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CyranoJ

Atari ST Games Ported to the Jaguar

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On 1/4/2021 at 10:25 AM, CyranoJ said:

Some cheats... because... it's been ages ;)

 

Commando:

Infinite Lives: Hold numpad 5 on boot

 

 

Sorry to nag.l but can't find a JagGD version of commando, only the skunk locked version.

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On 1/7/2021 at 3:30 PM, doctorclu said:

It's funny but I originally did the 2600 sounds as a joke.  There were so many others, the Atari 8-bit being the first one I did and favorite, that were better.   So figured I'd throw in the 2600 to help make the set complete to represent all the other Atari consoles.

 

But the Atari 2600 was actually pretty good and ... better than the Atari ST version which is just sad.   :P

The Atari ST version of Joust was the best version I had available to me when I was a kid, and, I dunno, I still like it as much as any that isn't the arcade. I spent goodness knows how many hours on it. So the sound seems very natural to me.

 

Funny thing about the ST version is that it was developed by The Rugby Circle, a two-person bedroom outfit who developed the Color Computer knockoff called Buzzard Bait (which is what I grew up playing before I was allowed to touch the ST :D). It cracks me up that they ripped off the game and then got hired to do the official ST port. It was a different time... (Here's a great Antic article about an ST graphics tool they developed for Joust with some eye-opening making-of details. They were located in the suburbs of Detroit, which was amazing to me as a kid. Game development?!? Here?!?! Well, that didn't last long...)

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5 hours ago, jgkspsx said:

The Atari ST version of Joust was the best version I had available to me when I was a kid, and, I dunno, I still like it as much as any that isn't the arcade. I spent goodness knows how many hours on it. So the sound seems very natural to me.

 

Funny thing about the ST version is that it was developed by The Rugby Circle, a two-person bedroom outfit who developed the Color Computer knockoff called Buzzard Bait (which is what I grew up playing before I was allowed to touch the ST :D). It cracks me up that they ripped off the game and then got hired to do the official ST port. It was a different time... (Here's a great Antic article about an ST graphics tool they developed for Joust with some eye-opening making-of details. They were located in the suburbs of Detroit, which was amazing to me as a kid. Game development?!? Here?!?! Well, that didn't last long...)

 

Makes me wonder what other development went on in Detroit.   Probably a lot, but no one wanted to admit it.  :P

 

I want to say ... (checks interwebs) ... yep Firestorm, at least the earlier years in the story, took place in Detroit.   I remember that was kinda cool how that city had their resident super hero and I collected Firestorm for years.   Aside from a cool State Fair edition of the X-Men not much seemed to happen in Dallas in the comic book world.

 

606459.thumb.jpg.8b8e0793eaab0784f3ef465ebd12a092.jpg

 

So all that said, cool about Detroit and the origin story of ST Joust development.   Graphically I think the game is amazing and I can see hiring the people who did Buzzard Bait having that prior experience.   Come to think of it, I remember that version.   I remember talking to CJ at one time about adding other sound versions and seeing the CoCo version among versions looked at.  He and I had other sound favorites, but was running out of space and just stuck with the Atari platforms and their sounds.

 

And a tip to the hat to Rugby Circle for their fine work on ST Joust.  :D

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Just thought with Gaztee sending out his final boxes and games for what may be sometime it would be nice to look back on this and see where the ST ports started with Cyrano and see which ones made it to cartridge and box. It really has been amazing seeing games I love like Arkanoid get a cartridge run on the Jaguar. 

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I think everyone in the world is after him lately. I was able to get at least some of my essentials list in coordination with an Etsy purchase, for what it’s worth!

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10 hours ago, jgkspsx said:

I think everyone in the world is after him lately. I was able to get at least some of my essentials list in coordination with an Etsy purchase, for what it’s worth!

I see. What's his etsy store?

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8 hours ago, CLS said:

I see. What's his etsy store?

https://www.etsy.com/shop/PeleiadesGames

 

I had been meaning for some time to pick up the official box set for @phoboz's Wormhole 2000 (one of my most played Jaguar games) and Uwol: Quest for Money (orange is my favorite color and I've given up hope for a version with the sound fixed), and I'm really glad I did!

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That would be tragic. Although the brexit has ruined the deal for me, customs ripped 40 EURO off my behind for the last two games.... I hope England invades soon, and we surrender and admit they were right all along. That’s really what they’re after.

 

The spice must flow.

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Do the skunk-locked roms work with pc Jaguar emulators? I tried a handful out recently and none of them worked with either Phoenix or retroarch, which I think is based on virtual jaguar. Retroarch gave me the Jag red screen of death. I haven't had a ton of success with jag emulation anyway, but would be nice to know if its an issue on my end or if its futile to try and boot these in pc emulators.

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29 minutes ago, sirlynxalot said:

Do the skunk-locked roms work with pc Jaguar emulators?

No they don't.

 

"People" are the reason we can't have nice things. Sorry, wish it were otherwise.

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55 minutes ago, CyranoJ said:

No they don't.

 

"People" are the reason we can't have nice things. Sorry, wish it were otherwise.

 

I've seen some chatter about how nice it will be to play the st ports with the gamedrive. Any idea if the skunk locked roms will work with the gamedrive on real hardware?

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9 minutes ago, sirlynxalot said:

 

I've seen some chatter about how nice it will be to play the st ports with the gamedrive. Any idea if the skunk locked roms will work with the gamedrive on real hardware?

I've re-done them all locked to Skunk & GD in this very thread....

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22 minutes ago, CyranoJ said:

I've re-done them all locked to Skunk & GD in this very thread....

 

Ah ok, I didn't see any reference to the gamedrive in the first page summary post or the last few pages, and this thread is so long I must have missed it.

Edited by sirlynxalot

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1 minute ago, sirlynxalot said:

Ah ok, I didn't see any reference to the gamedrive in the first page summary post or the last few pages, and this thread is so long I must have missed it.

There's a bunch of them at the bottom of the first post.

 

Its all a bit of a mess in this thread, mainly because... who knew where we'd be years later with 50+ ROMs, so don't really expect anyone to trawl through it all.

 

I'm waiting for a forum upgrade that will allow in-post tables, then I'll remake the first post (again!) and hopefully be good from there.

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