globeron #3376 Posted February 2 (Let's maybe alternate with the Robots of Death v2 and v3 games coming up?) February 2022 Rock Runner - It requires a Joystick and once time is over or caught press the space bar. also speech is built-in this game. RockRunner8.bin 3 Quote Share this post Link to post Share on other sites
Count9929A #3377 Posted February 13 This game is interesting so as the history behind it. In another thread (currently I can’t find it) I learnt that the game was originally released both in disk format for EA env and on tape for the Mini-mem, by 2 different publishers. For collecting purposes, I would be interested in the original releases, especially the Mini-mem one. Are them available somewhere? It is also very nice that there is a GitHub with the source and some binary re-crested by Eric LaFontaine. 🥰 I am playing it with the rpk that I downloaded by this GitHub. Quote Share this post Link to post Share on other sites
+OLD CS1 #3378 Posted February 13 2 hours ago, Count9929A said: there is a GitHub with the source and some binary re-crested by Eric LaFontaine. Link? Quote Share this post Link to post Share on other sites
Count9929A #3379 Posted February 14 This is the thread, in the development forum: And this is the Github link: https://github.com/EricLafortune/RockRunner Quote Share this post Link to post Share on other sites
globeron #3380 Posted February 16 (edited) Real TI. 750 screen B. Not sure what the screen with diamonds is, like a trap. Then you need to press the space bar Edited February 16 by globeron Quote Share this post Link to post Share on other sites
globeron #3381 Posted February 16 1193 Once you cleared all diamonds press space bar to collect the time left points. In screen B, need to put bombs near bats to get more diamonds. Difficult level. Quote Share this post Link to post Share on other sites
globeron #3382 Posted February 16 You can select which screen to start from Select A, B, etc I started here from screen B. Score 1534 Quote Share this post Link to post Share on other sites
globeron #3383 Posted February 16 Start from screen C. Score 2093 Quote Share this post Link to post Share on other sites
+Ksarul #3384 Posted February 18 On 2/13/2022 at 11:57 AM, Count9929A said: This game is interesting so as the history behind it. In another thread (currently I can’t find it) I learnt that the game was originally released both in disk format for EA env and on tape for the Mini-mem, by 2 different publishers. For collecting purposes, I would be interested in the original releases, especially the Mini-mem one. Are them available somewhere? It is also very nice that there is a GitHub with the source and some binary re-crested by Eric LaFontaine. 🥰 I am playing it with the rpk that I downloaded by this GitHub. The original release was for the MiniMemory, and was titled Boulder Dash. That release was by Legio Computers in Holland. I doubt there are more than 50 original copies of this in circulation (and it was available on cassette or disk, as my original was on disk). Asgard released the EA version about a year later, but changed the name to Rock Runner to avoid potential name conflicts. That one was disk only. It is somewhat more common than the LCC version for the MiniMemory, but it is still a bit tough to find an original. 2 Quote Share this post Link to post Share on other sites
Count9929A #3385 Posted February 18 5 hours ago, Ksarul said: Asgard released the EA version about a year later, but changed the name to Rock Runner to avoid potential name conflicts. That one was disk only. It is somewhat more common than the LCC version for the MiniMemory, but it is still a bit tough to find an original. I see... Any chance to find a copy of the LCC version for the Mini Memory? (either on tape or on disk)? Quote Share this post Link to post Share on other sites
globeron #3386 Posted February 20 I see... Any chance to find a copy of the LCC version for the Mini Memory? (either on tape or on disk)?I vaguely remember this. But have not found it back yet in web99 need to search furtherSent from my iPad using Tapatalk Quote Share this post Link to post Share on other sites
Eric Lafortune #3387 Posted February 20 Score 3567, in a quick try starting from screen F (in Mame) -- with an unfair advantage as the developer. Some tips: You can let monsters run in a loop by digging a long or short corridor counter-clockwise before them. That can keep them out of the way. You can create a lot of diamonds without much risk by letting diamond butterflies run into the expanding lava (animated green stuff, e.g. on screen F and my favorite H). You can create diamonds without requiring precise timing by dropping a boulder on diamond butterflies from a vertical corridor. If the game character dies in a pile of diamonds, the world continues running without him. You need to press space to restart. I only have the original Mini Memory version on an old cassette tape, which I haven't tried in decades, but it's essentially the same as the EA version. 2 Quote Share this post Link to post Share on other sites
