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What have you actually PLAYED tracker for 2015 (Season 8)


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ATARI 2600:

1) Juno First - 40 minutes

 

2) Millipede - 50 minutes

 

3) Oystron - 35 minutes

 

4) Pac-Man 8K V4 - 35 minutes

Highest Score: 95,330 points (Cherries start), for Bonus Point on 2600 NEW HSC Season 4, Week 19 (TRUMP)

For more infos about the NEW 2600 Pac-Man 8K, check out the following link: http://atariage.com/forums/topic/229152-new-pacman-for-atari-2600/

 

5) Princess Rescue - 90 minutes

Highest Score: 182,010 points (3 starting lives), for Bonus Point on 2600 NEW HSC Season 4, Week 19 (my favorite homebrew)

 

ATARI 7800

Pac-Man Collection - 170 minutes. Highest score of this week: 1,361,720 points (Pac-Man, Plus OFF, Fast ON, Galaxian One and 3 lives)

Check out my gameplay video and statistical tables which I made.

post-24681-0-87389100-1433119111_thumb.png post-24681-0-26474200-1433119118_thumb.png

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My times for the week:


Philips CD-i:

Arcade Classics - 5 min.

Axis & Allies - 3 min.

Chaos Control - 3 min.

Dimo's Quest - 108 min.

Hotel Mario - 8 min.

International Tennis Open - 25 min.

Link: Faces of Evil - 349 min.

Merlin's Apprentice - 240 min.

Sargon Chess - 5 min.

Zelda's Adventure - 4 min.

Zenith - 2 min.


Sega CD:

Dracula Unleashed - 120 min.


PlayStation:

Casper: Friends Around the World - 24 min.


Bizarrely, and unexpectedly, the CD-i is fun. Sure, playing with a laggy, infrared remote control is a drag, and almost every game I've tried is either corny, awkward, or both. But there's a real early-1990s charm to the system -- a kind of innocence that's refreshing when you compare it to what came afterward. And the image quality and overall presentation are surprisingly good; it feels like they hired actual graphic designers for the menus, which is more than I can say for most 3DO games.


I ended up spending the most time with Link: Faces of Evil, which has beautiful backgrounds, horrendous controls, and nice music. It's strangely compelling. Merlin's Apprentice is a puzzler by the same guy who did The Fool's Errand, which makes complete sense, and though I was able to beat the game on the easiest settings it certainly wasn't easy. Finally, Dimo's Quest is an action-puzzler that suffers badly from controller lag -- and voiceovers redolent of 1990s 'tude -- but offers a solid challenge with clever dynamics.


Otherwise I futzed around with the Casper game on PSX, which wasn't much fun, and my wife and I managed to sort out most or all of Day 2 in Dracula Unleashed. We solved a couple semi-puzzles, triggered a bunch of plot points, and made it to Day 3, where we got those wonderful words for the first time: "PLEASE INSERT DISK 2"

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Here's the summary for Week 22, running from May 25 - 31. We logged 2662 minutes of eligible playtime, playing 39 games on a total of 13 systems.


Top 10:


1. Kaboom (Atari 2600) - 821

2. Link: Faces of Evil (Philips CD-i) - 349

3. Merlin's Apprentice (Philips CD-i) - 240

4. Centipede (Arcade) - 218

5. Pac-Man Collection (Atari 7800) - 170

6. Dracula Unleashed (Sega CD) - 120

7. Dimo's Quest (Philips CD-i) - 108

8. Princess Rescue (Atari 2600) - 90

9. Metagalactic Llamas Battle at the Edge of Time (VIC-20) - 62

10. Dino Eggs (C64) - 52


Pre-NES top 10:


1. Kaboom (Atari 2600) - 821

2. Centipede (Arcade) - 218

3. Pac-Man Collection (Atari 7800) - 170

4. Princess Rescue (Atari 2600) - 90

5. Metagalactic Llamas Battle at the Edge of Time (VIC-20) - 62

6. Dino Eggs (C64) - 52

7. Millipede (Atari 2600) - 50

8. Juno First (Atari 2600) - 40

9. Oystron (Atari 2600) - 35

9. Pac-Man 8K V4 (Atari 2600) - 35


Top 10 systems:


1. Atari 2600 (1104)

2. Philips CD-i (752)

3. Arcade (218)

4. Atari 7800 (170)

5. Sega CD (120)

6. Amiga (67)

7. VIC-20 (62)

8. C64 (52)

9. Fairchild Channel F (45)

10. Commodore PET (37)


The Philips CD-i at #2?! What is this, a 1990s infomercial?

