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Why do YOU collect every new Intv thing that comes out?

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Which three?

space armada, burgertime, and auto racing. You know the hard to find ones. :lol: my guess would be 3 of the 4, smb, spiker, super cobra, and tutankhamun.
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Which three?

 

I am missing the 3 hardest homebrews to find: 4-Tris, Robot Rubble, and League of Light. I have 2 or 3 parts of each one of those but all are missing the cartridge.

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I am missing the 3 hardest homebrews to find: 4-Tris, Robot Rubble, and League of Light. I have 2 or 3 parts of each one of those but all are missing the cartridge.

I'm missing the same three.

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I have all the intv games (except spiker) so now I collect new intv that comes out !!!

 

However, price of new games are getting pretty expensive. I do understand that it cost a lot to produce them but.....

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I do not. I stopped collecting physical games many years ago for various reasons like glut, shoddy wares, mechanical maintenance, space, convenience, among others. Today I enjoy Intellivision through the magic of emulation. But back in the day..

 

Intellivision represented an age of discovery to me. Right around there I was learning all sorts cool electronic stuff and reading about stars and space and future worlds penned by the sci-fi greats.

Intellivision provided great contrast against the VCS which I had started out with. I never considered the two systems as competitors, but rather complimentary. This was from a time when software publishers had yet to start doing ports of games to every system in town. What was available on Atari was not available on Intellivision. Oh, sure, genres crossed over. Both consoles had vertical shoot-em ups, and usual run of sports games and strategy games. But the game names, titles, and gameplay were unique in a way only Intellivision could have do them.

 

When I wanted a different pace and style of gaming the Intellivision fit the bill perfectly. Consider Auto Racing, Sea Battle, Utopia (and others), I had never seen anything like those games and they weren't available elsewhere, therefore they were part and parcel of my library just like any Atari game was. Even just having to point out the above feels sacrilege.

 

I also want to address the issue of the so-supposed crappy controllers. Consider that the discs were not action-oriented from the get-go. And most people overused them by squeezing them too hard, pressing too hard, banging them around. A light touch with a well cleaned and cared for controller always seemed to work for me. If I wanted to beat on some game I hauled out the VCS and PointMaster Pro joystick.

 

A brief word on homebrews, I find it amazing that these systems are 30+ years old and people are writing software for them. Additionally I wonder how many of us foresaw this happening or thought it even possible?

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I do not. I stopped collecting physical games many years ago for various reasons like glut, shoddy wares, mechanical maintenance, space, convenience, among others. Today I enjoy Intellivision through the magic of emulation. But back in the day..

 

Intellivision represented an age of discovery to me. Right around there I was learning all sorts cool electronic stuff and reading about stars and space and future worlds penned by the sci-fi greats.

 

Intellivision provided great contrast against the VCS which I had started out with. I never considered the two systems as competitors, but rather complimentary. This was from a time when software publishers had yet to start doing ports of games to every system in town. What was available on Atari was not available on Intellivision. Oh, sure, genres crossed over. Both consoles had vertical shoot-em ups, and usual run of sports games and strategy games. But the game names, titles, and gameplay were unique in a way only Intellivision could have do them.

 

When I wanted a different pace and style of gaming the Intellivision fit the bill perfectly. Consider Auto Racing, Sea Battle, Utopia (and others), I had never seen anything like those games and they weren't available elsewhere, therefore they were part and parcel of my library just like any Atari game was. Even just having to point out the above feels sacrilege.

 

I also want to address the issue of the so-supposed crappy controllers. Consider that the discs were not action-oriented from the get-go. And most people overused them by squeezing them too hard, pressing too hard, banging them around. A light touch with a well cleaned and cared for controller always seemed to work for me. If I wanted to beat on some game I hauled out the VCS and PointMaster Pro joystick.

 

A brief word on homebrews, I find it amazing that these systems are 30+ years old and people are writing software for them. Additionally I wonder how many of us foresaw this happening or thought it even possible?

Great post in so many ways!

 

I am going to comment on the controller part as opposed to all the other great stuff you mentioned. My buddies used to pound and grind and beat the f... out of my controllers no matter how many times I told them no matter how hard you push, crush or beat on the disc it will not respond any better.

 

I finally threw one guy out for being too rough on them after so many warnings because he was just damaging my stuff and costing me money. These were and are finesse controllers, made well and meant to be played pretty softly. If you wanted to win you used them right and if you lost, you were probably way too rough on the controller.

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Similar to my dad attempting a touch screen smart phone for the first time. His aim is a bit off, so he misses buttons. He interprets the lack of response as not pressing hard enough so he tries again, but presses REALLY hard. Then I show him how gently it will respond but he blames the phone for being inconsistent.

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To be honest: I dont know why I am trying to buy all the homebrews. There are really gread projects and awesome games. These are no-brainer, because its fun to play them and its really a pleasure to support the developers for there good work. Unfortunately the number of bad games is growing. There were several games this year which did not meet my expectations, which is very sad, because in most cases its just a matter of a better testing phase.

 

And as others mentioned the market is kind of flooded. I lost the overview what I paid this year, what I received so far and what is still in development.

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