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What's your favorite text based game?


ryanmercer

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Yes, Planetfall was my favourite as well. The puzzle that took me forever was the amoeba in the computer - I missed the obvious hint in the text for the longest time.

 

I've still got the complete game in one of my Atari storage bins, complete with the postcards etc.

 

And, of course, who can ever forget

 

 


O, they ruled the solar system

Near ten thousand years before

In their single starcrossed scout ships

Mining ast'roids, spinning lore.

 

Then one true courageous miner

Spied a spaceship from the stars

Boarded he that alien liner

Out beyond the orb of Mars.

 

Yes, that ship was filled with danger

Mighty monsters barred his way

Yet he solved the alien myst'ries

Mining quite a lode that day.

 

O, they ruled the solar system

Near ten thousand years before

'Til one brave advent'rous spirit

Brought that mighty ship to shore.O, they ruled the solar system

Near ten thousand years before

In their single starcrossed scout ships

Mining ast'roids, spinning lore.

 

Then one true courageous miner

Spied a spaceship from the stars

Boarded he that alien liner

Out beyond the orb of Mars.

 

Yes, that ship was filled with danger

Mighty monsters barred his way

Yet he solved the alien myst'ries

Mining quite a lode that day.

 

O, they ruled the solar system

Near ten thousand years before

'Til one brave advent'rous spirit

Brought that mighty ship to shore.

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Hollywood Hijinx is pretty good.

 

Also Nord and Bert couldn't make heads or tails of it. However that one I know never made it to the 'ol 8-bit.

 

The biggest key in Hitchiker's is to remember to give the sandwich to the dog... Or you will be in BIG trouble later on!

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I always thought that Suspended was an interesting take on the genre. The inability to move your character, and instead have to maneuver your robots around which each had different sensors (based off the senses, Sight, Hearing, etc.) was innovative. That Poet character was always annoying, never answering anything directly and resorting to rhymes.

 

http://en.m.wikipedia.org/wiki/Suspended

Edited by CapitanClassic
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  • 2 weeks later...

Jymm Pearson's "Escape from Traam" and "Curse of Crowley Manor" were both part of the first adventures I played on the Atari and, as such, remain favourites. The tension building in Curse of Crowley Manor (with that added sound effect) was well done.

 

I do mean to make a AtariMax FlashCart compilation one day in tribute of Jymm's work, similar to the Scott Adams and Brian Howarth carts.

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My sio2pc came today but I spent most of the evening playing asteroids, space invaders and trying to figure out Doctor Who Adventure. I'll probably dig into all the great recommendations you have all made for text based games this weekend. I need to figure out a better seating arrangement though as my back is killing me from 2 hours of play the way I was sitting heh.

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I remember some nice articles about the Synapse adventures:

 

http://www.atarimania.com/game-atari-400-800-xl-xe-essex_1879.html

http://www.atarimania.com/game-atari-400-800-xl-xe-mindwheel_3404.html

http://www.atarimania.com/game-atari-400-800-xl-xe-brimstone_793.html

 

But I don't know if they are at the level of the Infocom ones.

The manuals looks nice anyways (and you need them for the password protection).

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Lets not leave out Sands of Egypt.

Not entirely text based but a very nice game indeed. Quite advanced for its time with animated graphics and 'overlay' objects appearing and disappearing as the story progresses, imho it runs circles around Scott Adams games.

 

Actually that was my first adventure game ever and as I'm not a native speaker it required a lot of browsing in the dictionary to solve but eventually I solved it on my own.

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Dont forget the Adventure "Mordon's Quest". (by Melbourne House)

 

I once had this game on tape. It needs 32Kbyte ram. Didnt work on my 16K Atari 600XL. But works on (of course) 32K or more Atari 8bit computers.

 

Here is a link with some info on mobygames. http://www.mobygames.com/game/atari-8-bit/mordons-quest

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