IntellivisionDude #1 Posted August 31, 2014 http://www.assemblergames.com/forums/showthread.php?53440-RIP-Hal-Finney RIP Hal FinneyHal Finney, the programmer and cryptographer, has died aged 58.Finney worked for APh Technology Consultants, who helped design the Intellivision. He worked on several titles for Intellivision and Atari 2600, and was responsible for the "Yer Out" voice in Major League Baseball without the need for an Intellivoice. He later went on to be the second programmer hired to work on PGP. He also became the first person to receive a Bitcoin payment!Sadly, Hal was diagnosed with ALS (AKA Motor Neurone Disease or Lou Gehrig's Disease) in 2009. He was unable to work by 2011 and, two years later, was confined to a wheelchair and doing everything with an eye tracker, including talking through a voice synthesizer.After his passing, he was cryogenically frozen.Hal's game titles include:Adventures of TRON (VCS)Armor Ambush (VCS)Astroblast (VCS)Dark Cavern (VCS)Night Stalker (VCS)Space Attack (VCS)Space Battle (Intellivision)Star Strike (Intellivision)He also programmed two unreleased titles for the Intellivision Entertainment Computer System add-on - Conversational French and Jack LaLanne's Physical Conditioning.RIP Hal - thanks for some great games and cryptography!Here are some links:http://www.wired.com/2014/08/hal-finney/http://www.digitpress.com/library/in...al_finney.htmlhttp://www.forbes.com/sites/andygree...ter-who-wasnt/https://bitcointalk.org/index.php?topic=155054.0*EDIT*Just in case the thread gets derailed with Ice Bucket Challenge talk, I've created a separate thread for such stuff:http://www.assemblergames.com/forums...cket-Challenge Last edited by retro; 1 Day Ago at 12:21 AM. 3 Quote Share this post Link to post Share on other sites
+intvsteve #3 Posted August 31, 2014 To Hal's friends and family: Our deepest condolences and sympathies. Though most of us here never had the chance to meet him, know that Hal touched many lives. Around here, many of us have fond memories built around his early work. For some, it even influenced our own career choices, and built lifelong friendships. Rest in Peace 1 Quote Share this post Link to post Share on other sites
JasonlikesINTV #4 Posted August 31, 2014 R.I.P. I'm certain his legacy will live on through his many accomplishments. Quote Share this post Link to post Share on other sites
Oscar G. #5 Posted August 31, 2014 Sad. RIP. Thank you for creating this thread. Quote Share this post Link to post Share on other sites
Carl Mueller Jr #6 Posted August 31, 2014 Sorry to hear this. From David Rolfes interview, it seems that Hal was the driving force behind the sophisticated micro-code interpreter for sound effects built into the EXEC. I think he may have been responsible for the classic crowd cheering sound, and many other classic sounds were a direct result of the use of the sophisticated interpreter. Quote Share this post Link to post Share on other sites
ChefPepper #7 Posted August 31, 2014 I, too, offer my condolences to his friends and family. His work brought my family many hours of entertainment. Quote Share this post Link to post Share on other sites
Algus #8 Posted September 1, 2014 Astroblast - one of my favorite 2600/Inty games. All the best of Asteroids and Missile Command with a truly original scoring system. Quote Share this post Link to post Share on other sites
DZ-Jay #9 Posted September 1, 2014 Thank you, Mr. Finney, for all your great work. Although not loved by everyone, Star Strike is one of my favourite titles on the Intellivision. -dZ. Quote Share this post Link to post Share on other sites
bikeguychicago #10 Posted September 1, 2014 (edited) There's a follow-up on BGR today about Mr. Finney. Apparently he was also famous for his work on PGP encryption and was part of the team who initially coded Bitcoin. Edited September 1, 2014 by bikeguychicago Quote Share this post Link to post Share on other sites
Carl Mueller Jr #11 Posted September 1, 2014 Thank you, Mr. Finney, for all your great work. Although not loved by everyone, Star Strike is one of my favourite titles on the Intellivision. -dZ. although it did not live up to the hype, it was not a bad game. And the effect of seeing the earth blown up was something to behold. Space Battle was an even better game. I love all the looping and aerobatics of the spaceships on the battle screen. Especially the explosions. He put a lot of detail into his work. Quote Share this post Link to post Share on other sites
DZ-Jay #12 Posted September 1, 2014 although it did not live up to the hype, it was not a bad game. I don't know about that, I always fancied myself Luke Skywalker, flying my X-Wing over the Death Star. To the 9 year-old me, the game was exactly what I was expecting. Winning the game did leave me a little wanting, but having grown up as a Star Wars fan, it was a great game. Quote Share this post Link to post Share on other sites
+nurmix #13 Posted September 3, 2014 The Star Strike commercial talked about "their most impressive visual effect yet" with the earth exploding. To me, that was _alright_, but the most impressive effect was when the 'death star' explodes, with violent screen shaking and it falling apart block by block. That was 10 times better than the earth getting destroyed. I think they missed the mark on those ads. Quote Share this post Link to post Share on other sites
+intvsteve #14 Posted September 3, 2014 I agree w/ that assessment, nurmix. Also, a friend of mine had a bigger TV than we did (we had a 19" on a stand... he had a console maybe 27") - and when you sit close to the screen, you really got the feeling of flying down that trench. The effect came across quite well. 1 Quote Share this post Link to post Share on other sites