Jetboot Jack Posted May 10, 2015 Share Posted May 10, 2015 Hi, I am running 64bit windows 8.1 pro (as a VM on my mac) and 64bit windows 8.1 on a standard (32GB Ram, 8 core xenon) PC. On both, whatever compatibility mode I select (XP SP3 for instance), I cannot g2f or ags to run. I have downloaded the latest ags and g2f from the site and all that happens is windows pops up a message: This app can't run on your PC Any ideas what I need to do? sTeVE Quote Link to comment Share on other sites More sharing options...
snicklin Posted May 10, 2015 Share Posted May 10, 2015 I'd love to be more helpful, but I suggest downgrading for an upgrade. A more useful comment will be PM'd to you. Quote Link to comment Share on other sites More sharing options...
pps Posted May 10, 2015 Share Posted May 10, 2015 (edited) For me g2f is working well on win 8.1 64 bit pro (with mc). When win 8 arrived I just upgraded my win 7 64 bit hp to win 8 pro (with mc) and updated it later to 8.1. So there might be some settings left, that where in win 7, that make it run for me. PS: It runs without any compatibility settings made. Edited May 10, 2015 by pps Quote Link to comment Share on other sites More sharing options...
fujidude Posted May 10, 2015 Share Posted May 10, 2015 This app can't run on your PC Another one of the great and informative Microsoft error messages. Quote Link to comment Share on other sites More sharing options...
tebe Posted May 12, 2015 Share Posted May 12, 2015 run at first time Quote Link to comment Share on other sites More sharing options...
tane Posted February 7, 2020 Share Posted February 7, 2020 On 5/12/2015 at 1:28 PM, tebe said: run at first time Hi, Is there a chance to add a feature to Graph2Font: To add/link to a G2F file, a RTM or SAP music file, so when it's compiled the xex will play music in the background (a screen with music). Here is an example made by pps (screen by RastaConverter and music from a RTM, both together): Screen with music.zip 1 Quote Link to comment Share on other sites More sharing options...
rensoup Posted February 7, 2020 Share Posted February 7, 2020 works fine on my W8.1 64bit Quote Link to comment Share on other sites More sharing options...
tane Posted February 7, 2020 Share Posted February 7, 2020 52 minutes ago, rensoup said: works fine on my W8.1 64bit 5 years ago it was solved. Now (2020) an interesting feature arises: 1 hour ago, tane said: Hi, Is there a chance to add a feature to Graph2Font: To add/link to a G2F file, a RTM or SAP music file, so when it's compiled the xex will play music in the background (a screen with music). Here is an example made by pps (screen by RastaConverter and music from a RTM, both together): Screen with music.zip 609.57 kB · 5 downloads Quote Link to comment Share on other sites More sharing options...
rensoup Posted February 7, 2020 Share Posted February 7, 2020 2 hours ago, tane said: 5 years ago it was solved. I figured there were a lot of folks still running W8.1 ? (happens when you summon threads back from the dead and change the topic) 3 hours ago, tane said: Is there a chance to add a feature to Graph2Font: To add/link to a G2F file, a RTM or SAP music file, so when it's compiled the xex will play music in the background (a screen with music). This seems like the kind of thing that could almost be done with a batch file... or at least with minimal change to the asm file that G2F creates. In theory, all that's required is to include the player+tune and call RMT init and play. Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted February 7, 2020 Share Posted February 7, 2020 Aside from ensuring your RMT/SAP memory is not conflicting with the G2F picture's memory the thread on non-50/60Hz also highlights you would have to be very careful with having sound playback routines running into areas where DLIs occur. Quote Link to comment Share on other sites More sharing options...
tane Posted February 7, 2020 Share Posted February 7, 2020 1 hour ago, rensoup said: (happens when you summon threads back from the dead and change the topic) Just I didn't want to open a new topic, it's best everything related to a theme in the same topic. 1 hour ago, rensoup said: This seems like the kind of thing that could almost be done with a batch file... or at least with minimal change to the asm file that G2F creates. In theory, all that's required is to include the player+tune and call RMT init and play. But it's really an interesting feature and it hasn't done yet, maybe it's not so easy. In the zip at least there is a working example. Quote Link to comment Share on other sites More sharing options...