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I just browsed through the older threads, and this is what I could find:

 

2008 - 2009: I couldn't locate the threads, but I think it was mostly 2600 and other old school systems in the beginning.

 

2010: Spotty statistics, the CD-i reached #13 place with 90 mins in week 3 but there was plenty of play time in week #1 in which cvga never put together a list of most played systems - could be left as an exercise to the reader to find out if the machine once deserved a top position it never was awarded.

 

2011: No entries as far as I can tell.

 

2012: Played twice, in week 38 it reached #4 with 50 mins, in week 41 it reached #9 with 30 mins.

 

2013 and 2014: Again no entries as far as I can tell. Thegoldenband posted all time stats at the end of 2013 which said a total of 530 mins of CD-i had been recorded since the start.

 

2015: In week 10 it reached #6 (97 mins), in week 21 it reached #10 (19 mins) and now this week a shattering 752 mins bringing it to #2. Obviously thegoldenband's play time this week more than doubled the total number of minutes ever recorded on the CD-i.

 

Also, I believe the Commodore PET made its debut on the tracker thanks to my playing it through emulation last week. Hopefully I'll be done sorting through games and transfer those to floppy disks so I can play for real on my 3032 later on. If I had a petSD or similar device, I could've mounted D64 images directly but alas that is one piece of hardware I don't own.

 

Edit: Now, does anyone have a CDTV so we can start count minutes on that one too? :-)

Edited by carlsson
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I just browsed through the older threads, and this is what I could find:

 

2008 - 2009: I couldn't locate the threads, but I think it was mostly 2600 and other old school systems in the beginning.

Indeed. BTW there's a link to all the old threads at the end of the first post. :)

 

2010: Spotty statistics, the CD-i reached #13 place with 90 mins in week 3 but there was plenty of play time in week #1 in which cvga never put together a list of most played systems - could be left as an exercise to the reader to find out if the machine once deserved a top position it never was awarded.

Good catch. The CD-i had 430 minutes playtime for the year, so if there's no other CD-i playtime outside Week 3, it should have 340 minutes in Week 1. Judging by the Top 10 for that week, and glancing over some other posts from the first week, it appears it wouldn't have placed any higher than #6 behind the TI-99/4A, Atari 2600, Sega Master System, NES, and "arcade" platforms (in no particular order).

 

But this is just an estimate on my part -- I don't have detailed weekly stats for 2010 (especially the first half), as I just did a quick aggregate to get the tracker back on track.

 

2012: Played twice, in week 38 it reached #4 with 50 mins, in week 41 it reached #9 with 30 mins.

 

2013 and 2014: Again no entries as far as I can tell. Thegoldenband posted all time stats at the end of 2013 which said a total of 530 mins of CD-i had been recorded since the start.

There was another 20 minutes in 2012 somewhere, I think -- hence the all-time total of 430 + 100 = 530 minutes in 2013.

 

2015: In week 10 it reached #6 (97 mins), in week 21 it reached #10 (19 mins) and now this week a shattering 752 mins bringing it to #2. Obviously thegoldenband's play time this week more than doubled the total number of minutes ever recorded on the CD-i.

I never imagined myself a champion of the CD-i! :D

 

Also, I believe the Commodore PET made its debut on the tracker thanks to my playing it through emulation last week.

You are absolutely right -- it was the PET's debut. I should've noted that in my post.

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Atari 2600

Juno First: 60 min

Star Voyager: 12 min

 

High Score Club. Anyone who hasn't layed Juno First yet: Shame on you. That game is brilliant.

 

NES

Bugs Bunny Birthday Blowout: 35 min

 

Not a spectacularly good game, but neither as much of a stinker as the AVGN makes it look. I don't regret picking up that cart.

