+nanochess Posted February 8, 2017 Author Share Posted February 8, 2017 Can someone help me figure out what I'm doing wrong? I'm trying to configure my USB joystick to work with CoolCV, but am not having much luck with the directional pad. These are CoolCV's default settings: up_1 key1073741906 right_1 key1073741903 down_1 key1073741905 left_1 key1073741904 When I do F7 so I can see the codes for my joystick I get this: up - Axis4 Key-32768 right - Axis3 Key32767 down - Axis4 Key32767 left - Axis3 Key-32768 Not sure how to plug those in. Oddly enough, I have left and right movement on my joystick with the default settings, but not up and down. I hope to make CoolCV use configurable joystick axis in next version, currently these are fixed at 0 and 1. Quote Link to comment Share on other sites More sharing options...
jblenkle Posted February 8, 2017 Share Posted February 8, 2017 Ah, would that explain why I can get some joystick movement, but not in all directions? I mentioned it here once before, but don't remember exactly...like pressing right would go right and down, but pressing left would do nothing. I hope to make CoolCV use configurable joystick axis in next version, currently these are fixed at 0 and 1. Quote Link to comment Share on other sites More sharing options...
the_xman Posted February 10, 2017 Share Posted February 10, 2017 @EVEGames Thanks for the consolidated write-up on the update of coolcv_pi for my retropie. I haven't tested it yet but will when I get a chance. Has anyone applied an overlay or shader to the coolcv_pi emulator, or is it possible in the emulator.cfg? Quote Link to comment Share on other sites More sharing options...
MediaMogul Posted February 16, 2017 Share Posted February 16, 2017 (edited) @the_xman Shaders and overlays are a feature of the libretro cores. Being a standalone emulator, CoolCV would have to implement something similar separately. @nanochess I really have to compliment you on CoolCV. I've been enjoying it immensely on my Raspberry Pi 3 since it was included in RetroPie last year. Unfortunately, as mentioned earlier, it is currently all but unplayable there now due to a mysterious slow down issue. As also mentioned, the project leader at RetroPie has been made aware of the problem, but depending on the cause, it might be that very little can be done on RetroPie's end to solve the issue. I've personally tried many things to alleviate the problem, such as setting the framebuffer to lower color depths, as well as testing multiple resolutions and overclock settings. All the while CoolCV, never takes up more than 30% of the CPU while performing so slowly. I noticed above that you're already considering certain features for your next version. My hope here is that you consider including RetroPie specifically as a testing bed for the Raspberry Pi version in the future if you are not already doing so, as it will be where countless people will come into contact with the software. In whatever way this project progresses, I'd just like to thank you for the many hours I was able to enjoy the software in the past year. 'Princess Quest' was a particular treat to play and I look forward to seeing anything else you produce going forward. Thanks again for all your hard work and for your time here. Edited February 16, 2017 by MediaMogul 2 Quote Link to comment Share on other sites More sharing options...
KevinMos3 Posted February 19, 2017 Share Posted February 19, 2017 I really appreciate your work on this emulator. I may be wishing for the moon here, but since you've already done a raspberry pi version, I'm wondering how difficult it would be to tailor it to the ARM of the 3DS. The 3DS already has a lot of great systems emulated on it via libretro (and a handful of standalones), but one that is sorely missing is a Coleco emulator. It's got a port of fMSX, which I would think could be made to work with Coleco games, but CoolCV just blows everything else away. Regardless, thanks so much for all you've done so far. 1 Quote Link to comment Share on other sites More sharing options...