rensoup Posted February 8, 2020 Share Posted February 8, 2020 1 hour ago, tane said: But it's really an interesting feature and it hasn't done yet, maybe it's not so easy. In the zip at least there is a working example. Here's a quick example: Odium by Piesiu playing turrican2.rmt (doesn't handle NTSC timing) The exported G2F file is odium_original.asm The updated one which plays the RMT is odium.asm There are just 4 lines that are different, just do a file compare and do the same for other G2Fs put mads.exe in your directory and run make The only gotcha is the tune which must be *exported* with RMT at address $7000 (or whatever address is indicated by MODUL in the lab file) odium_g2f.zip odium.obx 2 1 Quote Link to comment Share on other sites More sharing options...
tane Posted February 8, 2020 Share Posted February 8, 2020 Hey, more than Thanks. That's exactly the target. I'll take a closer look this weekend. Would you say it's the process with this SAP exported? bluemax.zip Basically the SAP collection at ASMA is much larger than the RMTs. (From topic): https://atariage.com/forums/topic/300403-sap-conversions/?do=findComment&comment=4452048 Quote Link to comment Share on other sites More sharing options...
rensoup Posted February 8, 2020 Share Posted February 8, 2020 11 hours ago, tane said: Hey, more than Thanks. That's exactly the target. I'll take a closer look this weekend. Would you say it's the process with this SAP exported? bluemax.zip Basically the SAP collection at ASMA is much larger than the RMTs. (From topic): https://atariage.com/forums/topic/300403-sap-conversions/?do=findComment&comment=4452048 I think SAP is a generic container, it contains the player code as well as the tune and they probably need to be located at a specific address in memory otherwise they'll just crash... that's why in my example the tune must exported with RMT PC If my assumption above is right, a RMT tune converted to SAP is still a RMT tune with the RMT player included, same for CMC, and every other format. If you're going to replay SAP tunes on a XL/XE you can't really do anything else unless you know exactly what parts of memory aren't used. So I'd suggest to scrap the idea of playing SAP with G2F What can you do then ? The safest best is to have the same kind of scheme I did for any music player you want to use. I only know about RMT but I guess other players work in the same fashion. Don't forget you can turn a SAP tune back into its original format with the Win32 player WASAP ( File info -> save as ), so any RMT tune turned into a SAP can be converted back and played with the example I posted. 1 Quote Link to comment Share on other sites More sharing options...
emkay Posted February 8, 2020 Share Posted February 8, 2020 To me this is a waste of resources, to use just some G2F image. The combination of an RMT tune plus Rasta Image, helps to show the usage of the CPU. It would be much more fun to have some small animation based on G2F running, while an RMT tune is played. A small unpacker, showing character animations (decompressed on the flow) plus some editor to create some small "films" . Imagining a Gr. 10 screen , based on the hires Character Mode ANTIC 2 ... Yes, I know, everything that could look impressive, isn't worth to be developed Quote Link to comment Share on other sites More sharing options...
tane Posted February 8, 2020 Share Posted February 8, 2020 16 hours ago, rensoup said: Here's a quick example: Odium by Piesiu playing turrican2.rmt (doesn't handle NTSC timing) I did some tests: changed the screen and it works, however not the music: Files with new screen.zip In this example the MODUL changed from $7000 to $6000 in the lab file, and turrican2_EXPORT7000.rmt was updated, but no luck, any idea of what's remaining? A detail: in the original example when the music ends, the system crashes instead of making a loop. 42 minutes ago, emkay said: To me this is a waste of resources, to use just some G2F image. The image can be edited by "hand", you always know the output with G2F and the quality is best, also with RC the background (overscan) at left and right is always black, and also G2F has several interesting fade effects included. 51 minutes ago, emkay said: It would be much more fun to have some small animation based on G2F running, while an RMT tune is played. That's true. A combination of several G2F making a loop. Quote Link to comment Share on other sites More sharing options...
