Jump to content
cparsley

HSC5 - Game #8 - Pac-Man

Recommended Posts

gobble gobble and eat those dots to rock 'n roll..

 

Place note if your using the Atarisoft or the INTV rerelease version of the game, both will be accepted unless it comes out that one is severly different than one another.

 

Games are to be played at top speed...

 

Scores will be accepted until Sunday July 6th @ Noon Central..

 

Scores for Pac-Man (FINAL)

  1. scalpel - 561,130 (INTV Release) ( + 10 pts )
  2. cparsley - 374,710 (INTV Release) ( + 9 pts )
  3. Britishcar - 86,460 (No Pic/Unknown) ( + 8 pts )
  4. Intellfan - 58,560 (Unknown) ( + 6 pts )
  5. gavvv - 53,060 (Unknown) ( + 4 pts )
  6. darthkur - 38,440 (INTV Release) ( + 2 pts )
  7. atari2600land - 22,960 (Atarisoft) ( + 1 pt )
  8. felson42 - 22,870 (Unknown) ( + 1 pt )
  9. S.BAZ - 22,380 (Unknown) ( + 1 pt )
  10. Roadrunner - 20,540 (Atarisoft) ( + 1 pt )
  11. Intellfan - 13,040 (Unknown) ( + 1 pt )
  12. jblenkle - 5,850 (Unknown) ( + 1 pt )
Edited by cparsley

Share this post


Link to post
Share on other sites

Not sure how I'll do on pacman. That's an inty game I never had as a kid. I'll be playing it in style though. I just finished my bartop arcade cab!

 

sa6y5u7u.jpg

  • Like 1

Share this post


Link to post
Share on other sites

How do you change the speed?

 

There is only one speed ^^

 

Press 1 for one player

Press 2 for two player

 

Have fun !

  • Like 1

Share this post


Link to post
Share on other sites

as for the speed, it was just a blanket statement in case like Lock 'n Chase, you could choose different speeds...

 

Opening thoughts (Atarisoft version played for these thoughts)

 

First though was to come and congratulate them for a well done game (reversing ghosts) but more I played, the more I got pissed off at it... Be at the power pellet, but since 1/100th of a pixel of a ghost touched you the moment you had the power pellet and you die? Seriously?

 

Also, the blue wears off too fast/combined to the tie there always goes to the ghosts....

 

Also, the ghosts travel way too slow through the escape tunnel, but that's negated by the game having a nearly uncanny programming block to avoid going through on 99.99% of situations...

 

Maybe I need to pop in the INTV version just in case.

Share this post


Link to post
Share on other sites

as for the speed, it was just a blanket statement in case like Lock 'n Chase, you could choose different speeds...

 

Opening thoughts (Atarisoft version played for these thoughts)

 

First though was to come and congratulate them for a well done game (reversing ghosts) but more I played, the more I got pissed off at it... Be at the power pellet, but since 1/100th of a pixel of a ghost touched you the moment you had the power pellet and you die? Seriously?

 

Also, the blue wears off too fast/combined to the tie there always goes to the ghosts....

 

Also, the ghosts travel way too slow through the escape tunnel, but that's negated by the game having a nearly uncanny programming block to avoid going through on 99.99% of situations...

 

Maybe I need to pop in the INTV version just in case.

I just have a cart how do i know which one it is? intv of atari

Share this post


Link to post
Share on other sites

the AtariSoft version will have the Mt Fuji of Atari rotating with the INTV colors, the INTV version simply says choose 1 or 2 players

Share this post


Link to post
Share on other sites

the AtariSoft version will have the Mt Fuji of Atari rotating with the INTV colors, the INTV version simply says choose 1 or 2 players

 

I played both today and the menu title is different. The game is exactly the same. I used to play Atarisoft version.

Share this post


Link to post
Share on other sites

22380

post-34560-0-11394800-1403956055_thumb.jpg

 

I like it! I have some gripes too but it's not bad, just weird. which is what I think about Intellivision anyway... weird!

  • Like 1

Share this post


Link to post
Share on other sites

86,460

 

The "3rd" intermission is the "bell" (the "fruit" of these levels) floating/traveling from right to left with Pacman chasing it. Then a HUGE red ghost chases Pacman back from left to right. I have NEVER seen this "intermission" on any version of Pacman before. The "fruits" at these levels all seem to be the "bell" over and over. The ghosts begin to stay blue for a fairly sane and stable amount of time, allowing you to use your power pellets in a reasonable defensive fashion, however, everything is moving pretty damn fast.

Share this post


Link to post
Share on other sites

110 580

 

Corn = 1,000 points

Banana = 3,000 points

Key = 5,000 points

post-32817-0-87634400-1404021928_thumb.jpg

Edited by scalpel

Share this post


Link to post
Share on other sites

I don't have pacman... :(

I'm waiting for the next round. :thumbsup:

 

:/ You should complete your Intellivision collection. ^^

Share this post


Link to post
Share on other sites

My new record... I lost my first life after 181,000 :-o

 

 

Very nice!!! Just out of curiosity are you playing this on original hardware?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...