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New video, new title and option screens...

 

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But is the Konami code in the game?

 

I think he started with the Konami code of the MSX version, and added and improved it.

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Very good !

Would you be interested in adding speech?

We did that with the msx Salamander

 

You could use for voice the coleco audio chip

Edited by artrag
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Very good !

Would you be interested in adding speech?

We did that with the msx Salamander

https://youtu.be/ZjAOBCY2Rog

 

You could use for voice the coleco audio chip

is it possible to add speech without freezing the game on cv... i dont program at all but what i read is that the cv dont have enough cycle to do both at the same time...

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The msx in the video has the same power as the coleco (if not a bit less due to wait states).

The 'miracle' is in the encoding algorithm used for voice that works on the interrupt and sounds fine also with 3 channels (msx is using 5 channels).

Edited by artrag

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The msx in the video has the same power as the coleco (if not a bit less due to wait states).

The 'miracle' is in the encoding algorithm used for voice that works on the interrupt and sounds fine also with 3 channels (msx is using 5 channels).

thats a great news.... thanks for the info

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The msx in the video has the same power as the coleco (if not a bit less due to wait states).

The 'miracle' is in the encoding algorithm used for voice that works on the interrupt and sounds fine also with 3 channels (msx is using 5 channels).

Ooh! That sounds great! I was working on that idea but I did not get very far (my best sample below). Is your converter available somewhere? :)

 

Edited by Tursi

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You can take the last stand alone voice encoder here

https://www.msx.org/forum/msx-talk/development/voice-synthesis-on-isr?page=12

 

Actually supporting coleco would require to limit the lower frequencies to 110Hz.

The current implementation cuts at 29Hz to keep into account AY8910.

Moreover attenuations have to be encoded from scratch.

Is there a formula to convert amplitudes to 4 bit encoded values?

Edited by artrag

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I'll respond in PM, I don't want to flood the Gradius thread (unless others want to chime in).

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Konami code: Up to you to find out... ;)

 

Voice: adding voice to Gradius at this point would delay even further all 3 products, since they are all linked together to go to the factory. Furthermore, the original Gradius arcade never had voice. We can save that for Salamander or Gradius 2.

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Excited about the Super Game Module and all our Super Game Cartridge games? How about a catalog that lists everything? To be included with every Opcode release...😍

post-42011-0-50830300-1470068740_thumb.jpg

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We received a review copy of Gradius from Opcode and I cannot say enough good things about it! Without giving too much away, here is level 1 recording with an F18a ColecoVision:

Order this NOW!!!! www.atariage.com/store

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I think the video said something about another two months before boxes will come in and I would assume another month or more after that so possibly November/December .

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Hi all,



Long story short:



  • We are estimating Penguin Adventure and Gradius shipping to pre-orders in early October, based on suppliers estimates
  • SGM 3rd run shipping second half of October, again based on suppliers estimates.
  • Next 4 games and completion estimates: Donkey Kong(70%), Pac-Man DX(90%), Lady Bug(30%) and The Maze of Galious(30%)
  • Pre-order for next 4 games to start after Penguin Adventure and Gradius start shipping
  • Pre-order for 4th run of the SGM to start after 3rd run starts shipping
  • We underestimated effort required to create all those things from scratch (packaging templates, PCBs, find supliers, etc). Everything is brand new, except for the plastic cases
  • Next 4 games and SGM should go smoother, since we now have all the templates and suppliers in place. Boxes for all 4 games have been created, 2 boxes already printing

Our sincere apologies for the delays. We are working hard to get everything shipped ASAP.



Please check our facebook page for videos, including videos of the boxes printing.


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