 

SNES

Alfred Chicken: 3 min

Carrier Aces: 15 min

Harley's Humungous Adventure: 3 min

Nigel Mansell's World Championship: 8 min

Super Adventure Island: 3 min

T2: 5 min

The Chessmaster: 8 min

 

Some testing here. Shame about Carrier Aces. Great concept, but poorly executed. I guess the SNES just couldn't handle the ambitions of the programmers.

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ONLY ATARI 2600:

1) Asteroids - 107 minutes. Highest score 600,040 points (rolled the score 6 times) on Game 1-BB.

(Video and statistical tables coming soon)

 

2) Centipede - 54 minutes

 

3) Commando Raid - 92 minutes. New personal high score for me on game 1-BB: 420,365 points.

 

4) Desert Falcon - 20 minutes

 

5) DIG DUG - 112 minutes. New personal high score for me on Normal Skill: 1,993,130 points (video and statistical tables included).

post-24681-0-99656500-1433642914_thumb.png post-24681-0-14628300-1433642920_thumb.png post-24681-0-59842600-1433642927_thumb.png post-24681-0-79223100-1433642936_thumb.png

 

6) Jawbreaker - 20 minutes

 

7) Juno First - 50 minutes. Highest score: 144,700 points, for 2600 NEW HSC Season 4, Week 20.

 

8. Lost Luggage - 10 minutes

 

9) Millipede - 92 minutes. New personal high score for me: 2,000,302 points (video and statistical tables included)

post-24681-0-35873700-1433642954_thumb.png post-24681-0-43823500-1433642963_thumb.png

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My times for the week:

Philips CD-i:
Alien Gate - 1 min.
Frog Feast (demo) - 1 min.
Link: Faces of Evil - 216 min.
Litil Devil - 2 min.
Mega Maze - 1 min.
Micro Machines - 2 min.
Pac-Panic - 2 min.

Beat Link: Faces of Evil. No time for much else as I'm traveling -- and consequently stats may be late for the next couple weeks.

 

Also, Atarian7, great to see those big numbers! So, just do that 2 1/4 times and you'll be there. :D

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Here are my times for this past week (Juno First through 7th)...

 

Amiga:

 

Betrayal - 688 min. in 6 sessions

 

Atari 2600:

 

New Pacman (8k version 4) - 8 min.

 

This week I tried an Amiga game which was recommended by the leader of the local Amiga club back in 1991, but which I never got around to playing - Betrayal. The long playing time also included mapping the game which presents you with a maze of 17x18 screens in which the towns are located. In principle, this is a strategy game a bit similar to Defender of the crown where you have to take over the reigns of the king and bishop while 3 other players try the same. I was a bit lost without a manual, but finally I got the hang of it. But the game gets pretty repetitive with time, and I didn't manage to beat it, though I suspect the same end screen comes up as when another (computer) player wins the game.

 

Then I briefly tried the current 8k version of New Pacman for the 2600 to see if anything has changed, but the intermission music still has only one voice. It's being worked on though...

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PET: (emulated)

Ian's Speed Race - 5 min.

Leap - 5 min.

Match - 8 min.


Another week where I got busy with other stuff than playing games. Obviously I'm only halfways sorting through PET games, and I didn't count all those where I just checked them out for 1 minute each to see if they go into "boring" or "possible". The latter folder will probably be sorted once more into "not good enough" and "going to floppy", and eventually I won't have to emulate it any longer.


Ian's Speed Race actually is a nifty game written by Ian's father for his son's 8th birthday in 1979, and thanks to an uncommon family name, it is pretty easy to trace down at least Ian online these days. I don't know how cool it would be today to get a game your dad wrote for you on your birthday, but surely that was something to brag about in school in 1979.

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Finally took some time this weekend to actually play games from my collection. My brother, son and I played the following...

