Savetz #1 Posted December 10, 2015 Released for the first time today — a holiday present from Aric Wilmunder: the unreleased, almost-finished sequel to Star Raiders for the Atari 8-bits. He created and developed it while working in the R&D lab of Atari coin-op. (This is not the Last Straighter rebranded game. Aric told me, “When The Last Starfighter didn’t do well in the theaters and marketing re-branded the Atari 800 Last Starfighter game as Star Raiders II, they didn’t take into account that there was already an actual sequel to Star Raiders that was just a few months away from completion. I was the designer and solo engineer who worked for about a year on the project as a member of an R&D team inside Atari Coin-Op.") My interview with Aric is published on the ANTIC podcast today. Our discussion of Star Raiders II starts at about the 30 minute mark. http://ataripodcast.libsyn.com/antic-interview-104-aric-wilmunder-star-raiders-ii-temple-of-apshai Here's video of it in action, and the ATR file and documentation is attached. https://www.youtube.com/watch?v=wb03mSdMaYc The files are attached, and also at https://archive.org/details/StarRaidersII_Wilmunder Wilmunder_Star_Raiders_II_8-2.atr Star Raiders II Controls.pdf The Authoritative Star Raiders II v0.3.pdf -Kevin 44 1 Quote Share this post Link to post Share on other sites
+Stephen #2 Posted December 10, 2015 Wow - never heard of this before! 2 Quote Share this post Link to post Share on other sites
Goochman #3 Posted December 10, 2015 Looks like a 16k update to the original. Better graphics and a few more bells and whistles. 1 Quote Share this post Link to post Share on other sites
luckybuck #4 Posted December 10, 2015 Wow! Kevin, you are a miracle! Great find! That is Christmas 2 weeks in advance. In the 80's I heard rumors from Prof. Atari, "the invincible brain", that there is a version out there with not just front and aft view, but with board, starboard, top, down view! If Aric may give us the source code, we can mix it with the recently published Star Raiders I source code? Maybe multiplayer with one Atari as server? Via Internet? Via BT? Just guessing. Further, there is a great successor as an app for iOS: Star Rangers If just Tom Hudson and Lee Papas could find a way to give it away? 30% for Apple, 10% for the person, who makes it iOS 8 and 9 ready and 60% for them. Would give $20 for a reselling of it. Great times we live in. Kevin, again, you made our year! Just speaking for whole Europe. Thank you. 2 Quote Share this post Link to post Share on other sites
Android8675 #5 Posted December 10, 2015 Wow, so Star Raiders v1.5, nice very nice, so far. I likey. Quote Share this post Link to post Share on other sites
luckybuck #6 Posted December 10, 2015 @Goochmann No, it is 21.21 KB object code, that exceeds the 16 limit in large. 1 Quote Share this post Link to post Share on other sites
Tempest #7 Posted December 10, 2015 Oh wow, I'm going to have to take a look at this. 1 Quote Share this post Link to post Share on other sites
adam242 #8 Posted December 10, 2015 What a fantastic surprise! I cannot WAIT to get home and try this out... And download the new podcast. Thank you! 1 Quote Share this post Link to post Share on other sites
luckybuck #9 Posted December 10, 2015 (edited) Cool is, that now, you have landscapes, like in Rescue on Fractalus. You can see now your fighter, can fly down to a planet and use the key B for the boosters to airborne atmosphere. Edited December 10, 2015 by luckybuck 2 Quote Share this post Link to post Share on other sites
Tempest #10 Posted December 10, 2015 So how complete is it? Quote Share this post Link to post Share on other sites
Bryan #11 Posted December 10, 2015 Awesome. I'm off to watch the video!! 1 Quote Share this post Link to post Share on other sites
Jinroh #12 Posted December 10, 2015 Man so cool, definitely going to load this up!! Quote Share this post Link to post Share on other sites
Lost Dragon #13 Posted December 10, 2015 Wowza! Just bloody awesome....... Thank you so much for this. 1 Quote Share this post Link to post Share on other sites
Grevle #14 Posted December 10, 2015 (edited) Omg what a suprise . A real classic sequel to Star Raiders. So almost Complete ? whats missing ? Ok i've read the document. So the author wanted to add more enemy ships and improve AI. Edited December 10, 2015 by BioFreeze Quote Share this post Link to post Share on other sites
Rybags #15 Posted December 10, 2015 Find of the year, probably find of the decade. Some impressive aspects to the game, will have to try it out later on. 5 Quote Share this post Link to post Share on other sites
Mathy #16 Posted December 10, 2015 Hello luckybuck, guys Maybe multiplayer with one Atari as server? Via Internet? Via BT? Just guessing. MultiLink/GameLink2 interface. Or (if it's ever finished) the ALAN-K interface. Sincerely Mathy 1 Quote Share this post Link to post Share on other sites
+Stephen #17 Posted December 10, 2015 Fun game - very playable even in current state. It would be great to see this finished! One minor quibble. The damage screen doesn't show in GTIA mode on a PAL machine. Quote Share this post Link to post Share on other sites
+playsoft #18 Posted December 10, 2015 Wow, what a find! Looks fantastic. Quote Share this post Link to post Share on other sites
luckybuck #19 Posted December 10, 2015 So great, when dreams come true and we are all part of it. Well, a Novice mission I could complete. But fighting on the planet surface is new and hard. It will take some time to finish a commander mission. But winter is still coming. :-))) 2 Quote Share this post Link to post Share on other sites
+Stephen #20 Posted December 11, 2015 So great, when dreams come true and we are all part of it. Well, a Novice mission I could complete. But fighting on the planet surface is new and hard. It will take some time to finish a commander mission. But winter is still coming. :-))) I managed to complete novice mission and get Lieutenant Class 2. I could certainly do better, since I took me forever to figure out the planet sequence, and I was doing some flying around and exploring, so certainly wasted lots of energy. 1 Quote Share this post Link to post Share on other sites
CannibalCat #21 Posted December 11, 2015 So good... did he release source code as well? Quote Share this post Link to post Share on other sites
+Stephen #22 Posted December 11, 2015 So good... did he release source code as well? Not yet - bunch of us are hoping to see it though. Even those of us (like me) who won't understand a line of it or be able to update it. Quote Share this post Link to post Share on other sites
+doctorclu #23 Posted December 11, 2015 Oh this is everything I hoped this sequel would be. Now to make a cart and add it to my Star Raiders collection!! Quote Share this post Link to post Share on other sites
fujidude #24 Posted December 11, 2015 Not yet - bunch of us are hoping to see it though. Even those of us (like me) who won't understand a line of it or be able to update it. Well, it would be real swell if he let it out for us. I don't think there's much risk of losing any commercial potential these days, but the nostalgic value to the few of us who remember would be great. Quote Share this post Link to post Share on other sites
Savetz #25 Posted December 11, 2015 The source code is probably trapped on a broken Corvus drive. It may be recovered in time. 3 Quote Share this post Link to post Share on other sites