rensoup Posted February 8, 2020 Share Posted February 8, 2020 2 hours ago, tane said: I did some tests: changed the screen and it works, however not the music: Files with new screen.zip In this example the MODUL changed from $7000 to $6000 in the lab file, and turrican2_EXPORT7000.rmt was updated, but no luck, any idea of what's remaining? the RMT file wasn't exported properly, not sure how you did it ? 2 hours ago, tane said: A detail: in the original example when the music ends, the system crashes instead of making a loop. oops, I added a KIL instruction when the tune finishes... just look for: dta 2 ; end of song in rmtplayr.a65 and remove the line. odium.obx Quote Link to comment Share on other sites More sharing options...
tane Posted February 8, 2020 Share Posted February 8, 2020 1 hour ago, rensoup said: the RMT file wasn't exported properly, not sure how you did it ? Well, it wasn't the right way: I did it with DIS6502, simply by setting the segment address to $6000. How should it be done properly? 4 hours ago, emkay said: It would be much more fun to have some small animation based on G2F running, while an RMT tune is played. The beginning of Boulder Dash is a good example: Boulder Dash 2 b.mp4 turrican2_EXPORT6000 (bad done).rmt turrican2_EXPORT7000 (original).rmt Quote Link to comment Share on other sites More sharing options...
rensoup Posted February 8, 2020 Share Posted February 8, 2020 1 hour ago, tane said: Well, it wasn't the right way: I did it with DIS6502, simply by setting the segment address to $6000. How should it be done properly? ouch... 22 hours ago, rensoup said: The only gotcha is the tune which must be *exported* with RMT at address $7000 (or whatever address is indicated by MODUL in the lab file) Meaning you have load the file in the RMT PC app and export it, then in the dialog box change the org address Quote Link to comment Share on other sites More sharing options...
tane Posted February 9, 2020 Share Posted February 9, 2020 I did it!: odium.xex 37 minutes ago, rensoup said: ouch... Ok, I supposed such box will not appear later: 3 hours ago, rensoup said: oops, I added a KIL instruction when the tune finishes... just look for: dta 2 ; end of song in rmtplayr.a65 and remove the line. Ok, now it doesn't lock and closes when the music ends, which I thought it'll be even better for a title screen. However, when then using Integrator 3.10 (made for G2F v3.9.6.0) for concatenate the title screen to the main XEX, it doesn't work at all. Any idea if it's possible to make it compatible? Otherwise it'll be useless for a title screen idea. Quote Link to comment Share on other sites More sharing options...
rensoup Posted February 9, 2020 Share Posted February 9, 2020 1 hour ago, tane said: I did it!: congrats! 1 hour ago, tane said: Any idea if it's possible to make it compatible? Nope, I've never heard of that program, you'd have to ask its author... Quote Link to comment Share on other sites More sharing options...
tane Posted February 9, 2020 Share Posted February 9, 2020 11 minutes ago, rensoup said: Nope, I've never heard of that program, you'd have to ask its author... It's ok, thank you for your help. Quote Link to comment Share on other sites More sharing options...
emkay Posted February 28, 2020 Share Posted February 28, 2020 (edited) I'm proposing ( a long time now) some tool that allows to do G2F animations using a packer. Together with a fitting POKEY tune played, it could result in entertaining "Demos". But, as reality is always different, on the C64 it is no problem. This thing has 30K (file size) on the C64... Edited February 28, 2020 by emkay 2 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted February 28, 2020 Share Posted February 28, 2020 42 minutes ago, emkay said: I'm proposing ( a long time now) some tool that allows to do G2F animations using a packer. Together with a fitting POKEY tune played, it could result in entertaining "Demos". But, as reality is always different, on the C64 it is no problem. This thing has 30K (file size) on the C64... I am not familiar with the code for the TIP animator, but I wonder if a similar type compression could be used? Scan each successive frame to only find "dirty" areas (those which changed)? Quote Link to comment Share on other sites More sharing options...
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