Jump to content
IGNORED

pfheights + pfres bug?


Cybearg

Recommended Posts

I can't seem to get a non-flickering mess of an image when I combine the super chip's pfres (of greater than 12) with the pfheights kernel option. Am I doing something wrong or is there some problem I'm not aware of here? Is there a fix?

 rem batari Basic Program
 rem created 10/13/2014 1:34:20 AM by Visual bB Version 1.0.0.566

   set romsize 16kSC
   set kernel_options pfheights
   const pfwidth = 4
   const pfres = 18

 playfield:
 ................................
 .......XXX......................
 .......X...............XXXXX....
 ....X.XXX.X...........XXXXXXX...
 ....XXXXXXX...........XX.XXXX...
 ....XXX.XXX...........XXXXXXX...
 ....XX...XX...........X..XX.X...
 ....XX...XX...........X..XXXX...
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
end

 COLUPF = $0E
   pfheights:
   8
   2
   2
   2
   2
   2
   2
   2
   2
   2
   2
   2
   2
   2
   2
   2
   2
   2
end


title_loop

   drawscreen
 goto title_loop

Removing const pfres = 18 or taking out the pfheights kernel option will both work, but otherwise it's a flickering mess.

test_2.bas.bin

Edited by Cybearg
Link to comment
Share on other sites

Afraid not. Someone else had the same problem as me, but there are no solutions brought up there, just people acknowledging the problem.

 

I guess that means there's no option for it.

 

I wonder if RevEng could make an adjustment to bB so it will work?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...