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CyranoJ

Atari ST Games Ported to the Jaguar

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Here is an attempt to collect all the current (and future) ST ports into a nice, easy to browse thread complete with videos and download links.

Video of most of these can be found on my youtube channel, captured via an Elgato - won't take you too long to find it, so won't pimp it out here.

 

No, I will not release unlocked ROMs. The ones marked -skunk require a skunkboard, and will not work under emulation. Please do not ask for unlocked ROMs.


I'd like to credit _orion (who wrote the original GPU planar to chunky routine - which none of these patches use) and SCPCD (who has refined it through several iterations into the streamlined pipeline feeding monster that it currently is) which, modified again, is used to render the ST screens. Various patches also use the U235SE or the Zerosquare Sound Engine. All the patches contain a very streamlined version of RAPTOR, used as the 'glue' in the 'simulation core'.

The binaries in the original threads will be removed shortly to avoid duplication and confusion.

 

How to use:

 

There are a few ways to use these files.

 

ABS Files:

ROM Files:

  • Send to a Skunkboard via JCP - JCP -F <filename>
  • Send to a Skunkboard via the JiFFI utility
  • Send the older, unlocked ROMs to an Alpine Board (The 4MB roms won't fit on a 2MB board... plus life is too short to wait that long)
  • Send the older, unlocked ROMs to an Atari Development Cart
  • Send the older, unlocked ROMs to a SNASM2 Jaguar Development System

And now... onto the ports!

 

Available in the AtariAge store:

 

Defender of the Crown, Fantasy World Dizzy, Jeff Minter Collection, Speedball 2: Brutal Deluxe, Treasure Island Dizzy, Xenon 2: Megablast!

post-11520-0-87607500-1550580323.pngpost-11520-0-31669900-1558242057.pngpost-11520-0-22676100-1550580306.pngpost-11520-0-36537700-1558242069.pngpost-11520-0-83884400-1449961145_thumb.pngpost-11520-0-14571700-1550580314.png

 

Available in the Piko Interactive store:

 

Custodian, Head Over Heels, Impossamole!, Switchblade

post-11520-0-68945500-1550580944.pngpost-11520-0-67902400-1552139661.pngpost-11520-0-11695300-1552139680.pngpost-11520-0-72762100-1550580978.png

 

Available from Songbird Interactive:

 

Loopz

post-11520-0-67669900-1550580936.png

 

Download in thread / Available from Gaztee - Series 1:

 

Barbarian, Black Lamp, Bubble Bobble Arcade, Cybernoid, Cybernoid 2, Deflektor, Fernandez Must Die, Gauntlet II, Joust, Klax, Moon Patrol, Ninja Mission, Rick Dangerous, R-Type, Solomon's Key

post-11520-0-43946700-1449960300_thumb.pngpost-11520-0-33808600-1449960309_thumb.pngpost-11520-0-69896000-1449960316_thumb.pngpost-11520-0-21714200-1449960607_thumb.pngpost-11520-0-05236500-1449960599_thumb.pngpost-11520-0-77019800-1449960615_thumb.pngpost-11520-0-86234000-1449960632_thumb.pngpost-11520-0-09516100-1449960654_thumb.pngpost-11520-0-72373900-1449960673_thumb.pngpost-11520-0-37985600-1449960681_thumb.pngpost-11520-0-66637400-1449961035_thumb.pngpost-11520-0-49054200-1550580536.pngpost-11520-0-85390600-1449961073_thumb.pngpost-11520-0-45550100-1449961083_thumb.pngpost-11520-0-46676500-1449961093_thumb.png

 

Download in thread / Available from Gaztee - Series 2:

 

1943, Badlands, Bionic Commando, Dragonbreed, Flying Shark, Escape from the Planet of the Robot Monsters

post-11520-0-37900500-1489297631_thumb.pngpost-11520-0-20281500-1489291643_thumb.pngpost-11520-0-75993000-1489291720_thumb.pngpost-11520-0-86792200-1489291735_thumb.pngpost-11520-0-12148700-1489291743_thumb.pngpost-11520-0-72268600-1489291749_thumb.pngpost-11520-0-42318100-1489291755_thumb.png

 

Download in thread / Available from Gaztee - Series 3:

 

