+save2600 Posted January 6, 2016 Share Posted January 6, 2016 Was playing Dig Dug the other night on the 2048k cart and discovered a bug or bad dump. When loosening a boulder, the animation is all messed up. Verified by playing the real cart afterwards. Thought you guys should know! Quote Link to comment Share on other sites More sharing options...
djugel Posted April 28, 2016 Share Posted April 28, 2016 (edited) HI! First time poster ... Just rescued my old TI99 and PEB.. having fun collecting games I always dreamed of having. Anywho.. is this cart going to be available again soon? It's out of stock at arcadeshopper Edited April 28, 2016 by djugel Quote Link to comment Share on other sites More sharing options...
+save2600 Posted April 28, 2016 Share Posted April 28, 2016 HI! First time poster ... Just rescued my old TI99 and PEB.. having fun collecting games I always dreamed of having. Anywho.. is this cart going to be available again soon? Try hitting user Ksarul (Jim) or or arcadeshopper (Greg) here up for one... -edit- Quote Link to comment Share on other sites More sharing options...
djugel Posted April 28, 2016 Share Posted April 28, 2016 Thanks for the quick reply! This forum is amazing! Stepping out the door.. I'll contact him/her shortly. Quote Link to comment Share on other sites More sharing options...
+arcadeshopper Posted April 28, 2016 Share Posted April 28, 2016 HI! First time poster ... Just rescued my old TI99 and PEB.. having fun collecting games I always dreamed of having. Anywho.. is this cart going to be available again soon? It's out of stock at arcadeshopper I'll have more stock next week prob.. Greg arcadeshopper.com Quote Link to comment Share on other sites More sharing options...
djugel Posted April 28, 2016 Share Posted April 28, 2016 Great! I'll be watching Quote Link to comment Share on other sites More sharing options...
+Ksarul Posted April 28, 2016 Author Share Posted April 28, 2016 I have some assembled cartridges on-hand at the moment. Quote Link to comment Share on other sites More sharing options...
Serrameade6 Posted March 31, 2019 Share Posted March 31, 2019 Hi Ksarul. Do you still have a 2048k cartridge available?. Please let me know. Txs! Quote Link to comment Share on other sites More sharing options...
+Ksarul Posted March 31, 2019 Author Share Posted March 31, 2019 I have plenty of the necessary parts and can build one for you today. Quote Link to comment Share on other sites More sharing options...
globeron Posted May 6, 2019 Share Posted May 6, 2019 Is there any reason why the 2048K Cartridge does not appear in the selection menu on a TI-99/4 with the 32K attached to it? See at the end of this video 3 Quote Link to comment Share on other sites More sharing options...
iliketurtles Posted May 6, 2019 Share Posted May 6, 2019 It wasn't ever tested against a 99/4, but we can pull ours out and replicate the tests you did to see if it is a general issue. . .another thought is to test it against other ROM-only cartridges (TI didn't make any of these, so you have to try third-party or homebrew carts) to see if they work. Quote Link to comment Share on other sites More sharing options...
+acadiel Posted May 6, 2019 Share Posted May 6, 2019 A lot of this stuff wasn't even tested against a /4. The /4 also doesn't do ROM only carts (or at least the one that I have doesn't.) 1 Quote Link to comment Share on other sites More sharing options...
+arcadeshopper Posted May 6, 2019 Share Posted May 6, 2019 A lot of this stuff wasn't even tested against a /4. The /4 also doesn't do ROM only carts (or at least the one that I have doesn't.) then that would explain it as it's a ROM cart.. Quote Link to comment Share on other sites More sharing options...
Tursi Posted May 6, 2019 Share Posted May 6, 2019 Yep, just like the v2.2, the 99/4 needs a GROM for the menu. 3 Quote Link to comment Share on other sites More sharing options...
+OLD CS1 Posted May 7, 2019 Share Posted May 7, 2019 Yep, just like the v2.2, the 99/4 needs a GROM for the menu. This is noteworthy, and makes me wonder why the 4A OS dropped the GROM requirement. Quote Link to comment Share on other sites More sharing options...
+Ksarul Posted May 7, 2019 Author Share Posted May 7, 2019 So, I guess the original /4A code that allowed the use of ROM-only cartridges was thus a bug that TI "fixed" with the V2.2 upgrade, as that was returning the machine's behavior with cartridges to its original 99/4 specification. . . Quote Link to comment Share on other sites More sharing options...
+arcadeshopper Posted May 7, 2019 Share Posted May 7, 2019 I wonder if the playground routine will work on a 4 then Quote Link to comment Share on other sites More sharing options...
Tursi Posted May 7, 2019 Share Posted May 7, 2019 (edited) More than likely, yeah, someone probably decided to use the extra space in the 4A ROM to add support for ROM cartridges. It's well documented that it was removed because TI felt third parties were abusing it. I'd say the only mystery is whether adding it was deliberate, or just some kind-hearted engineer. We can test Playground on the 4 in Classic99. Just depends on whether the same buffer overflow is present (probably) and whether the scratchpad layout is compatible... Edit: in a quick test all I had handy was the original 'LIFE' sample... all three modes on that crash. Which means the overflow part of the bug works, but the scratchpad layout is different. Edit2: tried again with the final release, and it crashes on the 4 too. Edited May 7, 2019 by Tursi 3 Quote Link to comment Share on other sites More sharing options...
globeron Posted May 12, 2019 Share Posted May 12, 2019 Thanks all for the replies! Quote Link to comment Share on other sites More sharing options...
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