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High Score Competition (April: Starfort)


arcadeshopper

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I'd be inclined to agree as well, but I guess you need to see how many people say yes. If you DO want to do it, I would recommend at least waiting a little longer, as about 30% of the orders are still in transit. ;)

Biased!

 

 

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High Score Competition

March 2019

Adventure

 

1. jwild: 300 (Pirate Adventure) 3/9, (Adventure) 3/16, (Ghost Town) 3/31

2. Magestyx: 100 (Pirate Adventure) 3/7

 

Any other takers?

 

It was too difficult for me. I remember I used to have the Book of Hints (but a different cover? Blue / White or so), but even then it was hard with the coding technique

http://www.99er.net/download2/index.php?act=view&id=203

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It was too difficult for me. I remember I used to have the Book of Hints (but a different cover? Blue / White or so), but even then it was hard with the coding technique

http://www.99er.net/download2/index.php?act=view&id=203

 

I've reached Savage Island II by now, and I'll be able to give small hints to all previous adventures. Feel free to ask, maybe this is the chance for you to eventually make some progress (without revealing too much).

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I've reached Savage Island II by now, and I'll be able to give small hints to all previous adventures. Feel free to ask, maybe this is the chance for you to eventually make some progress (without revealing too much).

Thank you, will do! Yesterday we played for the first time Zork I from infocomm (but on the RetroPie) I need to check my TI Disks as I used to have them if it is the same or not.

 

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Sometimes a low-commitment video game is just what is needed.

 

I think we need a scores from these players: Vorticon, RickyDean, DigDugNate, ti99uc, Airshack, and arcadeshopper.

 

I read that this game was originally an arcade game before it was on the TI. And that the player controls a spaceship instead of a tank.

 

Has anyone played that version?

 

 

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Sometimes a low-commitment video game is just what is needed.

 

I think we need a scores from these players: Vorticon, RickyDean, DigDugNate, ti99uc, Airshack, and arcadeshopper.

 

I read that this game was originally an arcade game before it was on the TI. And that the player controls a spaceship instead of a tank.

 

Has anyone played that version?

 

 

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I had played it on MAME- here's a video of the gameplay:

 

https://www.youtube.com/watch?v=pZlI2ssGHhQ

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I think we need a scores from these players: Vorticon, RickyDean, DigDugNate, ti99uc, Airshack, and arcadeshopper.

 

 

Well you haven't seen me in these sessions as I am not much of a gamer, more hardware oriented. Not that I hate it, I just suck. I usually fill my evenings after work, going outside and working on my project trucks, then coming in and tearing apart a TI related card or something else silly like that, so I don't have time to do any gaming by bed time. But maybe next year, as I am making headway on both avenues, and I will have more time. Maybe

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Dang. You guys are good!!

 

I've been playing highest speed, highest density, with tank trails.

 

One game takes less than a few minutes. Just clear the screen. So you can play a couple of quick games and then get back to life.

 

Unlike Adventure, which too several hours at a minimum to complete.

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Vorticon: The key is to play on the faster speeds, with trails, and high mine density. There is only a single screen on which you need to clear all the blue mines as fast as possible. This is because the major points are in how much time is left on the timer when you clear all the blue mines (1000 points x amount of time remaining). Typically, you get around 8000 points (give or take about 1000 - it varies) by clearing all the blue mines. So for the scores you see posted, you can deduct 1000 x time remaining to see how many points were scored via shooting all mines.

 

For example, in my high score: 35430 - 28x1000 = 7430 points from destroying screen objects.

For globeron's ridiculously high score: 39490 - 31x1000 = 8490 points from destroying screen objects.

 

What this means is that globeron likely had about 20 additional blue mines than I did, as the blue mines are worth 50 points each. The more blue mines, the higher your potential points from destroying them, not to mention time savings from the chain reactions caused by them.

 

The reasoning for the game choices are:

- speed: the slowest speed, while giving you the most time, isn't offset enough by how slow everything moves. Your tank moves slow and so do the explosions. The other two speeds reduce the time limit but can be made up by how fast your tank moves and explosions occur

- trails: reduces the amount of small (green) mines you have to get rid of which are only worth 10 points. The best strategy is to clear the board as quickly as possible, so wasting time on 10 point targets is bad strategy.

- high mine density: more points due to sheer volume and the chain reactions they set off, again saving valuable time in clearing the board.

 

Hope that helps in planning a strategy.

 

Here is my latest high score, still not touching either of globeron's amazing scores. I am using the RAPID speed, as I get the most consistently high scores this way. Tried FULL TILT numerous times but more often than not I end up with only 10-15 seconds left on the clock, resulting in scores of around 15000-22000.

post-39633-0-90973700-1554990744_thumb.jpg

Edited by majestyx
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