Rick Dangerous 2, Star Wars Arcade, Stuntcar Racer, Teenage Mutant Hero Turtles

post-11520-0-33620400-1489805166_thumb.pngpost-11520-0-38225600-1452954326_thumb.pngpost-11520-0-44036100-1520132747.pngpost-11520-0-82698000-1489374084_thumb.png

 

Download in thread:

 

post-11520-0-33679700-1449960128_thumb.pngpost-11520-0-12910300-1449960286_thumb.pngpost-11520-0-09163900-1489299089_thumb.pngpost-11520-0-51713900-1509795339.png

 

Incomplete:

 

post-11520-0-98517900-1449960340_thumb.pngpost-11520-0-57697000-1449960663_thumb.pngpost-11520-0-85569000-1449961015_thumb.jpgpost-11520-0-51096100-1449961026_thumb.pngpost-11520-0-63381200-1449961056_thumb.pngpost-11520-0-05097800-1449961066_thumb.pngpost-11520-0-15539400-1449961110_thumb.pngpost-11520-0-76232300-1449961117_thumb.pngpost-11520-0-19547600-1449961128_thumb.pngpost-11520-0-09118200-1449961137_thumb.png

 

Not available:

 

post-11520-0-82254900-1489299081_thumb.pngpost-11520-0-85023800-1549707436.pngpost-11520-0-42872900-1496407268.pngpost-11520-0-09465400-1549707446.pngpost-11520-0-61707100-1449961102_thumb.pngpost-11520-0-12089000-1489299096_thumb.png

 

---------------------------------------------

 

Complete - 100% finished, not going back, done and dusted.

Complete - 100% working, not satisfied, will refine.

Incomplete - Broken/Things missing/Not happy with it.

1943 | Status: Complete

[AtariAge thread] | Download in thread | Available from Gaztee

 

Action Fighter | Status: Complete

[AtariAge thread] | Download in thread

Arkanoid II: Revenge of DoH | Status: Complete

[AtariAge thread] | Download in thread

Badlands | Status: Complete

[AtariAge thread] | Download in thread | Available from Gaztee

Barbarian | Status: Complete

[AtariAge thread] | Barbarian.ABS | Available from Gaztee (But recommend the version from F.L over this!)

Bionic Commando : Status: Complete

[AtariAge thread] | Download in thread | Available from Gaztee

Black Lamp | Status: Complete

[AtariAge thread] | BlackLamp.ABS | Available from Gaztee

Bubble Bobble (Arcade) | Status: Complete

[AtariAge thread] | BubbleBobbleArcade.rom | Available from Gaztee

Carrier Command | Status: Incomplete

[AtariAge thread] | CarrierCommand.ABS

Custodian | Status: Complete - Available to purchase

AtariAge thread | No download available

Cybernoid - The Fighting Machine | Status: Complete

[AtariAge thread] | Cybernoid.ABS | Available from Gaztee

Cybernoid II - The Revenge | Status: Complete

[AtariAge thread] | Cybernoid2.rom | Available from Gaztee

Defender of the Crown | Status: Complete - Available to purchase

[AtariAge thread] | No download available

Deflektor | Status: Complete

[AtariAge thread] | Download in this thread | Available from Gaztee

DragonBreed | Status: Complete

[AtariAge thread] | Download in thread | Available from Gaztee

Escape From The Planet of The Robot Monsters | Status: Complete

[AtariAge thread] | Download in thread | Available from Gaztee

Flying Shark | Status: Complete

[AtariAge thread] | Download in thread | Available from Gaztee

Frontier: Elite II | Status: Incomplete

youtube | No download

Fantasy World Dizzy | Status: Complete - Available to purchase

[AtariAge thread] | No download available

Fernandez Must Die! | Status: Complete

[AtariAge thread] | Fernandez_v1_1.ABS | Available from Gaztee

Gauntlet II | Status: Complete

[AtariAge thread] | Download in thread | Available from Gaztee

Ghouls'n'Ghosts | Status: Complete

[AtariAge thread] | No final download available

Gridrunner | Status: Complete - Available to purchase
[AtariAge thread] | youtube

