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High Score Competition (December: Fruitee)

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3 hours ago, ti99iuc said:

At least I have also seen original Thorn-Emi cartridges for TI99 of the Submarine Commander and River Rescue but I consider them as prototype and very rare, maybe the only one copy I ever seen around internet. Them was also a kind of sidecar cartridges (connecting in the expansion port of the TI99 and not in the standard cartridge slot).

there is also this additional thread in AA you can read:

More forgotten knowledge.

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Second time playing.  Controls are frustrating, but you get the gist pretty quickly.

 

DSC00028.thumb.JPG.66f9252b524dcfcfcb6c1c52bbd5c607.JPG

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7 hours ago, OLD CS1 said:

Second time playing.  Controls are frustrating, but you get the gist pretty quickly.

 

DSC00028.thumb.JPG.66f9252b524dcfcfcb6c1c52bbd5c607.JPG


now we can see the difference between number 4 and 9 which are hard to distinguish 

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dcaf7dfa6948bf564d6f5e8604749e3b.jpg

1650. That pattern matching is really hard for me. Also I strongly prefer joystick down to move cursor up instead of how it is in the game.


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I was unable to improve much. 3250 😞

I thought that strategic thinking was needed in this game, but missiles comes too fast for me to think.

 

sc-3250-MAME-60hz.png

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Computer Wars result:

1. Globeron - 29,850

2. jwild - 5,200

3. OLD CS1  - 4,900

4. Count9929A - 3,250

5. roadrunner - 1,800

 

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Let's do a double game again (similar like Frogger / TI-Toad in May 2017)

 

I cannot believe that we did not do a Car Wars competition before, it was one of my first modules we had as a kid.

 

 

This time from one war to the other war:

 

1. Car Wars (PHM 3054) and @Compucar (German clone of Car Wars, but the cars add dots as well)

 

2. Score. We count the Car Wars score first as highest score   and @compu-car as second competition for fun.

    (Highest on Car Wars was 121,000)

 

3. Files:

    Disk version: CAR.dsk

    (see instructions below how to load the files)

 

    Finalgrom Car Wars:phm3054G.BIN

 

    Finalgrom: (maybe someone can make a .bin version)

 

 

2. Editor/Assembler module

    1. TI-BASIC  -- OLD DSK1.GROMLOAD

        (after the 3 files are loaded)  enter "CARWARS"  

        then in the menu option 3.

 

3. Editor/Assembler module option 3 - Load and Run.

    DSK1.@COMPU-CAR

    once loaded press enter

    type "COMPO"  to start the game.

 

 

 

Texas Instruments Ti-99/4a Car Wars Game Cartridge PHM 3054 for sale online  | eBay

 

image.thumb.png.5b761e9938bb45734a65fd98bb7cf86e.png

 

 

image.thumb.png.b8cd733f2914d407403be9c01144bf83.png

 

image.thumb.png.623e39108e39e87539e5af1dea6e6f55.png

 

 

 

Historical Car Wars - High Scores: 

 

Mar 1983

 

 

Nov 1982

 

 

Jan 1983

 

 

 

Apr 1983

 

 

Jun 1983

 

 

 

Aug 1983

 

 

 

 

Sep 1983

 

 

 

 

Nov 1983

 

 

 

 

Vol1. No6

Mar/Apr82

 

YN 11/93

 

 

Car Wars

 

 

(5th board with 3 computer cars)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

(13th level)

97,380

 

 

39,270

 

 

21,060

 

 

 

26,090

 

 

25,610

 

 

 

32,740

 

 

 

 

48,370

 

 

 

 

121,000

 

 

 

 

20,700

 

 

6,050

 

 

 

(kid 36,630)

Ed McNair (Brandon, FL)

 

Scott Savage

 

 

Daryl Henry (of Sardis, BA, Canada)

 

 

Glynn Johnson (Houston, TX)

 

Brian Klamik (Riverside, IL)

 

 

Janie Reddington (Palatine, IL)

 

 

 

David Trost (St. Louis, MO)

 

 

 

Ron L. Walters (Brandenburg, KY)

 

 

 

Joe Dyleski

 

 

Jim Wayne

 

 

 

globeron

 

 

 

 

 

 

    20211004_151257.thumb.jpg.6aa6cec22bac3de422b78349b8000521.jpg

 

 

 

 

 

Edited by globeron
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Car Wars 28,710

 

(managed to get to the level with 3 cars wihout crash then it is 12,000 max. Score).  The trick is to get the 2 or 3 computer cars/sprites to overlap each other.

 

20211006_214451.jpg

20211006_214145.jpg

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34 minutes ago, HOME AUTOMATION said:

TI's sticks are renowned on the Klingon Homeworld!

:ponder:

They are the joysticks of a true warrior.

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659479bd096b9569a65c4fd1c10140fe.jpg

4470. Better late than never. I’ve never played this more than a few minutes here and there because it seemed so hard.


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2 hours ago, jwild said:

659479bd096b9569a65c4fd1c10140fe.jpg

4470. Better late than never. I’ve never played this more than a few minutes here and there because it seemed so hard.


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I find it very hard. 

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2aa75e574962603ab8bde00b921e1f10.jpg

5830

It is a major victory just to clear the first screen


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When I gave it a try, I remembered that back in the 80s I learned a kind of "brake melody" that brings you safely through the first screen. That is, when I started to remember the first lane switches, that long buried "melody" emerged from a dusty part of my brain, and I managed to finish the screen.

 

Edit: Not a "brake melody" but a "squealing tire melody".

Edited by mizapf
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