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Mr. Turtle for Colecovision for sale

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Hi,

Mr Turtle for Colecovision is an new homebrew project I have developed. I am releasing it in cartridge form. Each game comes with:

1 - Game Box
1 - Game manual
1 - Insert to keep the cartridge from moving around inside box
1 - Colecovision / Coleco ADAM compatible game cartridge with label

Mr. Turtle Box, Manual & 2 cart labels


Mr. Turtle Box, Manual & 2 cart labels 002


Mr. Turtle Box, Manual & 2 cart labels 003


Mr. Turtle Box, Manual & 2 cart labels 004

 

https://www.youtube.com/watch?v=f27qID3nN8c

Now I am offering Complete in Box copies for sale.

Cost is $50USD + 12$ shipping to the USA & Canada. This would include insurance & a tracking #

Contact me at: [email protected] if interested. Not through PM it's easier for me to file the messages neatly in outlook so I don't lose any info.

I'll send an invoice and payment is through PAYPAL only at this time. Payment info will be in the e-mail when I reply. Do not send payment til I reply with the paypal address as I don't want to take any money til I'm ready to ship yours out within a reasonable amount of time.

If outside the USA or Canada send me your shipping address and order info and i'll send you a shipping quote to your location. Here is the base price to mexico for instance but there is no tracking #. So including the packing box I could still do that surface to mexico for $12 but if you want it faster the air presumably would be faster if you want to pay for that option I guess $21. similar prices to germany.

Small PacketTM - International Surface - $12
Small PacketTM - International Air - $21

The costs to uk & europe is prohibitive if using a tracking #, $49 and up according to canada post website. There is however a $12 option for surfacemail to UK & Germany ... and I assume france etc. but there would be no tracking. It would be best if you had a canadian or usa address.

You can reference the development thread here to see how it came to be.

http://atariage.com/forums/topic/233015-mr-turtle/


Thanks for your support

Gerry

 

Incidentally...

 

I couple of people asked about the first game I made last year. I could make a few copies of it if someone wanted. I don't have any on hand though. I was however more interested in doing a revised version of it which would be an extended and elaborated tank mission

 

biplanes part would be gone to make room for more elaborate tank missions

1 player game with much larger maps of interconnected screens.

More enemies with better a.i.

men that attack you

cannons

bombers

mines

 

it would be 1 player only leave the screen at the right or top and have an ultimate goal much like frontline

 

preliminary revision

https://www.youtube.com/watch?v=a1U0bzonnZ4

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It looks awesome! E-mail sent.

 

Regarding War, I did not have a chance to grab a copy. A new revised version is certainly a great idea :-)

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Working my way through the e-mails. I'm sending paypal invoices.

 

Please respond with your preferred label & mailing address when paying.

 

Thanks for all the feedback & support. I'll be sending out the first few packages as early as tomorrow.

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I've responded to everyone. I was way more efficient this time around with that. I try to get a little bit better each time I do something.

 

Thanks for all the support for the project.

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Email sent.

 

If you do an update to the previous game, I suggest a different name, if that wasn't already part of the plan. War II? War, What is it Good For?

 

 

Thanks

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Yeah, It'll be significantly different and not really the same at all so a new name for sure "Panzer Blitzkrieg" or something like that. The goal is to have 1 tank running through swarms of enemies lay waste to everything. It'll be a bit more of a simulation too when I'm done but your tank is tougher than everyone else.

 

1-player only is the most important part.

you can run out of ammo. but can collect more

You can run out of gas. but can collect more

perhaps you can lay mines and get enemies to run into them.

You may have to even abandon the tank to grab another 1.

Perhaps you can call for an airstrike to soften up a part of the front so you can fight through it.

You can take a lot more damage and have differnt problems such as loss of speed.

Perhaps loss of forward gears so you have to drive backwards.

And a machine gun rather than just a cannon for dealing with swarms of soldiers.

Also the turrent will turn independantly from the chassis. I think with so many enemies shooting at you being able to fire sideways while dodging would be important.

 

I'm not expecting big interest in this revision but it's a type of game I always liked so I'll try to make it anyways.

 

 

Email sent.

 

If you do an update to the previous game, I suggest a different name, if that wasn't already part of the plan. War II? War, What is it Good For?

 

 

Thanks

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THIS IS NOT IN THE GAME!

 

I just thought you might find it amusing to see a test I did of a different character in the game. So I was playing around with a conan type character.

 

https://www.youtube.com/watch?v=GPPDLsXOzdI

Cool, ditch the whole swimming aspect and turn it into a Golden Axe/Rygar style exploring hack and slash game.
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Yeah, It'll be significantly different and not really the same at all so a new name for sure "Panzer Blitzkrieg" or something like that. The goal is to have 1 tank running through swarms of enemies lay waste to everything. It'll be a bit more of a simulation too when I'm done but your tank is tougher than everyone else.

 

1-player only is the most important part.

you can run out of ammo. but can collect more

You can run out of gas. but can collect more

perhaps you can lay mines and get enemies to run into them.

You may have to even abandon the tank to grab another 1.

Perhaps you can call for an airstrike to soften up a part of the front so you can fight through it.

You can take a lot more damage and have differnt problems such as loss of speed.

Perhaps loss of forward gears so you have to drive backwards.

And a machine gun rather than just a cannon for dealing with swarms of soldiers.

Also the turrent will turn independantly from the chassis. I think with so many enemies shooting at you being able to fire sideways while dodging would be important.

 

I'm not expecting big interest in this revision but it's a type of game I always liked so I'll try to make it anyways.

Why do you think there won't be interest? It sounds like a different enough game that it could be a proper sequel (or prequel). Maybe put it on a MegaCart and include the previous version for those of use that somehow missed it.

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Oh yeah, I was just thinking about reusing some of the game engine I developed and it would work well for a hack & slash game.

 

 

Cool, ditch the whole swimming aspect and turn it into a Golden Axe/Rygar style exploring hack and slash game.

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Cool, ditch the whole swimming aspect and turn it into a Golden Axe/Rygar style exploring hack and slash game.

 

 

Digress.....can't believe I didn't mention this but seriously consider making a Conan game or maybe just call it Barbarian or something. After all what else is best in life? :P

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Digress.....can't believe I didn't mention this but seriously consider making a Conan game or maybe just call it Barbarian or something. After all what else is best in life? :P

Ssergid the Barbarian: Quest for the Jade Turtle.

Edited by Tarzilla

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