Head Over Heels | Status: Complete - Available to purchase

[AtariAge thread] | No download available

IK+ | Status: Complete

[AtariAge thread] | IKplus.rom

Impossamole! | Status: Complete - Available to purchase

[AtariAge thread] | No download available

Joust | Status: Complete

[AtariAge thread] | Joust.rom | Available from Gaztee

Klax | Status: Complete

[AtariAge thread] | Klax.ABS | Available from Gaztee

Llamatron | Status: Complete - Available to purchase

[AtariAge thread] | Llamatron.ABS

Magicland Dizzy | Status: Complete

[AtariAge thread] | No download available

Mercenary: Escape from Targ | Status: Incomplete

[AtariAge thread] | Mercenary.ABS

Metrocross | Status: Complete

[AtariAge thread] | MetroCross.ABS

Midnight Resistance | Status: Complete

[AtariAge thread] | Download in thread | Available from Gaztee

Moon Patrol | Status: Complete

[AtariAge thread] | MPATROLv3.ABS | Available from Gaztee

Mr Heli | Status: Complete

[AtariAge thread] | Download in thread

Ninja Mission | Status: Complete

[AtariAge thread] | NINJA.ABS | Available from Gaztee

 

Outrun | Status: Incomplete

[AtariAge thread] | Outrun.ABS

Rampage! | Status: Complete
[AtariAge thread] | Download in thread

Return to Genesis | Status: Incomplete

[AtariAge thread] | genesis.rom

Revenge of the Mutant Camels | Status: Complete - Available to purchase

[AtariAge thread] | Camels.ABS

Rick Dangerous | Status: Complete

[AtariAge thread] | RickDangerous.rom | Available from Gaztee

Rick Dangerous II | Status: Complete

[AtariAge thread] | Download in thread | Available from Gaztee

R-Type | Status: Complete

[AtariAge thread] | Rtype.rom | Available from Gaztee

R-Type II | Status: Complete

[AtariAge thread] | No final download available

Solomon's Key | Status: Complete

[AtariAge thread] | Solomon.rom | Available from Gaztee

Speedball 2: Brutal Deluxe | Status: Complete - Available to purchase

[AtariAge thread] | No download available

Spikey in Transylvania | Status: Complete

[AtariAge thread] | No download available | Available from Gaztee

Star Wars Arcade | Status: Complete

[AtariAge thread] | Download in thread | Available from Gaztee

Starglider II | Status: Incomplete

[AtariAge thread] | Starglider2.ABS

StarQuake | Status: Incomplete

[AtariAge thread] | No final download available

Stormbringer | Status: Complete

[AtariAge thread] | No download available

Stunt Car Racer | Status: Complete

[AtariAge thread] | Download in thread

Super Sprint | Status: Incomplete

[AtariAge thread] | SuperSprint.ABS

Switchblade | Status: Complete - Available to purchase

[AtariAge thread] | No download available

TMHT - Arcade | Status: Complete

[AtariAge thread] | Download in thread

Treasure Island Dizzy | Status: Complete - Available to purchase

[AtariAge thread] | No download available

Virus | Status: Complete

youtube | No download

Xenon 2: Megablast! | Status: Complete - Available to purchase - Out of Stock!

[AtariAge thread] | No download available

 

 

 

 

Edited by CyranoJ
  • Like 39

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YES!!!!! Xenon II ! Thank you Bitmap Brothers and CyranoJ! It is mind boggling that this is actually happening.

 

I noticed The Stare Quake link leads to the Super Sprint thread.

 

Also, it seems like "Return to Genesis" had a rough port at some point... :?

Edited by lachoneus

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YES!!!!! Xenon II ! Thank you Bitmap Brothers and CyranoJ! It is mind boggling that this is actually happening.

 

I noticed The Stare Quake link leads to the Super Sprint thread.

 

Also, it seems like "Return to Genesis" had a rough port at some point... :?

 

Links fixed, RtG added :)

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Speechless...epic lineup, great work, and THANK YOU! Hope to see those J Minter titles on cart or CD eventually too :)

Hoping to get the Minter games into the AA store thanks to Jeff's blessings and Albert's dedication to all things Fuji.

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Looks like you guys have mastered ST/STE and Amiga hardware, YM chips, and the POKEY. Would it be possible to do the same with Sega Genesis/Mega Drive chips or even something like the Atari Games System 1 Board? I think the only issues with System 1 would be the Jaguar's 68000 having to do the duties originally written for a 68010 and the TI speech synthesis chip. But the Gauntlet arcade ROM running on the Jaguar would be incredible. Then again, Tengen's Gauntlet IV on the Genesis is essentially the same thing with added bells and whistles.

 

Impressive stuff!

