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RGB out of a coco 2 I finally have a working prototype looks great.


juice2839

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I have been working on this coco 2 rgb mod for sometime.. I unfortunately got laid off last week, but on the flip side, with the extra time, I have finally got this working perfect. It basically turns the r-y b-y into RGB. Then I run it into a scart to hdmi converter. The picture is of 1080i output. Check it out.

 

 

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That's the cleanest CoCo 1/2 video I've seen.

Is this like computer monitor RGB or component TV video? '

 

It's the cleanest video you can get. Yes computer monitor RGB, although I don't have a RGB monitor to test it on only a scart(RGB) to hdmi converter.

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Schematic?

 

This is still 15.7khz video, so converters (with a scan-doubler in there somewhere) will have to be used to get it on a VGA monitor.

 

Still, this is analogous to the RGB video on a CoCo3. Unfortunately as with the CoCo3, the composite artifacts relied on by most games

wouldn't work, but high quality composite and s-video can be derived from RGB, perhaps using one of Analog Devices ICs.

 

- Ed

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Schematic?

 

This is still 15.7khz video, so converters (with a scan-doubler in there somewhere) will have to be used to get it on a VGA monitor.

 

Still, this is analogous to the RGB video on a CoCo3. Unfortunately as with the CoCo3, the composite artifacts relied on by most games

wouldn't work, but high quality composite and s-video can be derived from RGB, perhaps using one of Analog Devices ICs.

 

- Ed

 

You could use an AD724 of AD725 to convert the RGB to composite video. I am not sure if you would get the artifact's back using that or not (Not on an LCD for sure). You can use one of the many cheap RGB to VGA converter out there if you wanted to use your Coco on a VGA monitor. I personally wanted this so that I could use my COCO 2 with a new LCD TV and have a perfect picture. I plan to make a few kits and offer some upgrades so I am keeping the schematics out of the public domain for the moment.

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