+nanochess Posted February 19, 2017 Author Share Posted February 19, 2017 I really appreciate your work on this emulator. I may be wishing for the moon here, but since you've already done a raspberry pi version, I'm wondering how difficult it would be to tailor it to the ARM of the 3DS. The 3DS already has a lot of great systems emulated on it via libretro (and a handful of standalones), but one that is sorely missing is a Coleco emulator. It's got a port of fMSX, which I would think could be made to work with Coleco games, but CoolCV just blows everything else away. Regardless, thanks so much for all you've done so far. Thanks, currently I've no idea whether 3DS development is easy or complicated, or development toolkits available. Quote Link to comment Share on other sites More sharing options...
youki Posted February 19, 2017 Share Posted February 19, 2017 I really appreciate your work on this emulator. I may be wishing for the moon here, but since you've already done a raspberry pi version, I'm wondering how difficult it would be to tailor it to the ARM of the 3DS. The 3DS already has a lot of great systems emulated on it via libretro (and a handful of standalones), but one that is sorely missing is a Coleco emulator. It's got a port of fMSX, which I would think could be made to work with Coleco games, but CoolCV just blows everything else away. Regardless, thanks so much for all you've done so far. There is a good coleco Emulator for Nintendo DS. I never tested it on 3DS , but could work in theory , i think. Quote Link to comment Share on other sites More sharing options...
MediaMogul Posted March 2, 2017 Share Posted March 2, 2017 @nanochess I have an update to the slow down issue in RetroPie. The project leader has discovered that the problem was introduced with the sdl2.0.5 update. His findings in his own words can be found below. https://retropie.org.uk/forum/topic/7741/colecovision-sound-stutters/26 1 Quote Link to comment Share on other sites More sharing options...
MediaMogul Posted March 3, 2017 Share Posted March 3, 2017 @nanochess The issue has been fixed and has been reported accordingly to sdl. Colecovision is now blipping and bleeping again on RetroPie. More information below: https://retropie.org.uk/forum/topic/7741/colecovision-sound-stutters/33 Quote Link to comment Share on other sites More sharing options...
gameblabla Posted March 3, 2017 Share Posted March 3, 2017 (edited) Has anyone managed to run CoolCV on Ubuntu ? Because I am unable to run the linux versions, both 32-bits and 64-bits version on Ubuntu 16.04. Both versions fade from white to black and then absolute nothingness : it freezes. Using GDB does not tell me much, apparently it's stuck at nanosleep. (does it sleep for way too much ?) I was able to run the Windows version via Wine but it's pretty slow on my AMD FX. For comparison, i compiled MAME for my processor and it's able to run Colecovision games fullspeed unlike CoolCV. (Too bad MAME does not support Megacart games...) I sadly can't do that, nor that i can fix my Linux issues myself, because CoolCV is closed source, which is extremely disappointing. What's causing the freezing ? Edited March 3, 2017 by gameblabla Quote Link to comment Share on other sites More sharing options...
+nanochess Posted March 4, 2017 Author Share Posted March 4, 2017 Has anyone managed to run CoolCV on Ubuntu ? Because I am unable to run the linux versions, both 32-bits and 64-bits version on Ubuntu 16.04. Both versions fade from white to black and then absolute nothingness : it freezes. Using GDB does not tell me much, apparently it's stuck at nanosleep. (does it sleep for way too much ?) I was able to run the Windows version via Wine but it's pretty slow on my AMD FX. For comparison, i compiled MAME for my processor and it's able to run Colecovision games fullspeed unlike CoolCV. (Too bad MAME does not support Megacart games...) I sadly can't do that, nor that i can fix my Linux issues myself, because CoolCV is closed source, which is extremely disappointing. What's causing the freezing ? I'm compiling and testing in Fedora. I'll need to give a look. Quote Link to comment Share on other sites More sharing options...
gameblabla Posted March 6, 2017 Share Posted March 6, 2017 (edited) So i switched Ubuntu from ALSA to OSSv4 and now CoolCV (the linux version) works properly on my PC Wine is not compatible with OSS but i did try CoolCV.exe again with Wine and i noticed it does the same thing than what it did on Linux : Fades from white to black and then nothing. Wine was spamming my terminal with the fact i had no sound devices. I think you should handle errors better (even for the Raspberry Pi) than just having a black screen : some error reporting would be nice. Anyway, it works now and it runs fullspeed, pretty cool emulator ! Edited March 6, 2017 by gameblabla 1 Quote Link to comment Share on other sites More sharing options...
theborga Posted March 15, 2017 Share Posted March 15, 2017 (edited) Hi all! Just want to say that now my qamba q1 harware (in my retropie homemade cabinet) works flawless with coolcv. It was a joystick setting the problem. Just have to switch between the compatibility mode (PC/PS3/Xbox) whith the appropriate button and... bingo! Now I can play this wonderful emulator without any problem! btw: GREAT work with coolcv.... superb emu! Edited March 15, 2017 by theborga 2 Quote Link to comment Share on other sites More sharing options...