 

Atari 2600:

Berzerk - 20 minutes

Berzerk (voice enhanced) - 2 minutes

Ms. Pacman - 20 minutes

Demon Attack - 15 minutes

Frogger - 50 minutes (my 9 year old really likes this one)

Donkey Kong - 19 minutes

Pole Position - 5 minutes

Keystone Kapers - 43 minutes

Pitfall - 25 minutes

Beamrider - 45 minutes

Decathalon - 45 minutes (got my daughter to play so we had 4 people playing all 10 events)

Centipede - 20 minutes

Kaboom - 35 minutes (my daughter and 9 year old son both enjoy this game)

Freeway - 10 minutes

Barnstorming - 3 minutes

Chopper Command - 20 minutes

Crackpots - 10 minutes

 

 

Atari 7800:

Ms. Pacman - 25 minutes

Donkey Kong - 28 minutes

 

 

Colecovision:

Jumpman Jr. 30 minutes

 

For a short period of time we had a 2600, 7800 and Colecovision all going at the same time on 3 different televisions. Good times.

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Here's the summary for Week 23, running from June 1 - 7. We logged 3132 minutes of eligible playtime, playing 51 games on a total of 9 systems.


Top 10:


1. Kaboom (Atari 2600) - 949

2. Betrayal (Amiga) - 688

3. Link: Faces of Evil (Philips CD-i) - 216

4. Dig Dug (Atari 2600) - 112

5. Juno First (Atari 2600) - 110

6. Asteroids (Atari 2600) - 107

7. Commando Raid (Atari 2600) - 92

7. Millipede (Atari 2600) - 92

9. Robotron: 2084 (Atari 5200) - 80

10. Centipede (Atari 2600) - 74


Pre-NES top 10:


1. Kaboom (Atari 2600) - 949

2. Dig Dug (Atari 2600) - 112

3. Juno First (Atari 2600) - 110

4. Asteroids (Atari 2600) - 107

5. Commando Raid (Atari 2600) - 92

5. Millipede (Atari 2600) - 92

7. Robotron: 2084 (Atari 5200) - 80

8. Centipede (Atari 2600) - 74

9. Frogger (Atari 2600) - 50

10. Activision Decathlon (Atari 2600) - 45

10. Beamrider (Atari 2600) - 45


Top 10 systems:


Not enough different systems for a top 10. (The Atari 2600 would've been #1 with 1958 minutes, followed by the Amiga with 688.)


The Atari 2600 puts up huge numbers this week, and while Kaboom certainly leads the charge, the majority of the balance is actually due to a consortium of different titles. In fact, 7 out of the top 10 -- and all but one of the pre-NES slots -- are VCS games.


Meanwhile after last week's regrettable anomaly, a more respectable 68000-based system takes the #2 spot, as the Amiga is this week's salutatorian.


Finally we have a new member #154 in our 1000-minute club, as karokoenig's praise (and gameplay) edges homebrew Juno First across the line, with 1006 minutes logged to date.

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My 9 year old and I have continued playing Atari into this week. We're trying to see how many activision patches we can earn this summer (see my thread in the Atari 2600 section). I've loving that he is loving this so much!

 

Atari 2600:

 

Ice Hockey - 21 minutes

Enduro - 30 minutes

Kaboom - 10 minutes

Megamania - 23 minutes

River Raid - 21 minutes

Sea Quest - 35 minutes

Skiing - 10 minutes

Laser Blast - 25 minutes

H.E.R.O. - 15 minutes

Grand Prix - 67 minutes (my son really likes this one)

 

We've qualified for Ice Hockey, Enduro, Kaboom, Megamania and River Raid. Any tips on the other games. I think we just need to play them more.

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Variatio delectat. No 2600 this week, but some other stuff:

 

Master System

Batman Returns: 10 min

 

Mega Drive

Pete Sampras Tennis: 5 min

 

PC (DOS)

Historyline 1914-1918: 270 min

 

Tested the two Sega games after picking them up on a large flea market. Picked up some other stuff (mostly N64), but don't have the console hooked up.

 

The 4+ hours of Historyline on PC were extremely tense, but immensely satisfying. Inspired by a Let's Play series on Youtube I watch regularly (two not very good Historyline players, but funny guys :-)), I decided to settle a 20 year old bill. I finally beat the last map of the game (German campaign), which handed me my ass several times back in the days. That map is pretty brutal. Two or three less than perfect moves, and you're done for. Not this time. I actually won by a good margin in the end.

 

Historyline is as good as it gets in the turn based strategy category. It's also quite an oddity, since it's one of very few World War I related games. If you ever stumble across a copy, grab it! CD version runs perfectly in DosBox.

