Jump to content
Prosystemsearch

What are the main reasons that the Apple III Failed? Did it have games?

Recommended Posts

(Note it takes 7 tracks, rather than the 3 of normal DOS 3.3 or the 2 of the DOS I use on my usual disks.)

You know, of course, that's because it has to also load in the moral equivalent of the Apple II ROMs on which DOS and Integer depend.

Share this post


Link to post
Share on other sites

You know, of course, that's because it has to also load in the moral equivalent of the Apple II ROMs on which DOS and Integer depend.

Well, of course. :P

 

It even has a C600 ROM so you can switch to a different DOS variant (I tested this =p)

Share this post


Link to post
Share on other sites

Nice :)

 

I lucked into an early production Apple II mouse card with a dumpable EPROM version of the 68705 microcontroller instead of the more typical security-locked-down mask ROM version. It's en route to a talented MAME dumper and once that's done it'll be supported in MESS for the II and ///. (Hopefully it can help AppleWin with the glitches they've experienced trying to simulate the microcontroller's behavior as well).

 

Does anyone have the LIRON/Unidisk 3.5 driver for the ///? I just heard about it on "Drop /// Inches" #3 but I haven't been able to dig it up.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...