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Minicraft (Notch) Inspired game in development. (Video found on YouTube)

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That is using PAL Blending and it's in GR.15 where:
BAK on all screen scanlines it's black

then:

-> Odd scanlines: white, gray and dark gray

-> Even scanlines: green, blue and brown

 

It then produces the blending between them increasing the number of colours (similar to those GR.9+GR.11 Project M by NRV).

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Just stumbled apon this, while browsing for new Atari-related videos on YouTube. Looks interesting.

 

Nice find! I posted it before I went to vacation last week... Wondered who will mention it first... AtariNerd, you earned your place in greetings list ;)

 

It looks very nice indeed. Aren't there too many colours per horizontal line though?

No...

But... There are many colors on screen ;)

 

All regular Atari graphics... And Players and missiles are not even used yet :)

 

There will be more info... Soon ;)

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I saw first ;) but you seem to have too much vacations :)

You did so much work that I'll name a character in the game José :)

 

I'm thinking I work too much... Not that I take too many vacations :)

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Any chance of blagging a screenshot of this to publish in RG along with a small news article at all? =-)

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Any chance of blagging a screenshot of this to publish in RG along with a small news article at all? =-)

Of course :)

I'm working on sprite animations this week so I'll be able to send you something more interesting than 'only map'.

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Popmilo... miss your input, mate ;)

Just arrived Yesterday evening, lot of catching up to do... I feel rested and energized after 5 days without computer and internet, all of us should do it more often :)
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Of course :)

I'm working on sprite animations this week so I'll be able to send you something more interesting than 'only map'.

My deadline is tomorrow, "only map" will do for a starter... =-)

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My deadline is tomorrow, "only map" will do for a starter... =-)

Well then, you'll get starter package ;)

Will send you info asap...

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aren't deadlines "today" or "yesterday"?

Normally yeah, but for once i'm sort of organised!! =-)

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You did so much work that I'll name a character in the game José :)

 

You may need to enable the international character set ;-)

 

It is looking great by the way, best wishes with it.

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You may need to enable the international character set ;-)

 

It is looking great by the way, best wishes with it.

Very Funny!...

And what's the problem? You have [é] on ATASCII just POKE 756,204 to have the International Character Set enabled (indeed there is only one or two letters from Portuguese Alphabet that there's missing there...):

post-6517-0-22728700-1404230252_thumb.png

:grin:

Edited by José Pereira
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No need for international character set (to be honest, didn't even know such thing existed)...

 

So far, everything is in bitmap mode, so any kind of written script known to man is allowed ;)

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it is only big scrolling Picture . . .?

No... Lots of cool stuff going on under that shiny surface :)

Of course it's far from finished, there is plenty of even cooler stuff to be done...

Hope it will be finished in next couple of months... I'll try to keep you guys informed...

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No... Lots of cool stuff going on under that shiny surface :)

 

Very impressive, looks like we'll be getting a Legend of Zelda game for the A8!

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8 hours ago, Yautja said:

Any news on this project, so far?

2014 !??!! Like it was yesterday :)

My daughter was born in 2015 and all plans went out the window :)

 

Code is still in my dev folder, I did publish Monk that year in abbuc compo. It is basically this older version world generator + rpg-item-fight-zombies engine under the hood of simple gtia screen.
There are no technical obstacles to make this pal blending version. Only problem is lack of time as always... Plan is to add underground, crafting like original minicraft, etc. We'll see.
Think first will be improved beatemup based on my small entry for abbuc this year.

 

Stay tuned ;)

 

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