Edited by karokoenig
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What a cool thread! I'm definitely going to get in on this and start tracking my play times as of tomorrow (when the new week begins), but before I do I just have one little question about how to properly list something. I play a fair bit of arcade ports for the PS1, such as Centipede on Arcade's Greatest Hits: The Atari Collection 1 and Ms. Pac-Man on Namco Museum Volume 3. These are 100% perfect ports with no changes made from the original arcade games. When listing these, should I list them as:

Arcade
Centipede (on Arcade's Greatest Hits: The Atari Collection 1 for PS1) - XYZ time
Ms. Pac-Man (on Namco Museum Volume 3 for PS1) - XYZ time

-or-

PlayStation
Centipede (Arcade's Greatest Hits: The Atari Collection 1) - XYZ time
Ms. Pac-Man (Namco Museum Volume 3) - XYZ time


Which would be the more appropriate way to catalog the time spent playing these arcade ports?

 

Edit: I almost forgot to ask, would arcade ports to more modern systems like the Game Boy Advance be suitable for the list? I ask because I also play Centipede on the Atari Anniversary Advance collection a lot on bus rides, and while all the gameplay elements, visuals, speed, etc. are identical to the arcade version the aspect ratio has been altered to fit the Game Boy Advance screen. Would this game be acceptable to include or would the altered aspect ratio make it not an accurate enough port of the arcade version to be suitable for the thread?

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First of all: Welcome, Jin, to the Gameplay Tracker!

 

When I play arcade games on my GBA compilation carts (which happens every now and then), I usually count them as "arcade" in my list. However, I do mention that I played them on GBA, so our fine moderator can decide himself. The thing is: GBA is not eligible here, since it's a post 2000 system. Can't tell if the GBC versions are arcade-accurate, since I don't have any of those. PS1 most probably is, but if you want to go nitpicking, the PS1 has no huge buttons and arcade joysticks.

 

I'd say just mention it all and thegoldenband will sort them where he sees fit.

Edited by karokoenig
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First of all: Welcome, Jin, to the Gameplay Tracker!

 

When I play arcade games on my GBA compilation carts (which happens every now and then), I usually count them as "arcade" in my list. However, I do mention that I played them on GBA, so our fine moderator can decide himself. The thing is: GBA is not eligible here, since it's a post 2000 system. Can't tell if the GBC versions are arcade-accurate, since I don't have any of those. PS1 most probably is, but if you want to go nitpicking, the PS1 has no huge buttons and arcade joysticks.

 

I'd say just mention it all and thegoldenband will sort them where he sees fit.

 

Thanks for the warm welcome, and for the helpful advice! I'll be sure to list the arcade ports I play under Arcade then put the compilation and system they were ported to in parentheses afterwards so the moderator can decide if they're eligible and how to catalog them. I own a Game Boy Color and some arcade ports for that system as well, but every one I've tried on the GBC has been vastly scaled down or altered in some way so as not to make them arcade accurate. I was a little disappointed to see that the Game Boy Advance wasn't eligible, since it is probably my #3 most played on system (the top two being Atari 2600 and Sega Genesis) and the arcade ports for that system are almost all perfectly accurate aside from an altered aspect ratio. But I totally get the logic behind choosing choosing 2000 as the cut off year, so I'll just have to list my GBA play time under the "Ineligible" category. Still, it should be a pretty fun and interesting to see how much time I really spend playing games every week.

 

And oh, on a side note... when I play arcade games on the PS1, they do actually have huge buttons and a microswitch arcade joystick. :lolblue:

 

S0eGvgF.jpg

 

 

Perfect arcade ports and an arcade stick on the PS1 (hooked up a 20" Sony Trinitron CRT TV) seemed like a much cheaper way to get the "arcade experience" than building a MAME cabinet, and so far I've been really pleased with my setup. I still need to track down one of those Nyko trackball controllers for the PS1 to get the proper arcade control experience in games like Centipede, Millipede, Missile Command, Marble Madness, and Crystal Castles that support the PS1 mouse; but I have been really happy with the performance of my Asciiware arcade stick for general arcade game use. :)

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