gregallenwarner Posted November 16, 2015 Share Posted November 16, 2015 I'm interested in studying how the Option 3 Linking Loader works, and so I was wondering if anybody possessed a copy of the EA Utility routines disassembly or source? I have a dump of the low memory, but disassembling it by hand is turning out to be a PAIN! Or if somebody knows an easy way to disassemble code, I'd be very appreciative. Thanks! Quote Link to comment Share on other sites More sharing options...
+Lee Stewart Posted November 17, 2015 Share Posted November 17, 2015 I'm interested in studying how the Option 3 Linking Loader works, and so I was wondering if anybody possessed a copy of the EA Utility routines disassembly or source? I have a dump of the low memory, but disassembling it by hand is turning out to be a PAIN! Or if somebody knows an easy way to disassemble code, I'd be very appreciative. Thanks! Thierry's site has the disassembled code: http://www.unige.ch/medecine/nouspikel/ti99/ea3.txt ...lee 1 Quote Link to comment Share on other sites More sharing options...
gregallenwarner Posted November 17, 2015 Author Share Posted November 17, 2015 Awesome! Thanks! Quote Link to comment Share on other sites More sharing options...
Omega-TI Posted November 17, 2015 Share Posted November 17, 2015 Hmmm, what do you have on your mind? The posed question itself brings up more questions. There were a couple of programs in that past that were quite useful that gave one the ability to load E/A3's. Both programs required a SuperCart. The programs were "Quickload" and "4A DOS". There were probably others, but I was unaware of them. I always wondered if someone was going to do something like that for the UberCart. Quote Link to comment Share on other sites More sharing options...
gregallenwarner Posted November 17, 2015 Author Share Posted November 17, 2015 I'd like to extend the capabilities of the linking loader for my own purposes. For one, I'd like to implement the assembler directives, PSEG, DSEG, and CSEG, to make use of them. I saw on Thierry Nouspikel's site that he had a bit of code that patched in that functionality, but I'd like to have that functionality rolled into the loader itself, not just a patch job. I also want to remove the linking loader's reliance on other EA utilities, such as DSRLNK, VSBW, VSBR, etc. I'd like for it to be completely stand-alone. 2 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.