Ducky01 Posted March 16, 2017 Share Posted March 16, 2017 Did anyone ever figure out how to get an XBOX360 controller, specifically the joystick and/or d-pad to work with Coolcv on retropie? I'm starting to bang my head against the controller... Quote Link to comment Share on other sites More sharing options...
theborga Posted March 16, 2017 Share Posted March 16, 2017 (edited) To play with my xbox360 controller I have to plug it and to choose the right buttons (by pressing F7 in Coolcv) and then put it on the "coolcv_mapping.txt" in home/pi. the joystick work itself by doing nothing... I mean, plug and move on the games! maybe some compatibilty problem? like the one that has make my qamba q1 NOT working on joy until i have realized that i have to push the "MODE" to choose PC instead PS? Edited March 16, 2017 by theborga Quote Link to comment Share on other sites More sharing options...
Keatah Posted March 29, 2017 Share Posted March 29, 2017 (edited) How does one select full-screen mode in coolcv? This for windows version. Edited March 29, 2017 by Keatah Quote Link to comment Share on other sites More sharing options...
+nanochess Posted March 29, 2017 Author Share Posted March 29, 2017 How does one select full-screen mode in coolcv? This for windows version. I'm afraid there is no full screen yet for Windows. SDL works just fine in Linux and Mac but in Windows only makes the window full-screen, I'll be researching this soon. 1 Quote Link to comment Share on other sites More sharing options...
ColecoJoe Posted March 30, 2017 Share Posted March 30, 2017 Is there a way to start in fullscreen mode on the mac? Quote Link to comment Share on other sites More sharing options...
Keatah Posted March 30, 2017 Share Posted March 30, 2017 I'm afraid there is no full screen yet for Windows. SDL works just fine in Linux and Mac but in Windows only makes the window full-screen, I'll be researching this soon. Very good.. Quote Link to comment Share on other sites More sharing options...
+nanochess Posted March 30, 2017 Author Share Posted March 30, 2017 Is there a way to start in fullscreen mode on the mac? Not yet. Good suggestion Quote Link to comment Share on other sites More sharing options...
intvdave Posted March 30, 2017 Share Posted March 30, 2017 Not yet. Good suggestion Is there a possibility for command line switches? Quote Link to comment Share on other sites More sharing options...
+nanochess Posted March 30, 2017 Author Share Posted March 30, 2017 Is there a possibility for command line switches? Not easily portable between platforms but I'll check. Quote Link to comment Share on other sites More sharing options...
Pbrook67 Posted April 10, 2017 Share Posted April 10, 2017 I have a stupid question. I have a usb cable that allows me to use joysticks from different systems. I cannot seem to get my super action controller to work. any helpful hints??? Quote Link to comment Share on other sites More sharing options...
intvdave Posted April 10, 2017 Share Posted April 10, 2017 What USB cable do you have? Is it the Ultimate Interface? Quote Link to comment Share on other sites More sharing options...
Mad-Mega Posted April 13, 2017 Share Posted April 13, 2017 (edited) Hi, i am new here, and probably my question is a dumb one, but i will ask it.A lot of people are using Hakchi2 for their NES Mini, they also are using RetroArch to load their emulators. Is there someone willing to convert or reprogram CoolCV to be used with RetroArch, convert it to a libretro core.Currently the only chance to play ColecoVision games is to convert them to a GBA (GameBoy Advance) and run that in a GBA emulator on a NES Mini. Edited April 13, 2017 by Mad-Mega Quote Link to comment Share on other sites More sharing options...
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