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Krytol

Carts I have dreamt of pt. III

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I still say Major Havoc would have been kick-ass on the 2600... hardware limitations be damned!

 

Of course, the Tempest prototype was a little rough, so maybe vector games just don't translate well.

 

--Zero

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I still say Major Havoc would have been kick-ass on the 2600... hardware limitations be damned!

 

Of course, the Tempest prototype was a little rough, so maybe vector games just don't translate well.

 

--Zero

 

I still think it could have been done, if you just reimagine the vector graphics.

 

One thing I would like to have seen more of on the 2600 is attempts to port impossible arcade games, and use them as inspiration for new titles, kinda like how Yar's Revenge was originally supposed to be a port of Star Castle. I'd like to see someone put the basic play mechanics (minus the 3-D) of I' Robot on the 2600.

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