+CyranoJ #1 Posted August 21, 2015 Here's a WIP - figured the a8 section has enough of them (waves at Fairlight!) so why not? This one is utterly unplayable because I've not patched the joypad in yet, also has some palette issues, but it looks promising... it's been a while since I did one of these but it's slowly coming back to me! SQUAKE.ABS 19 Quote Share this post Link to post Share on other sites
+GroovyBee #2 Posted August 21, 2015 I loved this game back in the day . Quote Share this post Link to post Share on other sites
+rdemming #3 Posted August 21, 2015 I played this game quite a lot on the Atari 8-bit but it was too hard for me even with the Freezer codes for unlimited shots, steps, etc. I figured out. Never played the ST version so when the JoyPad starts working I certainly give it a go. Robert Quote Share this post Link to post Share on other sites
+doctorclu #4 Posted August 21, 2015 Looks fun. Loved these kind of games. Quote Share this post Link to post Share on other sites
Jagosaurus #5 Posted August 21, 2015 On average how long does a ST Jag port take you these days? Quote Share this post Link to post Share on other sites
+CyranoJ #6 Posted August 21, 2015 On average how long does a ST Jag port take you these days? From the time I start it until its done. 8 1 Quote Share this post Link to post Share on other sites
janatari #7 Posted August 21, 2015 Perfect ! thx Quote Share this post Link to post Share on other sites
Jagosaurus #8 Posted August 21, 2015 Interesting response lol. Figured you'd have it down to a science. Quote Share this post Link to post Share on other sites
sh3-rg #9 Posted August 21, 2015 Don't remember this one at all, but it does look like my kind of thing. Quote Share this post Link to post Share on other sites
+GroovyBee #10 Posted August 21, 2015 Don't remember this one at all, but it does look like my kind of thing. Did it come with one of the Silica Shop bundles? Quote Share this post Link to post Share on other sites
sh3-rg #11 Posted August 21, 2015 (edited) Did it come with one of the Silica Shop bundles? Hmmm, not the thing we got... I think ours was the Super Pack or Summer Pack (which ever had Test Drive and Black Lamp). Maybe this game was on an early menu, I'm just drawing a blank. Weird, I just googled and a post of Atari Forum suggested what I had was the Super Pack... and this game was part of it and on a disk with Xenon... but... nothing... and I only really remember playing Xenon from an Automation menu or something. Edited August 21, 2015 by sh3-rg Quote Share this post Link to post Share on other sites
swapd0 #12 Posted August 21, 2015 I finished this game in my spectrum. I never liked the Atari ST version. Quote Share this post Link to post Share on other sites
ovalbugmann #13 Posted August 22, 2015 Cool! Thanks for putting time into this conversion man, looking forward to playing it. Quote Share this post Link to post Share on other sites
+madman #14 Posted August 22, 2015 This one is utterly unplayable because I've not patched the joypad in yet Probably still more playable than Black Out. 2 Quote Share this post Link to post Share on other sites
+CyranoJ #15 Posted August 23, 2015 Update time! This one is quite interesting as it doesn't tie to the VBlank... instead it ties to the immediate HBL vector ($68) and reads the screen pointer address to know when to fire certain subroutines. Tricky little fecker! Anyway, got the title screen to display.... And the intro.... And sorted the pseudo raster split for correct colours.... And got the controls working so you can play it.... But oh, don't go into the teleporter.... because you can't enter a code, or exit that screen yet! SQUAKE.ABS 9 Quote Share this post Link to post Share on other sites
ovalbugmann #16 Posted August 23, 2015 Your making quite fast progress in understanding the code and making the 'redirection' to the cat, very impressive work - thanks for sharing man!!! Quote Share this post Link to post Share on other sites
Sporadic #17 Posted August 23, 2015 This is awesome. I wish I had the knowledge to do this. Quote Share this post Link to post Share on other sites
+CyranoJ #18 Posted August 23, 2015 There's no need to understand what any of the code does (although that does help!) It's a matter of finding: - The VSync routine and any interrupts - How the keyboard/joystick is scanned - Where the raster splits are The rest is mainly NOPs Steem Boiler Room for the win! 3 Quote Share this post Link to post Share on other sites
+af0l #19 Posted August 23, 2015 Wow, I was just watching a local show on the beginnings of computer age in our little country (Slovenia, which at the time used to be Yugoslavia) the other day. One of the "gurus" that were interviewed in the documentary mentioned this game as his all time favorite and I didn't know about it. Well, now I do. And I'm about to play it on my Jag, too Thanks a bunch! 1 Quote Share this post Link to post Share on other sites
Felyx #20 Posted February 24, 2016 Here are some deco: DVD box sleeve: CD Cover: Here is the file ready to burn on CD-R: http://www.filedropper.com/squakejiffi 4 Quote Share this post Link to post Share on other sites
JaguarBrett #21 Posted February 25, 2016 Here are some deco: DVD box sleeve: CD Cover: Here is the file ready to burn on CD-R: http://www.filedropper.com/squakejiffi Thx as always Felyx! 4 Quote Share this post Link to post Share on other sites
UHATEIT #22 Posted August 23, 2018 Seeing as there is a DVD case and CD print made above for this, was there a CD iso for this released or just the ABS format? Quote Share this post Link to post Share on other sites
+CyranoJ #23 Posted August 23, 2018 I've no idea why they were made. The port isnt finished or even working enough to be playable. 2 Quote Share this post Link to post Share on other sites
+Stephen #24 Posted August 23, 2018 I've no idea why they were made. The port isnt finished or even working enough to be playable. I thought it was normal in the Jag scene to have shiny boxes and manuals done long before the actual game was complete? 7 1 Quote Share this post Link to post Share on other sites
UHATEIT #25 Posted August 23, 2018 I've no idea why they were made. The port isnt finished or even working enough to be playable. Thanks for the info. I commented on another ST port thread about the same thing. I saw a bunch of CD cases made for some of the ST ports and couldn't find the Isos for them. Thought it was weird. The others were Mercenary, Action Fighter, Carrier Command, Slam Racer, and this one Starquake. Quote Share this post Link to post Share on other sites