TXG/MNX Posted January 16, 2015 Share Posted January 16, 2015 Just did look to this thread, very impressive http://atariage.com/forums/topic/233606-racer-2-for-falcon/ Looks very cool... runs on stock Falcon with 4MB Would the jag be capable to do this quality game? The jag has 2MB but could load levels from CD Quote Link to comment Share on other sites More sharing options...
sh3-rg Posted January 16, 2015 Share Posted January 16, 2015 Would the jag be capable to do this quality game? Super Burn-Out says lol. 3 Quote Link to comment Share on other sites More sharing options...
Otto1980 Posted January 16, 2015 Share Posted January 16, 2015 nice menues and presentation.. but ingame superburnout looks much much better Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted January 16, 2015 Share Posted January 16, 2015 Just did look to this thread, very impressive http://atariage.com/forums/topic/233606-racer-2-for-falcon/ Looks very cool... runs on stock Falcon with 4MB Would the jag be capable to do this quality game? The jag has 2MB but could load levels from CD Yes, it would. Why don't you ask them for the code and port it. 1 Quote Link to comment Share on other sites More sharing options...
Felyx Posted January 16, 2015 Share Posted January 16, 2015 The ST rar file weights 19,3 Mb: it is far too big for the few Mo of internal memory of the Jaguar. Playing this on Jag would mean burning it on cart or CD (does the Skunk big enough for that?) I agree it is cool to drive a recent GT on the old Jag but there are probably easier ST driving games to port than this one and Cyrano seems hate that we suggest him what game to port 2 Quote Link to comment Share on other sites More sharing options...
TXG/MNX Posted January 16, 2015 Author Share Posted January 16, 2015 O I didn't want to suggest him to port it. I didn't mean it that way. I just wanted to know how a 68030 + DSP system like the Falcon would compare to 68K and GPU/DSP Jaguar would compare after seeing this game. The Falcon has a much more advanced processor and runs at higher speed, also the dsp runs at higher clock. When seeing this game I wondered why we never seen such racer game of that quality for the Jaguar, so my first thought was its not capable of doing this. 1 Quote Link to comment Share on other sites More sharing options...
108 Stars Posted January 16, 2015 Share Posted January 16, 2015 I'd also say tha Super Burnout looks better... Quote Link to comment Share on other sites More sharing options...
doctorclu Posted January 16, 2015 Share Posted January 16, 2015 O I didn't want to suggest him to port it. I didn't mean it that way. I just wanted to know how a 68030 + DSP system like the Falcon would compare to 68K and GPU/DSP Jaguar would compare after seeing this game. The Falcon has a much more advanced processor and runs at higher speed, also the dsp runs at higher clock. When seeing this game I wondered why we never seen such racer game of that quality for the Jaguar, so my first thought was its not capable of doing this. The difference in processor would make for an interesting challenge. Sounds like you have two interesting challenges with this one: 1) Storage. Part of this would need to be on something other than ram. One idea I can think of is separate the game into parts. Play one part to completion, then load the next game and play that part. Yeh, I know, tedious, just brainstorming. 2) 68000 and Tom and Jerry vs. 68030 and DSP. Well, actually I thought the Jaguar had DSP? Anyway, have thought on this question before a bit. Maybe there would be functions similar between 68000 and 68030, but you would need to somehow emulate the rest of the 68030 that the 6800 doesn't. So you got your work cut out for you. Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted January 16, 2015 Share Posted January 16, 2015 It would be cool to have a Rad Racer/Outrun type game on the Jag. This games graphics look very nice but it just doesn't look that fun. The sense of speed isn't there. Still, the idea of a good GT racer on the Jag someday is nice to daydream about. Quote Link to comment Share on other sites More sharing options...
Goochman Posted January 16, 2015 Share Posted January 16, 2015 Hard Drivin' from the ST Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted January 16, 2015 Share Posted January 16, 2015 Hard Drivin' from the ST Talk about lacking a sense of speed... I'm of the mind that hard driving hasn't aged particularly well. 1 Quote Link to comment Share on other sites More sharing options...
Goochman Posted January 16, 2015 Share Posted January 16, 2015 Talk about lacking a sense of speed... I'm of the mind that hard driving hasn't aged particularly well. Better speed and driving dynamics than Checkered Flag - not to mention more fun! 1 Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted January 16, 2015 Share Posted January 16, 2015 Better speed and driving dynamics than Checkered Flag - not to mention more fun! "better than checkered flag" is not exactly a ringing endorsement 6 Quote Link to comment Share on other sites More sharing options...
