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I've got my idea for my next project. I'll be doing a Compiled XB game. I got my idea reading other threads and... It might just work. It might not given that there's potentially a lot of characters moving around... You may guess. If you guess, I'll fess up. Otherwise... Wait and see!

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It might not given that there's potentially a lot of characters moving around... You may guess. If you guess, I'll fess up. Otherwise... Wait and see!

 

Well now, I have the day off, so before I go outside and start prepping the yard for winter, I just might mosey on over

<< HERE >> to get an idea of what you may have planned. A lot of characters moving around you say....

 

Give me one hint... is it one of those?

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Haha. No - not one of those. :) I wouldn't re-do something someone else has done. Although sometimes compiling an old game may make it better...

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Haha. No - not one of those. :) I wouldn't re-do something someone else has done. Although sometimes compiling an old game may make it better...

 

Okay, now I'll just have to be surprised. I agree, some of those old games look great, but are slow. If they could be sped up a little they would be more enjoyable. (IMHO)

 

Damn, 2014 has gotta go down in TI history. So much has happened this year that I wonder, if it's possible to top it in 2015?

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No - not Gauntlet... But I told my buddy we need to have Game Night soon since Gauntlet recently came out on Steam.

 

I played it at E3 and it was awesome.

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Damn you guys are funny! Hopefully I'll get some time this weekend and get out the preview that everyone seems to do... Then you'll see Dark Gauntlet II.

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It keeps going... And you guys are right. I've got a flood of ideas now, so after Dark Gauntlet II is completed (it's almost done), I'm doing RoboJoustAtron III.

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Joust.

 

Could Joust really be done on a standard 4A or do you think it would end up being the first F18A only port?

Now after seeing what Rasmus did with Sabre Wulf, I guess almost anything is possible.

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Could Joust really be done on a standard 4A or do you think it would end up being the first F18A only port?

Now after seeing what Rasmus did with Sabre Wulf, I guess almost anything is possible.

 

It was done for the ColecoVision. Why not?

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There's nothing special about Joust. Excellent ports/clones have appeared on consoles and computers far less powerful than the TI-99/4a.

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RoboJoust Qix: 2084

 

Qix! I loved that game in the Arcade back when I was much younger.

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Could Joust really be done on a standard 4A or do you think it would end up being the first F18A only port?

Now after seeing what Rasmus did with Sabre Wulf, I guess almost anything is possible.

The game Henhouse is essentially Joust reskinned. It might be difficult to make a pixel perfect copy, but the game mechanics aren't hard.

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The game Henhouse is essentially Joust reskinned. It might be difficult to make a pixel perfect copy, but the game mechanics aren't hard.

 

I've never played Henhouse. I'll go over to the Gameshelf later this evening when I get back and check it out.

 

I'd also like to see yet another racing game, this time using the F18A's full potential. Don't get me wrong, I like Pole Position, and I totally :lust: LOVE :lust: what Rasmus did with Road Hunter (which is my current favorite game on the TI platform), but I believe the Pole Position game could be improved.

 

Then there is or course, the "Holy Grail", the often talked about, but never appearing first person shooter. :_(

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BATTLEZONE has never been done on the TI99/4A that I know of.

 

 

Oh yeah, that's another one that has been talked about too. I'd love to see that one too.

Too many games, too few (great) programmers.

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