Count9929A #3388 Posted February 28 The game is rather difficult, and I didn't have enough time to understand fully the dynamics. I was only able to complete level A 😞 But I will try more in the future! @Eric: I am interested in the MiniMemory version because I have a strange fascination for that environment, and I find truly remarkable that you accomplished to create this wonderful game with just the MiniMemory! Does the Minimemory version requires the 32K, or does it run with just the MiniMem cart? Quote Share this post Link to post Share on other sites
Eric Lafortune #3389 Posted March 4 On 2/28/2022 at 6:49 PM, Count9929A said: @Eric: I am interested in the MiniMemory version because I have a strange fascination for that environment, and I find truly remarkable that you accomplished to create this wonderful game with just the MiniMemory! Does the Minimemory version requires the 32K, or does it run with just the MiniMem cart? The MiniMemory module is great -- 4 KB of battery-backed RAM and access to assembly! The assembly code of Rock Runner fits in the 4 KB, at the time allowing me to work on it more easily (with the line-by-line assembler or in hexadecimal). The 32 KB memory expansion is needed for the game screens, which I could load from tape (all of them or just a few, for development and testing). 2 Quote Share this post Link to post Share on other sites
globeron #3390 Posted March 6 @Eric Lafortune score 3567 globeron 2093 No other gamers? I wish I had a bit more time, interesting game and also speed comes into play. Eric as winner you can choose the next game! Quote Share this post Link to post Share on other sites
Count9929A #3391 Posted March 6 9 hours ago, globeron said: @Eric Lafortune score 3567 globeron 2093 No other gamers? I wish I had a bit more time, interesting game and also speed comes into play. Eric as winner you can choose the next game! I am the third and last with 1604, see pic above Quote Share this post Link to post Share on other sites
globeron #3392 Posted March 6 I am the third and last with 1604, see pic aboveThank you. Sorry I missed it! Sent from my iPad using Tapatalk 1 1 Quote Share this post Link to post Share on other sites
Eric Lafortune #3393 Posted March 6 Let me propose Restless II by @sometimes99er as the next game for this competition (announcement, cartridge binary, video, short review ). It's a space shooter with a simple concept but nice attention to detail, quick to play and smooth. I don't think it has been in the competition before. 3 Quote Share this post Link to post Share on other sites
sometimes99er #3394 Posted March 7 10 hours ago, Eric Lafortune said: Let me propose Restless II by @sometimes99er as the next game for this competition (announcement, cartridge binary, video, short review ). It's a space shooter with a simple concept but nice attention to detail, quick to play and smooth. I don't think it has been in the competition before. Thank you. 2 Quote Share this post Link to post Share on other sites
sometimes99er #3395 Posted March 8 The previous screenshot was me getting lucky in a single game. This time I played about 10 times to get a new high score. Remember, the higher up the screen you hit an intruder, the more points you get. If I remember correctly, fabrice montupet has said that the game was too easy. So I hope to see him posting his high score. 1 Quote Share this post Link to post Share on other sites
sometimes99er #3396 Posted March 9 5 runs and I beat my own high score. 🙂 3 Quote Share this post Link to post Share on other sites
sometimes99er #3397 Posted March 13 First try and with a bit of luck. ☺️ 2 Quote Share this post Link to post Share on other sites
sometimes99er #3398 Posted March 17 Played 10 times and didn't do any better. Trying to hit them high for better scores. 😐 1 Quote Share this post Link to post Share on other sites
Count9929A #3399 Posted March 18 @sometimes99er: very fun game, simple but great idea!!! 15010, level 9 (not completed), on MAME 60hz 2 Quote Share this post Link to post Share on other sites
Eric Lafortune #3400 Posted March 18 It's frantic and addictive! Aiming for third place with 13420, for now (also on Mame 60 Hz). 2 Quote Share this post Link to post Share on other sites