Timbit Posted November 8, 2014 Share Posted November 8, 2014 Is it possible to use higher resolutions in Atari Logo, such as 320x192? Quote Link to comment Share on other sites More sharing options...
kenjennings Posted November 10, 2014 Share Posted November 10, 2014 This post has a list of the manuals: http://atariage.com/forums/topic/89310-logo-programming-cartridge/?p=3108964 I did a quick once-through of the docs, and did not find anything obvious that lets a program change the screen resolution. Logo is not a general purpose language for coding for specific hardware features. This appears to be the kind of language that defines and controls its environment and the programmer just has to accept it. Quote Link to comment Share on other sites More sharing options...
dmsc Posted November 11, 2014 Share Posted November 11, 2014 Hi!, This post has a list of the manuals: http://atariage.com/forums/topic/89310-logo-programming-cartridge/?p=3108964 I did a quick once-through of the docs, and did not find anything obvious that lets a program change the screen resolution. Logo is not a general purpose language for coding for specific hardware features. This appears to be the kind of language that defines and controls its environment and the programmer just has to accept it. I agree that graphically is a little restrictive, but you can POKE anywhere in memory with ".DEPOSIT" and call machine code with ".CALL", so you could in theory define your own routines to use any graphics mode. Quote Link to comment Share on other sites More sharing options...
Timbit Posted November 11, 2014 Author Share Posted November 11, 2014 Thanks. I'll try using .DEPOSIT to change the mode but I'm not expecting to end up with anything usable. Quote Link to comment Share on other sites More sharing options...
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