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The ever popular ALPINER

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The problem there is the number of GROMs in the original cartridge. The loader and the game code exceed the size of the TI's available memory, so something had to be reduced in size without seriously damaging the program. It was possible to shorten speech strings without destroying the game--so that was where the excess code was eliminated to allow it to run out of the 32K space. Perfect fidelity is not possible here. . .

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You can always get an UberGROM board and burn the GROMs into the Atmel and the ROM into the Flash ROM--then you would have one that works exactly like the original. Of course, that would also cost close to $40. Alternatively, you could get an original for about $3. . .

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