Goochman Posted January 16, 2015 Share Posted January 16, 2015 Improving the Jag Driving scene one baby step at a time 1 Quote Link to comment Share on other sites More sharing options...
walter_J64bit Posted January 16, 2015 Share Posted January 16, 2015 The St has Test Drive that a fun game. Quote Link to comment Share on other sites More sharing options...
sh3-rg Posted January 16, 2015 Share Posted January 16, 2015 I just wanted to know how a 68030 + DSP system like the Falcon would compare to 68K and GPU/DSP Jaguar would compare after seeing this game. The Falcon has a much more advanced processor and runs at higher speed, also the dsp runs at higher clock. When seeing this game I wondered why we never seen such racer game of that quality for the Jaguar, so my first thought was its not capable of doing this. Falcon has a real DSP vs the Jaguar's "DSP", but massively in its favour, the Jaguar has the Object Processor. As mentioned, it also has Super Burn-Out. Therefore, question seems redundant. Falcon cannot live with Jaguar for sprite-based games. No question. Never. Not ever. No. Way. Unless you have a ct60. 3 Quote Link to comment Share on other sites More sharing options...
Duranik Posted January 16, 2015 Share Posted January 16, 2015 Falcon has a real DSP vs the Jaguar's "DSP", but massively in its favour, the Jaguar has the Object Processor. As mentioned, it also has Super Burn-Out. Therefore, question seems redundant. Falcon cannot live with Jaguar for sprite-based games. No question. Never. Not ever. No. Way. Unless you have a ct60. The Falcon is a sweet machine, loved that machine when it was released. Having done a bit of work on both machines i have to say SH3 is absolute right. Looking at both machines there is a massive gap in 2d sprite rendering between these machines, the falcon only has a 16 bit bus and the jaguar can use its 64 bit bus the best way with its object processor. For 3d games the difference may not be as huge but it is still there. The Jag Blitter is not very good at using the 64 bit bus for texture mapping but it is still much better than the Falcon/ST Blitter. There is now way a stock Falcon can do a AvP or IS2 with the same resolution/ color depth, not even close. For the Falcon/Jag DSP, most of the time there were "only" Mod Trackers / Audio mixers running there, both had the same problem with getting data in and out. 3 Quote Link to comment Share on other sites More sharing options...
jvas Posted January 18, 2015 Share Posted January 18, 2015 The Falcon is a sweet machine, loved that machine when it was released. Having done a bit of work on both machines i have to say SH3 is absolute right. Looking at both machines there is a massive gap in 2d sprite rendering between these machines, the falcon only has a 16 bit bus and the jaguar can use its 64 bit bus the best way with its object processor. For 3d games the difference may not be as huge but it is still there. The Jag Blitter is not very good at using the 64 bit bus for texture mapping but it is still much better than the Falcon/ST Blitter. There is now way a stock Falcon can do a AvP or IS2 with the same resolution/ color depth, not even close. For the Falcon/Jag DSP, most of the time there were "only" Mod Trackers / Audio mixers running there, both had the same problem with getting data in and out. If it can handle doom ( ) AVP would be an easy job for the falcon... Quote Link to comment Share on other sites More sharing options...
sh3-rg Posted January 18, 2015 Share Posted January 18, 2015 (edited) If it can handle doom, AVP would be an easy job for the falcon... dml is God-tier, he doesn't count Edited January 18, 2015 by sh3-rg 1 Quote Link to comment Share on other sites More sharing options...
Christos Posted January 18, 2015 Share Posted January 18, 2015 Well there is also Running, that isn't done by dml Quote Link to comment Share on other sites More sharing options...
+save2600 Posted January 18, 2015 Share Posted January 18, 2015 Stunt Racer is a classic: And would agree that the Test Drive series was also great fun. Quote Link to comment Share on other sites More sharing options...
JagChris Posted January 18, 2015 Share Posted January 18, 2015 If it can handle doom ( ) AVP would be an easy job for the falcon... No it wouldn't. Even being God-Tier it took DML a few years of work and optimization to do that and it's still not full screen. Quote Link to comment Share on other sites More sharing options...
Lynxpro Posted January 18, 2015 Share Posted January 18, 2015 What about Road Riot 4WD? Or Roadblasters? Quote Link to comment Share on other sites More sharing options...
Christos Posted January 18, 2015 Share Posted January 18, 2015 Road Riot 4WD is... bad. Nice graphics, livable framerate but awful controls and generally far below average gameplay. I've actually played the game (since I own a falcon instead of just having seen one) and I can tell you it's not worth the hassle. Quote Link to comment Share on other sites More sharing options...
jvas Posted January 18, 2015 Share Posted January 18, 2015 No it wouldn't. Even being God-Tier it took DML a few years of work and optimization to do that and it's still not full screen. It is not true. It can be be fullscreen, though it is not seen in the video. Doom levels are way more complex than AVP. There are transparencies and look-througs, animated textures, curved walls and vertically multi-leveled maps. You can also look up and down. Quote Link to comment Share on other sites More sharing options...
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