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Looks like you guys have mastered ST/STE and Amiga hardware, YM chips, and the POKEY. Would it be possible to do the same with Sega Genesis/Mega Drive chips or even something like the Atari Games System 1 Board? I think the only issues with System 1 would be the Jaguar's 68000 having to do the duties originally written for a 68010 and the TI speech synthesis chip. But the Gauntlet arcade ROM running on the Jaguar would be incredible. Then again, Tengen's Gauntlet IV on the Genesis is essentially the same thing with added bells and whistles.

 

Impressive stuff!

 

It would be possible if you find someone who knows the Megadrive inside out, and also the Jaguar inside out. Sorry, that's not me :)

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It would be possible if you find someone who knows the Megadrive inside out, and also the Jaguar inside out. Sorry, that's not me :)

 

Its also possible if you know lots about one of the machines and are willing to learn the other. Its probably not going to be an optimal solution that way but you can still get some good results out of the conversion process.

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Its also possible if you know lots about one of the machines and are willing to learn the other. Its probably not going to be an optimal solution that way but you can still get some good results out of the conversion process.

 

I'd say only if there's commented source code. If you are taking a raw binary dump... well, good luck with that.

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I'd say only if there's commented source code. If you are taking a raw binary dump... well, good luck with that.

 

Its not the same complexity but when I did a Beeb to 7800 port I didn't know anything about the Beeb and managed to get it going from a RAM dump and subsequent disassembly. Unless the game is absolutely pushing the hardware (on the source platform) programmers tend to be quite methodical in their approach.

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There's still 3 youtube movies linked directly ..... we should fix that ;) (maybe not Xenon 2)

 

And on the topic of "port this, port that, it's easy this, it's doable that" I'd just feel like to say "THANK YOU" to CJ and leave it at that.

 

If he cares enough to port anything else from whatever platform he chooses to source from even better, but as it stands it is already awesome.

Edited by phoenixdownita
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There's still 3 youtube movies linked directly ..... we should fix that ;) (maybe not Xenon 2)

 

And on the topic of "port this, port that, it's easy this, it's doable that" I'd just feel like to say "THANK YOU" to CJ and leave it at that.

 

If he cares enough to port anything else from whatever platform he chooses to source from even better, but as it stands it is already awesome.

 

The three movies are the ones without download links :)

 

Thank you for the 'thank you' :)

 

I started doing these to see if they could, then it was because it was fun. I don't have any goal, but i'd like to get the complete (we're at 21) to match Atari's release count.

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Notes:

Music only

 

Can the games with music only have sound effects added, or does the game code don't allow for sound effects to be added?

 

 

I can say this much having heard what it took with Joust and Moon Patrol: it takes some serious tracking through binary code to find the pick ups for what sounds are associated with what. Takes some doing. Some pick ups are more quickly findable than others.

 

Just glad most of the pick ups were found in Joust. :D

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Notes:

Music only

 

Can the games with music only have sound effects added, or does the game code don't allow for sound effects to be added?

 

They could, but as Clu said above - with probably more total effort required just for sound effects than goes into making them work in the first place.

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Really quite incredible to see so many of these running. Especially given the differences in disk, user input and audio - and the different random ways coders went about doing things on ST... and what about all the MFP states those games must be messing with?

 

Impressed!

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What about preserving the ST Mouse code in the various games? If you did that, and you had a DB9-to-EJP adapter, you could plug in a CX80 Trak-Ball Controller and use it in the place of the ST Mouse. Of course, if the games used the second mouse button, you'd have to add a button to the Trak-Ball. It might also be wise for the adapter cable to be a Y Adapter so you could still use the JagPad for the Pause Button and other functions just as people have made Y Adapter Cables for the 5200 for the very same reasoning.

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It would be possible if you find someone who knows the Megadrive inside out, and also the Jaguar inside out. Sorry, that's not me :)

 

Or, we get a Genesis/Mega Drive expert in the same room with you, or collaborating across the net. :)

 

Let's see…someone who knows the Genesis, and for added measure, the NES, the 2600, and other consoles. Someone who worked for Atari Inc, Atari Games/Tengen, and Sega. Survey says…. [drum roll]

 

Steve Woita.

 

:)

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Really quite incredible to see so many of these running. Especially given the differences in disk, user input and audio - and the different random ways coders went about doing things on ST... and what about all the MFP states those games must be messing with?

 

Impressed!

 

No more impressive than seeing Quake2 on the Falcon!

 

(PS, I hate the MFP states... Thanks for understanding the pain!)

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