with an odd weapon power up system.  Increasing your energy meter enough will allow you new firepower upgrades, up to 4.  You can pick up little option fighters as well, and you can rearrange their position.  You time travel to various different eras in history, and a weird black hole can appear on occasion that will warp you-- if you touch it-- to some sort of negative universe (?) that you can't escape from unless you die!  Also, the game scrolls up.. then scrolls down.. then back up before you face the boss of the stage!  Weird, weird game; but it has very nice graphics and challenging action.

 

Thank you for sharing this with us Russ. I love Bermuda Triangle. It was one of my top pre-Neo-Geo titles from SNK and still fun to play after all these years. ;-)

 

6 hours ago, lutechsource said:

Hi Anthony, thanks for the suggestion.  It's something I'm definitely going to consider, however, I currently went down a rabbit hole on getting non-SNK controllers working.

I found SNES, Genesis, PSX, Saturn adapters....

I may just end up forking over the money for the SNK controller. Thanks again for the suggestion.

You're welcome Lu. Glad to give a helping hand. Whichever your decision will be on a controller, will be glad to see you back playing on the Neo-Geo with it. ;-)

 

Anthony..

Edited by fdurso224
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Hi guys,

 
Stop by the SNK booth to not only play some SamSho, but to also check out the new SAMURAI SHODOWN NEOGEO COLLECTION! The community is also hosting KOF XIV (SWC qualifier), Garou MOTW, SS5SP, and SNK Heroines at the booth! Make sure to check it out! #SNK https://smash.gg/tournament/snk-community-tournament-2020/
 
 
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Anthony...

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Hi guys,

 
EVO Japan 2020のSNKブースでは、コミュニティ主催による大会を開催!ぜひご参加ください! ●1月24日(金) 餓狼MOW サムライスピリッツ零SP SNKヒロインズ ●1月25日(土) KOF XIV(SWC予選大会) 詳細やエントリーはこちらまで https://smash.gg/tournament/snk-community-tournament-2020/ #SNK #SWC
Translated from Japanese by
At the SNK booth of EVO Japan 2020, a community sponsored tournament will be held! Please join us! ● January 24 (Fri) Garou MOW Samurai Spirits Zero SP SNK Heroines ● January 25 (Sat) KOF XIV (SWC Qualifying Tournament) Click here for details and entries https://smash.gg/tournament/snk-community-tournament-2020/#SNK#SWC
 
 
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6:00 AM · Dec 25, 2019
 

Anthony...

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Hi guys,

「Reprinting Posters Selection Vol.4」販売開始! ゲーセンや攻略誌で見かけたあの懐かしのポスターを当時のまま復刻しました♪ ★収録タイトル★ THE KING OF FIGHTERS '95 真SAMURAI SPIRITS リアルバウト餓狼伝説2 https://snk-onlineshop.com/item/4580015698141.html #SNK #KOF95 #RB餓狼2 #真サム
Translated from Japanese by
"Reprinting Posters Selection Vol.4" on sale! I reprinted that nostalgic poster I saw in the game and in the capture magazine as it was at that time ♪★ Included title ★ THE KING OF FIGHTERS '95 Shin SAMURAI SPIRITS Real Bout Fatal Fury 2 https://snk-onlineshop.com/item/4580015698141.html#SNK#KOF95#RB餓狼2#真サム
 
 
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10:25 PM · Jan 16, 2020
 

Anthony..

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